Player Matchup

Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold IV
BigGuyRy
Cerberus
Gold IV
Level 107
God Stats
1W - 2L
1,527 SR
Queue Stats
55W - 43L
1,663 MMR
Party 1
Izanami
Izanami
Silver I
TyphoidZero
Izanami
Silver I
Level 136
God Stats
2W - 1L
1,724 SR
Queue Stats
65W - 63L
1,659 MMR
Solo
Sol
Sol
Silver I
iceman573
Sol
Silver I
Level 103
God Stats
0W - 1L
1,305 SR
Queue Stats
39W - 42L
1,687 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,511 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,450 SR
1,673 MMR
Chang'e
Chang'e
Platinum V
BigDiv
Chang'e
Platinum V
Level 160
God Stats
3W - 1L
1,310 SR
Queue Stats
97W - 99L
1,670 MMR
Solo
Charybdis
Charybdis
Gold III
Billigrec
Charybdis
Gold III
Level 94
God Stats
4W - 3L
1,519 SR
Queue Stats
124W - 111L
1,644 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
CamelPrince
Tsukuyomi
Gold I
Level 122
God Stats
40W - 45L
1,529 SR
Queue Stats
152W - 161L
1,713 MMR
Party 2
Janus
Janus
Gold IV
QcBedaine
Janus
Gold IV
Level 144
God Stats
3W - 0L
1,702 SR
Queue Stats
96W - 90L
1,682 MMR
Solo
Guan Yu
Guan Yu
Gold III
ihatesecurity
Guan Yu
Gold III
Level 146
God Stats
3W - 4L
1,189 SR
Queue Stats
103W - 82L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
6 / 4 / 4
14,126
505
17,027
27,638
32,937
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
20
6 / 8 / 8
13,675
488
18,147
28,206
12,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
BigGuyRy
Cerberus
20
5 / 2 / 8
14,544
519
22,350
27,416
26,764
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TyphoidZero
Izanami
20
0 / 6 / 5
13,393
478
17,545
19,901
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 4 / 11
13,516
483
12,978
17,860
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AthenaThothCliodhna

VS

Bans
CamazotzBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigDiv
Chang'e
20
3 / 6 / 7
17,053
609
13,900
26,192
12,490
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Billigrec
Charybdis
20
7 / 2 / 8
18,378
656
21,309
28,613
11,009
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tsukuyomi
CamelPrince
Tsukuyomi
20
5 / 7 / 12
15,454
552
20,372
23,887
7,567
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
QcBedaine
Janus
20
7 / 2 / 10
17,947
641
23,422
14,934
4,470
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
20
2 / 4 / 13
14,558
520
14,679
36,662
32,461
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
74
20
Kills
24
24
Deaths
21
36
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
4
4
2
L
Gilgamesh
 
Gilgamesh
6
8
8
1.25
W
Chang'e
BigDiv
Chang'e
3
6
7
1.08
L
Cerberus
BigGuyRy
Cerberus
5
2
8
4.5
W
Charybdis
Billigrec
Charybdis
7
2
8
5.5
W
Tsukuyomi
CamelPrince
Tsukuyomi
5
7
12
1.57
W
Janus
QcBedaine
Janus
7
2
10
6
L
Izanami
TyphoidZero
Izanami
0
6
5
0.42
L
3
4
11
2.13
W
Guan Yu
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,047
Damage
93,682
121,021
Taken
130,288
83,004
Mitigated
67,997
27,757
Healing
57,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
17,027
3,810
0
5,137
27,638
32,937
188
8,406
19,016
67,356
1,814
L
Gilgamesh
 
Gilgamesh
18,147
4,821
0
1,400
28,206
12,736
0
12,497
15,004
0
111,319
W
Chang'e
BigDiv
Chang'e
13,900
849
6,854
13,450
26,192
12,490
2,837
13,421
12,771
122,254
0
L
Cerberus
BigGuyRy
Cerberus
22,350
1,062
0
9,283
27,416
26,764
0
7,427
19,884
121,202
0
W
Charybdis
Billigrec
Charybdis
21,309
12,395
0
16,563
28,613
11,009
4,249
5,814
22,799
0
190,951
W
Tsukuyomi
CamelPrince
Tsukuyomi
20,372
5,294
0
4,619
23,887
7,567
809
9,285
14,489
0
107,066
W
Janus
QcBedaine
Janus
23,422
998
44
5,190
14,934
4,470
1,380
5,966
8,771
154,950
0
L
Izanami
TyphoidZero
Izanami
17,545
11,492
0
3,246
19,901
5,484
0
3,188
16,699
0
114,024
L
12,978
4,079
0
8,691
17,860
5,083
1,203
5,842
11,978
86,154
0
W
Guan Yu
14,679
1,886
3,132
7,407
36,662
32,461
312
17,986
18,676
0
72,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,254
Gold Earned
83,390
786
Minions Killed
917
0
Camps Cleared
0
2,713,693
Distance Traveled
2,792,112
42
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,126
505
83
3
0
548,887
13
L
Gilgamesh
13,675
488
151
5
0
563,883
8
W
Chang'e
17,053
609
236
8
0
518,306
1
L
Cerberus
14,544
519
225
8
0
569,936
2
W
Charybdis
18,378
656
233
8
0
520,386
10
W
Tsukuyomi
15,454
552
110
4
0
587,942
8
W
Janus
17,947
641
262
9
0
585,656
7
L
Izanami
13,393
478
194
7
0
498,370
8
L
Sol
13,516
483
133
5
0
532,617
11
W
Guan Yu
14,558
520
76
3
0
579,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role