Player Matchup

Ravana
Ravana
ItsNeon
Ravana
Level 112
God Stats
3W - 4L
1,500 SR
Queue Stats
154W - 157L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
SuperpotatoX20
Amaterasu
Level 107
God Stats
1W - 3L
1,490 SR
Queue Stats
7W - 11L
1,471 Elo+
Party 2
Raijin
Raijin
desertfox0619
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,557 Elo+
Party 2
Artio
Artio
liquifire123
Artio
Level 52
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 2
Skadi
Skadi
tinoonit
Skadi
Level 68
God Stats
3W - 6L
1,227 SR
Queue Stats
49W - 55L
1,542 Elo+
Party 2
Team Averages
Level 89
1,398 SR
1,487 Elo+

VS

Team Averages
Level 124
1,464 SR
1,472 Elo+
Atlas
Atlas
 
Atlas
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Amoistdicc
Scylla
Level 156
God Stats
5W - 3L
1,242 SR
Queue Stats
68W - 65L
1,395 Elo+
Party 1
Bastet
Bastet
Godalmightee
Bastet
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
184W - 183L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
Ickycursedme
Sun Wukong
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
309W - 295L
1,559 Elo+
Solo
Danzaburou
Danzaburou
KingRamirez10
Danzaburou
Level 124
God Stats
18W - 14L
1,576 SR
Queue Stats
81W - 68L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ItsNeon
Ravana
9
2 / 2 / 1
5,723
572
2,255
3,523
665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SuperpotatoX20
Amaterasu
8
1 / 3 / 2
5,521
552
1,372
7,921
2,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 4 / 3
6,565
657
5,865
6,777
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 1
4,561
456
2,697
6,723
3,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
tinoonit
Skadi
8
0 / 5 / 2
4,909
491
3,623
6,299
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
3 / 1 / 5
6,173
617
3,674
8,754
3,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Amoistdicc
Scylla
10
2 / 3 / 0
6,288
629
903
4,525
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
1 / 1 / 5
6,498
650
3,179
5,354
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Ickycursedme
Sun Wukong
13
4 / 0 / 2
7,405
741
5,540
7,061
2,741
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
KingRamirez10
Danzaburou
11
5 / 1 / 5
7,040
704
7,005
3,990
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
15
16
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
5
5.5
W
Scylla
Amoistdicc
Scylla
2
3
0
0.67
W
Bastet
1
1
5
3.5
W
Sun Wukong
Ickycursedme
Sun Wukong
4
0
2
5
L
Ravana
ItsNeon
Ravana
2
2
1
1.25
W
Danzaburou
KingRamirez10
Danzaburou
5
1
5
7.5
L
Amaterasu
SuperpotatoX20
Amaterasu
1
3
2
0.67
L
3
4
3
1.13
L
0
2
1
0.25
L
Skadi
tinoonit
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
20,301
31,243
Taken
29,684
9,751
Mitigated
10,480
5,943
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,674
1,465
1,115
1,988
8,754
3,715
0
1,885
6,758
9,354
0
W
Scylla
Amoistdicc
Scylla
903
206
0
349
4,525
1,183
1,160
1,201
3,176
33,319
0
W
Bastet
3,179
747
0
3,087
5,354
1,482
0
701
4,597
0
37,329
W
Sun Wukong
Ickycursedme
Sun Wukong
5,540
805
0
1,570
7,061
2,741
132
3,349
3,615
0
41,717
L
Ravana
ItsNeon
Ravana
2,255
684
0
616
3,523
665
0
374
3,121
0
28,573
W
Danzaburou
KingRamirez10
Danzaburou
7,005
3,941
0
697
3,990
1,359
0
972
2,976
0
36,295
L
Amaterasu
SuperpotatoX20
Amaterasu
1,372
564
636
1,546
7,921
2,311
0
1,596
6,299
0
9,609
L
5,865
623
0
830
6,777
1,908
0
535
6,222
29,161
0
L
2,697
371
0
2,025
6,723
3,449
0
820
5,903
16,978
0
L
Skadi
tinoonit
Skadi
3,623
1,630
0
290
6,299
1,418
0
1,355
4,944
0
19,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
33,404
201
Minions Killed
305
0
Camps Cleared
0
1,029,354
Distance Traveled
1,040,962
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,173
617
9
1
0
201,493
6
W
Scylla
6,288
629
67
7
0
198,458
0
W
Bastet
6,498
650
75
8
0
254,461
5
W
Sun Wukong
7,405
741
95
10
0
203,217
5
L
Ravana
5,723
572
60
6
0
241,481
2
W
Danzaburou
7,040
704
59
6
0
183,333
2
L
Amaterasu
5,521
552
16
2
0
218,132
3
L
Raijin
6,565
657
59
6
0
187,911
3
L
Artio
4,561
456
26
3
0
203,913
0
L
Skadi
4,909
491
40
4
0
177,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role