Player Matchup

Rama
Rama
Edupro31
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,081 Elo+
Solo
Jing Wei
Jing Wei
KREVCHIK
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Solo
Hercules
Hercules
Murphdragon10
Hercules
Level 69
God Stats
2W - 2L
1,171 SR
Queue Stats
31W - 25L
1,699 Elo+
Party 2
Athena
Athena
bradybacon
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,695 Elo+
Party 2
Mercury
Mercury
i_broke_it84
Mercury
Level 153
God Stats
2W - 5L
1,500 SR
Queue Stats
1,070W - 1,201L
1,455 Elo+
Solo
Team Averages
Level 58
1,434 SR
1,529 Elo+

VS

Team Averages
Level 84
1,500 SR
1,682 Elo+
Raijin
Raijin
Ewilshockabruh
Raijin
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
161W - 137L
1,728 Elo+
Party 1
Skadi
Skadi
Gengarrss
Skadi
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 85L
1,773 Elo+
Party 1
Nike
Nike
Kbearic343
Nike
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 115L
1,531 Elo+
Solo
Osiris
Osiris
Reesfro
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 131L
1,680 Elo+
Party 1
Odin
Odin
lXl Huffy lXl
Odin
Level 109
God Stats
6W - 0L
1,500 SR
Queue Stats
183W - 161L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 5 / 4
7,589
584
4,842
11,737
5,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
KREVCHIK
Jing Wei
14
2 / 9 / 6
8,401
646
5,447
16,027
6,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Murphdragon10
Hercules
18
4 / 2 / 6
9,612
739
10,987
20,809
19,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
bradybacon
Athena
15
2 / 5 / 6
8,729
671
5,060
18,644
22,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
i_broke_it84
Mercury
15
3 / 7 / 6
8,990
692
5,954
12,110
4,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 8
10,458
804
12,997
6,930
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Gengarrss
Skadi
20
13 / 2 / 6
11,821
909
27,523
9,131
4,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 14
9,010
693
9,870
14,933
7,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Reesfro
Osiris
16
3 / 4 / 15
9,978
768
14,466
11,419
17,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 2 / 18
9,834
756
7,674
15,518
17,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
12
Kills
28
28
Deaths
14
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Rama
1
5
4
0.6
W
8
3
8
4
W
Skadi
Gengarrss
Skadi
13
2
6
8
L
Jing Wei
KREVCHIK
Jing Wei
2
9
6
0.56
W
1
3
14
2.67
L
Hercules
Murphdragon10
Hercules
4
2
6
3.5
W
Osiris
Reesfro
Osiris
3
4
15
2.63
L
Athena
bradybacon
Athena
2
5
6
1
L
Mercury
i_broke_it84
Mercury
3
7
6
0.86
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,290
Damage
72,530
79,327
Taken
57,931
57,623
Mitigated
49,826
19,236
Healing
23,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,842
2,972
0
1,011
11,737
5,016
0
2,046
9,276
0
13,475
W
12,997
1,228
1,003
842
6,930
3,249
647
195
6,735
22,259
0
W
Skadi
Gengarrss
Skadi
27,523
10,935
1,583
1,806
9,131
4,333
2,065
769
8,362
0
55,497
L
Jing Wei
KREVCHIK
Jing Wei
5,447
2,480
720
2,522
16,027
6,305
0
2,223
13,505
0
13,190
W
9,870
1,109
1,544
5,834
14,933
7,483
185
1,560
13,373
0
18,962
L
Hercules
Murphdragon10
Hercules
10,987
2,455
1,846
8,776
20,809
19,133
0
3,270
16,983
0
23,360
W
Osiris
Reesfro
Osiris
14,466
4,306
813
2,814
11,419
17,372
17
1,009
10,410
0
25,995
L
Athena
bradybacon
Athena
5,060
1,800
849
1,900
18,644
22,179
0
2,519
15,356
10,407
0
L
Mercury
i_broke_it84
Mercury
5,954
1,960
1,029
583
12,110
4,990
0
1,537
10,310
0
13,604
W
7,674
1,034
1,558
6,019
15,518
17,389
146
1,527
13,991
0
11,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,321
Gold Earned
51,101
85
Minions Killed
120
0
Camps Cleared
0
1,083,194
Distance Traveled
1,197,442
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,589
584
30
2
0
187,610
0
W
Raijin
10,458
804
15
1
0
207,731
0
W
Skadi
11,821
909
54
4
0
238,060
1
L
Jing Wei
8,401
646
12
1
0
207,222
0
W
Nike
9,010
693
17
1
0
233,090
0
L
Hercules
9,612
739
21
2
0
257,378
1
W
Osiris
9,978
768
24
2
0
241,678
1
L
Athena
8,729
671
8
1
0
201,175
0
L
Mercury
8,990
692
14
1
0
229,809
0
W
Odin
9,834
756
10
1
0
276,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role