Player Matchup

Jing Wei
Jing Wei
AFluffyGiraffe
Jing Wei
Level 160
God Stats
9W - 7L
1,776 SR
Queue Stats
277W - 342L
1,486 Elo+
Party 3
Athena
Athena
AFluffyGorilla
Athena
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,483 Elo+
Party 3
Agni
Agni
JhowRambo
Agni
Level 158
God Stats
10W - 7L
1,775 SR
Queue Stats
263W - 266L
1,599 Elo+
Solo
Hercules
Hercules
ShulkFeels
Hercules
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,757 Elo+
Party 1
Hun Batz
Hun Batz
TonyV728
Hun Batz
Level 133
God Stats
3W - 0L
1,709 SR
Queue Stats
9W - 1L
1,757 Elo+
Party 1
Team Averages
Level 153
1,652 SR
1,616 Elo+

VS

Team Averages
Level 119
1,539 SR
1,520 Elo+
Nu Wa
Nu Wa
Bontar
Nu Wa
Level 68
God Stats
13W - 11L
1,700 SR
Queue Stats
343W - 323L
1,517 Elo+
Solo
Anhur
Anhur
GirthFudge
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,497 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KyroSatoru
Kumbhakarna
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 156L
1,479 Elo+
Party 2
Arachne
Arachne
Martaah
Arachne
Level 142
God Stats
7W - 9L
1,500 SR
Queue Stats
283W - 280L
1,554 Elo+
Solo
Ymir
Ymir
xRegencyHD
Ymir
Level 107
God Stats
5W - 6L
1,496 SR
Queue Stats
99W - 95L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
6 / 2 / 7
9,725
572
10,328
13,322
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 8
8,396
494
7,034
13,723
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
15
3 / 5 / 4
9,060
533
5,855
7,811
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
ShulkFeels
Hercules
15
3 / 1 / 4
9,479
558
10,321
13,784
11,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
TonyV728
Hun Batz
16
7 / 1 / 6
9,746
573
13,797
10,659
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bontar
Nu Wa
14
2 / 6 / 2
8,603
506
9,714
10,944
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
2 / 8 / 2
8,390
494
6,044
13,359
3,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
KyroSatoru
Kumbhakarna
11
1 / 1 / 3
7,361
433
3,250
12,631
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Martaah
Arachne
16
1 / 3 / 0
9,062
533
8,460
14,270
11,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 4 / 3
8,313
489
9,682
13,736
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
22
Kills
10
13
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
6
2
7
4.75
W
3
4
8
1.75
L
Nu Wa
Bontar
Nu Wa
2
6
2
0.5
L
Anhur
2
8
2
0.38
W
Agni
3
5
4
1
L
Kumbhakarna
KyroSatoru
Kumbhakarna
1
1
3
2.5
L
Arachne
Martaah
Arachne
1
3
0
0.33
W
Hercules
ShulkFeels
Hercules
3
1
4
5
W
Hun Batz
TonyV728
Hun Batz
7
1
6
10
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,335
Damage
37,150
59,299
Taken
64,940
32,458
Mitigated
35,194
20,295
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,328
7,567
0
8,032
13,322
4,293
700
5,650
7,672
0
72,305
W
7,034
2,056
656
1,969
13,723
9,666
18
5,813
7,125
22,516
0
L
Nu Wa
Bontar
Nu Wa
9,714
1,991
0
1,260
10,944
3,364
58
3,692
7,252
55,824
0
L
Anhur
6,044
3,680
0
3,333
13,359
3,533
450
1,303
12,056
0
54,228
W
Agni
5,855
159
0
471
7,811
3,081
660
4,613
2,984
60,351
0
L
Kumbhakarna
KyroSatoru
Kumbhakarna
3,250
782
379
2,983
12,631
11,817
0
3,625
8,860
15,935
0
L
Arachne
Martaah
Arachne
8,460
4,610
0
6,183
14,270
11,036
442
1,883
12,387
0
66,253
W
Hercules
ShulkFeels
Hercules
10,321
4,624
0
5,641
13,784
11,281
280
2,288
11,496
0
62,637
W
Hun Batz
TonyV728
Hun Batz
13,797
3,362
0
3,526
10,659
4,137
0
4,282
6,377
0
71,011
L
9,682
4,724
0
3,120
13,736
5,444
0
2,386
10,752
49,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
41,729
529
Minions Killed
441
0
Camps Cleared
0
1,687,649
Distance Traveled
1,679,681
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,725
572
117
7
0
319,923
2
W
Athena
8,396
494
23
1
0
345,631
11
L
Nu Wa
8,603
506
117
7
0
308,855
1
L
Anhur
8,390
494
114
7
0
307,273
7
W
Agni
9,060
533
121
7
0
303,510
6
L
Kumbhakarna
7,361
433
18
1
0
361,219
6
L
Arachne
9,062
533
121
7
0
346,682
1
W
Hercules
9,479
558
165
10
0
322,348
3
W
Hun Batz
9,746
573
103
6
0
396,237
0
L
Ymir
8,313
489
71
4
0
355,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role