Player Matchup

Morgan Le Fay
Morgan Le Fay
BL4CK ZAC
Morgan Le Fay
Level 159
God Stats
11W - 11L
1,524 SR
Queue Stats
242W - 221L
1,661 Elo+
Party 2
Fenrir
Fenrir
Get Some Talent
Fenrir
Level 146
God Stats
8W - 5L
1,746 SR
Queue Stats
185W - 141L
1,665 Elo+
Party 2
Danzaburou
Danzaburou
Run You
Danzaburou
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 82L
1,666 Elo+
Party 2
Team Averages
Level 143
1,590 SR
1,664 Elo+

VS

Team Averages
Level 81
1,762 SR
1,657 Elo+
Thoth
Thoth
KratosCombo
Thoth
Level 148
God Stats
13W - 9L
1,804 SR
Queue Stats
234W - 263L
1,588 Elo+
Solo
Anubis
Anubis
YanAG15
Anubis
Level 17
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 1
Chaac
Chaac
pepomaquina
Chaac
Level 79
God Stats
1W - 1L
1,826 SR
Queue Stats
18W - 17L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BL4CK ZAC
Morgan Le Fay
18
9 / 0 / 4
11,849
790
17,315
9,229
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 0 / 9
10,336
689
7,310
12,303
11,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Run You
Danzaburou
14
3 / 6 / 4
10,216
681
3,342
9,257
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
10,332
689
12,874
7,456
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
YanAG15
Anubis
12
1 / 7 / 3
8,901
593
1,672
9,653
3,058
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 5 / 3
9,351
623
10,913
15,225
11,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BL4CK ZAC
Morgan Le Fay
9
0
4
11
W
2
0
9
6.5
L
4
2
1
2.25
W
Danzaburou
Run You
Danzaburou
3
6
4
0.83
L
Anubis
YanAG15
Anubis
1
7
3
0.36
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,967
Damage
25,459
30,789
Taken
32,334
15,730
Mitigated
17,589
5,410
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BL4CK ZAC
Morgan Le Fay
17,315
1,459
0
1,901
9,229
2,499
626
4,158
5,071
52,405
0
W
7,310
1,982
375
2,256
12,303
11,565
228
4,540
7,763
119
19,315
L
12,874
57
0
747
7,456
2,624
0
3,694
3,526
47,692
0
W
Danzaburou
Run You
Danzaburou
3,342
849
0
878
9,257
1,666
931
6,108
3,149
0
26,923
L
Anubis
YanAG15
Anubis
1,672
343
0
502
9,653
3,058
0
5,387
3,884
12,740
0
L
10,913
1,010
0
3,583
15,225
11,907
0
8,009
6,805
0
40,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
28,584
170
Minions Killed
173
7
Camps Cleared
8
849,901
Distance Traveled
799,281
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,849
790
79
5
3
302,779
1
W
Fenrir
10,336
689
26
2
1
300,345
6
L
Thoth
10,332
689
96
6
2
268,551
5
W
Danzaburou
10,216
681
65
4
3
246,777
1
L
Anubis
8,901
593
17
1
1
235,804
0
L
Chaac
9,351
623
60
4
5
294,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role