Player Matchup

King Arthur
King Arthur
HappyDemote
King Arthur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,395 Elo+
Party 3
Ganesha
Ganesha
Jaycker
Ganesha
Level 100
God Stats
5W - 1L
2,052 SR
Queue Stats
30W - 29L
1,404 Elo+
Party 3
Olorun
Olorun
KostasLeon666
Olorun
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,404 Elo+
Party 3
Artemis
Artemis
PERKY-PRINCESS
Artemis
Level 90
God Stats
2W - 0L
1,719 SR
Queue Stats
9W - 11L
1,346 Elo+
Party 1
Ah Puch
Ah Puch
VeryChilledDude
Ah Puch
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,409 Elo+
Party 1
Team Averages
Level 90
1,654 SR
1,392 Elo+

VS

Team Averages
Level 93
1,548 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
SirPlayerKill
Medusa
Level 109
God Stats
4W - 2L
1,738 SR
Queue Stats
86W - 81L
1,595 Elo+
Solo
Ullr
Ullr
Zlatanhru
Ullr
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 140L
1,135 Elo+
Solo
Chernobog
Chernobog
matusevich_kiryl
Chernobog
Level 95
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 109L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HappyDemote
King Arthur
16
7 / 6 / 10
10,023
835
6,716
20,645
23,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ganesha
Jaycker
Ganesha
17
0 / 4 / 20
10,158
847
11,174
18,955
26,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 4 / 6
10,138
845
9,028
10,548
5,104
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 5 / 10
9,458
788
7,118
11,334
7,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 2 / 13
11,038
920
21,184
14,216
8,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 3 / 7
9,506
792
20,939
12,950
4,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
15
2 / 6 / 9
8,179
682
9,246
11,326
5,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 6 / 10
9,841
820
10,344
12,002
4,194
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
15
3 / 6 / 6
9,041
753
8,601
12,356
4,754
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
14
1 / 4 / 14
8,102
675
7,780
10,920
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
67
25
Kills
21
21
Deaths
25
59
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
3
7
3.83
L
Baron Samedi
 
Baron Samedi
2
6
9
1.08
W
King Arthur
HappyDemote
King Arthur
7
6
10
2
W
Ganesha
Jaycker
Ganesha
0
4
20
2.5
W
6
4
6
2.25
W
3
5
10
1.6
L
7
6
10
2
W
9
2
13
7.75
L
Ullr
3
6
6
1
L
Chernobog
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,220
Damage
56,910
75,698
Taken
59,554
70,588
Mitigated
22,920
24,330
Healing
22,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,939
7,806
1,717
5,273
12,950
4,288
60
8,865
4,085
32,819
0
L
Baron Samedi
 
Baron Samedi
9,246
490
2,760
2,139
11,326
5,812
0
8,243
3,083
17,873
0
W
King Arthur
HappyDemote
King Arthur
6,716
627
1,262
3,165
20,645
23,642
319
9,363
10,973
0
9,153
W
Ganesha
Jaycker
Ganesha
11,174
139
1,299
3,590
18,955
26,460
258
7,003
11,654
23,352
0
W
9,028
2,940
3,153
3,186
10,548
5,104
2,573
5,047
5,435
22,191
0
W
7,118
1,961
348
1,803
11,334
7,191
1,021
4,410
6,719
0
19,159
L
10,344
5,387
1,198
1,323
12,002
4,194
0
8,053
3,949
0
24,064
W
21,184
926
1,408
5,116
14,216
8,191
950
4,362
9,640
42,490
0
L
Ullr
8,601
4,718
1,085
2,301
12,356
4,754
0
9,391
2,965
0
13,547
L
Chernobog
7,780
4,886
1,347
2,879
10,920
3,872
0
6,834
4,086
0
16,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,815
Gold Earned
44,669
129
Minions Killed
146
0
Camps Cleared
0
1,056,545
Distance Traveled
1,012,664
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,506
792
41
3
0
217,812
0
L
Baron Samedi
8,179
682
17
1
0
199,640
0
W
King Arthur
10,023
835
7
1
0
210,763
0
W
Ganesha
10,158
847
1
0
0
238,961
3
W
Olorun
10,138
845
36
3
0
197,541
0
W
Artemis
9,458
788
30
3
0
189,649
0
L
Medusa
9,841
820
38
3
0
217,478
0
W
Ah Puch
11,038
920
55
5
0
219,631
0
L
Ullr
9,041
753
22
2
0
181,904
0
L
Chernobog
8,102
675
28
2
0
195,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role