Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Capptenen
Cliodhna
Level 101
God Stats
12W - 7L
1,929 SR
Queue Stats
20W - 14L
1,809 Elo+
Party 1
Ah Puch
Ah Puch
Vertanoir
Ah Puch
Level 45
God Stats
10W - 10L
1,751 SR
Queue Stats
29W - 33L
1,809 Elo+
Party 1
Zeus
Zeus
Z-e-r-0-x-_-
Zeus
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 14L
1,809 Elo+
Party 1
Khepri
Khepri
wolkih
Khepri
Level 158
God Stats
47W - 62L
1,422 SR
Queue Stats
381W - 418L
1,430 Elo+
Solo
Team Averages
Level 101
1,620 SR
1,671 Elo+

VS

Team Averages
Level 91
1,419 SR
1,425 Elo+
Jormungandr
Jormungandr
EsTeBaNc0
Jormungandr
Level 67
God Stats
1W - 3L
1,252 SR
Queue Stats
15W - 19L
1,380 Elo+
Party 2
Agni
Agni
KinoAishitero
Agni
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 35L
1,392 Elo+
Solo
Da Ji
Da Ji
PogromcaHadesu
Da Ji
Level 47
God Stats
10W - 9L
1,500 SR
Queue Stats
229W - 225L
1,570 Elo+
Solo
Discordia
Discordia
ZgMA_vRevxnge
Discordia
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,402 Elo+
Party 2
Kuzenbo
Kuzenbo
tonysotoplay4
Kuzenbo
Level 115
God Stats
2W - 4L
1,344 SR
Queue Stats
30W - 47L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 2 / 3
9,766
814
7,681
7,794
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Capptenen
Cliodhna
14
2 / 3 / 7
8,502
709
9,777
9,556
3,366
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Vertanoir
Ah Puch
15
0 / 1 / 4
8,522
710
10,020
7,477
2,430
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 3 / 4
8,899
742
14,008
8,937
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
wolkih
Khepri
15
0 / 2 / 8
8,433
703
5,616
7,428
3,310
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EsTeBaNc0
Jormungandr
14
2 / 4 / 6
8,221
685
10,012
15,065
12,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 3
8,411
701
2,254
7,125
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 0
9,208
767
9,723
9,898
4,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
ZgMA_vRevxnge
Discordia
15
1 / 2 / 5
8,449
704
6,213
6,983
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
13
1 / 2 / 4
8,209
684
4,436
14,698
13,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
13
Kills
11
11
Deaths
13
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
2
3
4.75
W
Cliodhna
Capptenen
Cliodhna
2
3
7
1.83
L
Jormungandr
EsTeBaNc0
Jormungandr
2
4
6
1.25
L
1
2
3
1.25
L
6
3
0
2
W
Ah Puch
Vertanoir
Ah Puch
0
1
4
2
W
3
3
4
1.67
L
Discordia
ZgMA_vRevxnge
Discordia
1
2
5
1.75
L
Kuzenbo
1
2
4
1.5
W
Khepri
wolkih
Khepri
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
32,638
41,192
Taken
53,769
15,837
Mitigated
34,611
9,590
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,681
1,086
0
2,546
7,794
3,633
0
3,203
4,413
0
22,058
W
Cliodhna
Capptenen
Cliodhna
9,777
546
190
738
9,556
3,366
0
6,287
3,141
0
18,312
L
Jormungandr
EsTeBaNc0
Jormungandr
10,012
3,803
156
1,155
15,065
12,365
0
9,153
5,733
29,310
0
L
2,254
132
0
91
7,125
2,467
0
3,092
3,962
23,089
0
L
9,723
3,787
0
205
9,898
4,082
0
4,328
5,332
0
29,357
W
Ah Puch
Vertanoir
Ah Puch
10,020
0
127
3,061
7,477
2,430
1,862
4,105
3,178
36,329
0
W
14,008
666
299
2,004
8,937
3,098
846
4,243
4,528
39,644
0
L
Discordia
ZgMA_vRevxnge
Discordia
6,213
210
0
124
6,983
2,421
0
3,723
3,168
25,508
0
L
Kuzenbo
4,436
1,709
1,593
1,858
14,698
13,276
75
9,348
5,225
7,406
0
W
Khepri
wolkih
Khepri
5,616
561
0
625
7,428
3,310
0
4,239
3,017
24,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
42,498
241
Minions Killed
213
0
Camps Cleared
0
1,248,373
Distance Traveled
1,177,356
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,766
814
41
3
0
247,628
2
W
Cliodhna
8,502
709
20
2
0
271,881
2
L
Jormungandr
8,221
685
50
4
0
222,452
1
L
Agni
8,411
701
46
4
0
241,054
0
L
Da Ji
9,208
767
51
4
0
229,937
1
W
Ah Puch
8,522
710
65
5
0
250,810
1
W
Zeus
8,899
742
68
6
0
224,781
1
L
Discordia
8,449
704
58
5
0
243,485
0
L
Kuzenbo
8,209
684
8
1
0
240,428
0
W
Khepri
8,433
703
47
4
0
253,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role