Player Matchup

Gilgamesh
Gilgamesh
Basketer
Gilgamesh
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 51L
1,461 Elo+
Party 4
Nemesis
Nemesis
EADeFenDER
Nemesis
Level 82
God Stats
42W - 44L
1,518 SR
Queue Stats
594W - 643L
1,403 Elo+
Solo
Heimdallr
Heimdallr
INaeblis
Heimdallr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,047 Elo+
Party 3
Sobek
Sobek
StuHWulf
Sobek
Level 29
God Stats
1W - 3L
1,226 SR
Queue Stats
30W - 24L
1,047 Elo+
Party 3
Nu Wa
Nu Wa
isxlates
Nu Wa
Level 66
God Stats
17W - 19L
1,428 SR
Queue Stats
71W - 89L
1,449 Elo+
Party 4
Team Averages
Level 71
1,434 SR
1,281 Elo+

VS

Team Averages
Level 55
1,485 SR
1,108 Elo+
Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CANARIO_LPGC_69
Tiamat
Level 107
God Stats
1W - 1L
1,732 SR
Queue Stats
130W - 147L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
LeJoueurytb
Gilgamesh
Level 25
God Stats
0W - 3L
1,413 SR
Queue Stats
1W - 8L
885 Elo+
Party 1
Anubis
Anubis
Lohannus_BG_51
Anubis
Level 27
God Stats
0W - 3L
1,278 SR
Queue Stats
1W - 9L
882 Elo+
Party 1
Ullr
Ullr
LowiquEQuetE
Ullr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Basketer
Gilgamesh
19
17 / 1 / 4
13,204
660
16,986
14,258
11,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
EADeFenDER
Nemesis
17
8 / 4 / 4
11,375
569
9,797
16,145
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
INaeblis
Heimdallr
18
10 / 3 / 10
11,880
594
19,514
15,321
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
StuHWulf
Sobek
14
4 / 2 / 11
10,180
509
6,244
17,307
19,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
isxlates
Nu Wa
16
3 / 3 / 7
10,712
536
13,911
6,352
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 10 / 3
9,317
466
8,756
14,994
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 12 / 0
10,180
509
10,116
17,916
9,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LeJoueurytb
Gilgamesh
13
2 / 8 / 6
8,842
442
9,039
18,858
5,758
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 5 / 5
8,217
411
9,170
12,480
3,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 7 / 7
8,866
443
6,720
17,229
3,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
42
Kills
13
13
Deaths
42
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
10
3
0.55
W
Gilgamesh
Basketer
Gilgamesh
17
1
4
19
L
5
12
0
0.42
W
Nemesis
EADeFenDER
Nemesis
8
4
4
2.5
W
Heimdallr
INaeblis
Heimdallr
10
3
10
5
L
Gilgamesh
LeJoueurytb
Gilgamesh
2
8
6
0.63
L
1
5
5
0.7
L
1
7
7
0.64
W
Sobek
StuHWulf
Sobek
4
2
11
4.75
W
Nu Wa
isxlates
Nu Wa
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,452
Damage
43,801
69,383
Taken
81,477
42,516
Mitigated
26,530
12,718
Healing
21,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,756
2,200
0
7,004
14,994
4,066
0
1,990
12,870
0
35,281
W
Gilgamesh
Basketer
Gilgamesh
16,986
6,324
0
959
14,258
11,555
2,706
4,986
9,272
0
74,490
L
10,116
174
0
2,203
17,916
9,004
121
1,891
15,890
50,941
0
W
Nemesis
EADeFenDER
Nemesis
9,797
5,503
0
3,431
16,145
4,575
468
4,115
12,030
0
72,001
W
Heimdallr
INaeblis
Heimdallr
19,514
9,097
0
5,333
15,321
5,721
2,959
2,384
12,937
0
88,959
L
Gilgamesh
LeJoueurytb
Gilgamesh
9,039
2,888
0
3,766
18,858
5,758
0
3,991
14,657
0
33,601
L
9,170
658
0
3,328
12,480
3,971
0
4,529
7,597
51,135
0
L
6,720
2,996
660
4,242
17,229
3,731
0
6,685
10,304
0
45,377
W
Sobek
StuHWulf
Sobek
6,244
1,045
0
2,407
17,307
19,127
51
3,988
13,319
19,612
0
W
Nu Wa
isxlates
Nu Wa
13,911
2,782
0
588
6,352
1,538
816
3,813
2,539
62,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,351
Gold Earned
45,422
494
Minions Killed
352
0
Camps Cleared
0
1,930,311
Distance Traveled
1,900,178
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,317
466
59
3
0
399,962
0
W
Gilgamesh
13,204
660
125
6
0
387,532
1
L
Tiamat
10,180
509
102
5
0
311,793
3
W
Nemesis
11,375
569
109
5
0
414,752
6
W
Heimdallr
11,880
594
111
6
0
365,224
2
L
Gilgamesh
8,842
442
40
2
0
395,806
0
L
Anubis
8,217
411
77
4
0
358,204
0
L
Ullr
8,866
443
74
4
0
434,413
3
W
Sobek
10,180
509
30
2
0
393,131
12
W
Nu Wa
10,712
536
119
6
0
369,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role