Player Matchup

Anubis
Anubis
Daxonic
Anubis
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 28L
1,143 Elo+
Party 1
Geb
Geb
Firepuebes
Geb
Level 26
God Stats
2W - 4L
1,523 SR
Queue Stats
21W - 31L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
Glizzygoober803
Cernunnos
Level 33
God Stats
5W - 7L
1,535 SR
Queue Stats
76W - 133L
1,296 Elo+
Party 1
Team Averages
Level 30
1,520 SR
1,320 Elo+

VS

Team Averages
Level 75
1,426 SR
1,352 Elo+
Bastet
Bastet
Kswish
Bastet
Level 129
God Stats
1W - 3L
1,278 SR
Queue Stats
62W - 131L
1,420 Elo+
Party 2
Ganesha
Ganesha
SpaceHunter9343
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
TheMastaBlasta13
Kukulkan
Level 67
God Stats
65W - 60L
1,500 SR
Queue Stats
231W - 279L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daxonic
Anubis
18
6 / 7 / 4
13,184
732
13,857
18,257
8,338
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 3 / 7
10,358
575
5,977
18,470
5,840
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Glizzygoober803
Cernunnos
19
5 / 4 / 6
12,954
720
18,593
19,098
6,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kswish
Bastet
18
7 / 6 / 6
13,732
763
21,613
20,151
6,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
0 / 4 / 13
12,215
679
10,122
27,060
18,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
7 / 1 / 4
13,346
741
14,358
5,298
2,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
11
Kills
14
14
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Daxonic
Anubis
6
7
4
1.14
L
0
3
7
1.17
L
Cernunnos
Glizzygoober803
Cernunnos
5
4
6
2
W
Bastet
Kswish
Bastet
7
6
6
1.67
W
0
4
13
1.63
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,427
Damage
46,093
55,825
Taken
52,509
20,511
Mitigated
26,830
15,866
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Daxonic
Anubis
13,857
1,087
587
6,450
18,257
8,338
240
6,610
11,525
53,905
0
L
5,977
553
0
594
18,470
5,840
222
11,045
7,425
13,067
0
L
Cernunnos
Glizzygoober803
Cernunnos
18,593
10,225
383
7,852
19,098
6,333
823
6,895
12,203
0
64,452
W
Bastet
Kswish
Bastet
21,613
3,442
1,883
5,465
20,151
6,148
1,244
8,560
11,591
0
54,805
W
10,122
897
443
8,517
27,060
18,591
131
9,234
17,826
21,118
0
W
14,358
1,171
185
1,294
5,298
2,091
793
2,707
2,591
67,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,496
Gold Earned
39,293
202
Minions Killed
192
6
Camps Cleared
6
813,319
Distance Traveled
938,101
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,184
732
78
4
4
255,311
2
L
Geb
10,358
575
8
0
0
293,325
0
L
Cernunnos
12,954
720
116
6
2
264,683
0
W
Bastet
13,732
763
74
4
3
329,289
3
W
Ganesha
12,215
679
2
0
0
324,516
12
W
Kukulkan
13,346
741
116
6
3
284,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role