Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver IV
IbrahimRasulov
Charybdis
Silver IV
Level 159
God Stats
5W - 6L
1,386 SR
Queue Stats
188W - 218L
1,052 MMR
Solo
Kali
Kali
Silver V
SmiGoL1993
Kali
Silver V
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 166L
947 MMR
Party 1
Hel
Hel
Silver I
izabela
Hel
Silver I
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
252W - 269L
1,243 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,477 SR
1,249 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,505 SR
1,174 MMR
Chang'e
Chang'e
Silver III
Gorksito
Chang'e
Silver III
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,262 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
SenseiStickz
Ah Muzen Cab
Silver V
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 73L
1,158 MMR
Solo
Athena
Athena
Silver V
hacktheplanet27
Athena
Silver V
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 50L
1,135 MMR
Solo
Hera
Hera
Gold V
woshizijiren
Hera
Gold V
Level 160
God Stats
29W - 25L
1,704 SR
Queue Stats
679W - 686L
1,313 MMR
Solo
Ullr
Ullr
Silver IV
Анорексия
Ullr
Silver IV
Level 86
God Stats
18W - 21L
1,323 SR
Queue Stats
235W - 249L
1,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 4 / 0
5,409
492
2,700
7,048
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
7
0 / 2 / 2
4,892
445
3,030
10,651
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
IbrahimRasulov
Charybdis
9
1 / 6 / 1
5,469
497
4,118
6,461
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 5 / 0
5,462
497
2,437
9,134
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
11
0 / 3 / 1
5,996
545
3,725
8,021
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
YmirAtlasBastetKhepri

VS

Bans
GebArtioSolGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gorksito
Chang'e
13
9 / 0 / 3
7,449
677
8,571
5,511
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SenseiStickz
Ah Muzen Cab
13
3 / 1 / 1
7,683
698
4,972
6,049
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 8
6,441
586
2,987
10,154
6,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 0 / 5
7,265
660
3,829
4,525
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 2
7,461
678
5,563
5,323
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
20
20
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
W
Chang'e
Gorksito
Chang'e
9
0
3
10.5
L
Charybdis
IbrahimRasulov
Charybdis
1
6
1
0.25
W
Ah Muzen Cab
SenseiStickz
Ah Muzen Cab
3
1
1
3.5
L
2
5
0
0.4
W
2
2
8
3
L
Hel
0
3
1
0.17
W
1
0
5
3.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,010
Damage
25,922
41,315
Taken
31,562
18,309
Mitigated
12,942
11,858
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,700
147
0
1,052
7,048
2,538
126
4,437
2,439
29,813
0
L
Kuzenbo
 
Kuzenbo
3,030
1,450
244
2,890
10,651
8,536
0
3,776
6,857
11,917
0
W
Chang'e
Gorksito
Chang'e
8,571
887
772
4,236
5,511
1,685
0
1,229
4,240
38,908
6,714
L
Charybdis
IbrahimRasulov
Charybdis
4,118
2,686
0
831
6,461
1,137
0
1,637
4,824
0
29,346
W
Ah Muzen Cab
SenseiStickz
Ah Muzen Cab
4,972
1,338
0
3,132
6,049
1,940
2,080
2,442
3,607
0
48,882
L
2,437
928
0
2,837
9,134
2,822
190
2,543
6,591
0
22,871
W
2,987
1,248
573
3,076
10,154
6,029
0
1,959
8,121
16,196
0
L
Hel
3,725
353
375
3,629
8,021
3,276
0
1,694
6,325
35,073
0
W
3,829
957
0
1,310
4,525
1,707
198
2,785
1,662
46,644
0
W
5,563
3,013
0
2,161
5,323
1,581
0
846
4,477
0
49,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
36,299
304
Minions Killed
414
0
Camps Cleared
0
972,673
Distance Traveled
1,075,344
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,409
492
65
6
0
186,920
4
L
Kuzenbo
4,892
445
15
1
0
197,755
2
W
Chang'e
7,449
677
74
7
0
239,112
1
L
Charybdis
5,469
497
61
6
0
185,112
1
W
Ah Muzen Cab
7,683
698
96
9
0
185,718
2
L
Kali
5,462
497
60
5
0
207,970
2
W
Athena
6,441
586
23
2
0
218,890
7
L
Hel
5,996
545
103
9
0
194,916
3
W
Hera
7,265
660
121
11
0
239,407
3
W
Ullr
7,461
678
100
9
0
192,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role