Player Matchup

Persephone
Persephone
SaltyJeew
Persephone
Level 45
God Stats
7W - 5L
1,654 SR
Queue Stats
23W - 17L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
SenorGuapo
Cthulhu
Level 61
God Stats
5W - 7L
1,481 SR
Queue Stats
21W - 26L
1,333 Elo+
Party 1
Medusa
Medusa
Stinkjoy69
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,592 Elo+
Party 1
Team Averages
Level 78
1,545 SR
1,543 Elo+

VS

Team Averages
Level 108
1,412 SR
1,528 Elo+
King Arthur
King Arthur
MorireSolo
King Arthur
Level 90
God Stats
4W - 4L
1,453 SR
Queue Stats
164W - 194L
1,384 Elo+
Solo
Ne Zha
Ne Zha
RebelManager959
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,452 Elo+
Solo
Hera
Hera
jairoGZ150
Hera
Level 84
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 33L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SaltyJeew
Persephone
15
2 / 4 / 8
11,418
672
9,317
11,978
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SenorGuapo
Cthulhu
15
1 / 5 / 9
10,337
608
8,981
17,846
16,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Stinkjoy69
Medusa
17
8 / 6 / 3
12,070
710
16,358
16,205
5,425
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MorireSolo
King Arthur
16
3 / 4 / 10
11,802
694
12,608
21,733
21,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 9
10,777
634
11,257
14,749
4,751
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
12 / 1 / 3
13,448
791
16,784
8,822
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
11
Kills
15
15
Deaths
11
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
MorireSolo
King Arthur
3
4
10
2
W
0
6
9
0.75
L
Persephone
SaltyJeew
Persephone
2
4
8
1.5
L
Cthulhu
SenorGuapo
Cthulhu
1
5
9
1.1
L
Medusa
Stinkjoy69
Medusa
8
6
3
1.58
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
40,649
46,029
Taken
45,304
25,694
Mitigated
29,531
6,830
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
MorireSolo
King Arthur
12,608
1,327
432
4,161
21,733
21,719
351
9,348
12,385
376
32,606
W
11,257
1,456
0
1,686
14,749
4,751
1,005
5,076
9,673
0
37,966
L
Persephone
SaltyJeew
Persephone
9,317
829
0
1,539
11,978
3,823
0
3,084
8,675
42,374
0
L
Cthulhu
SenorGuapo
Cthulhu
8,981
887
471
3,565
17,846
16,446
0
6,713
10,281
29,924
0
L
Medusa
Stinkjoy69
Medusa
16,358
7,831
0
1,255
16,205
5,425
0
6,774
8,681
0
47,593
W
16,784
4,495
176
2,294
8,822
3,061
1,589
4,547
4,275
57,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
36,027
166
Minions Killed
180
3
Camps Cleared
12
952,890
Distance Traveled
889,879
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,802
694
38
2
1
311,679
7
W
Ne Zha
10,777
634
58
3
5
304,892
0
L
Persephone
11,418
672
85
5
1
320,368
4
L
Cthulhu
10,337
608
31
2
0
328,910
0
L
Medusa
12,070
710
50
3
2
303,612
6
W
Hera
13,448
791
84
5
6
273,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role