Player Matchup

Chaac
Chaac
AsesinoSEALS
Chaac
Level 69
God Stats
42W - 33L
1,887 SR
Queue Stats
303W - 363L
1,437 Elo+
Party 1
Zeus
Zeus
Pippster2
Zeus
Level 58
God Stats
0W - 2L
1,302 SR
Queue Stats
40W - 43L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
camilo111816
Hun Batz
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 39L
1,033 Elo+
Solo
Team Averages
Level 72
1,563 SR
1,285 Elo+

VS

Team Averages
Level 76
1,589 SR
1,461 Elo+
Loki
Loki
 
Loki
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BlockedOregon42
Horus
Level 120
God Stats
1W - 2L
1,767 SR
Queue Stats
175W - 130L
1,600 Elo+
Party 2
Sol
Sol
MajesticFaps
Sol
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
11,324
755
13,031
17,005
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
14
3 / 11 / 4
10,297
686
9,121
12,355
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
camilo111816
Hun Batz
12
1 / 9 / 6
9,040
603
3,530
13,871
3,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 5 / 11
10,838
723
9,568
12,176
6,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
13 / 0 / 9
12,519
835
16,025
12,181
10,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 6 / 10
10,624
708
13,352
13,140
3,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
23
23
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
5
11
2.3
L
6
3
3
2.5
W
13
0
9
17.5
W
4
6
10
1.5
L
Zeus
3
11
4
0.45
L
Hun Batz
camilo111816
Hun Batz
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
38,945
43,231
Taken
37,497
16,623
Mitigated
19,879
5,461
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,568
1,249
437
1,358
12,176
6,034
582
3,160
8,561
0
22,835
L
13,031
1,772
0
5,307
17,005
10,829
0
8,214
8,657
0
49,533
W
16,025
6,369
1,476
2,255
12,181
10,022
123
4,042
7,808
0
39,193
W
13,352
4,357
0
3,407
13,140
3,823
660
2,642
10,187
41,252
0
L
Zeus
9,121
491
0
34
12,355
2,314
0
1,786
10,286
22,214
0
L
Hun Batz
camilo111816
Hun Batz
3,530
893
0
120
13,871
3,480
0
3,728
9,702
0
9,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
33,981
128
Minions Killed
146
5
Camps Cleared
9
746,634
Distance Traveled
789,381
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,838
723
33
2
4
282,631
0
L
Chaac
11,324
755
81
5
3
307,119
3
W
Horus
12,519
835
44
3
3
278,767
2
W
Sol
10,624
708
69
5
2
227,983
0
L
Zeus
10,297
686
32
2
1
206,002
1
L
Hun Batz
9,040
603
15
1
1
233,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role