Player Matchup

Zeus
Zeus
Gold IV
Artesiaa
Zeus
Gold IV
Level 81
God Stats
1W - 2L
1,315 SR
Queue Stats
55W - 48L
1,562 MMR
Solo
Anhur
Anhur
Silver II
Jhandg
Anhur
Silver II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 104L
1,543 MMR
Solo
Achilles
Achilles
Silver I
kingartie24
Achilles
Silver I
Level 160
God Stats
0W - 2L
1,746 SR
Queue Stats
24W - 27L
1,549 MMR
Solo
Khepri
Khepri
Silver I
oforladoma
Khepri
Silver I
Level 139
God Stats
1W - 2L
1,733 SR
Queue Stats
60W - 49L
1,547 MMR
Solo
Chaac
Chaac
Silver III
tabaarnak
Chaac
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,544 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,559 SR
1,549 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,506 SR
1,550 MMR
Scylla
Scylla
Gold II
CheapScrub
Scylla
Gold II
Level 69
God Stats
145W - 135L
1,544 SR
Queue Stats
406W - 411L
1,419 MMR
Party 2
Hel
Hel
Bronze III
HobieOutback
Hel
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 56L
1,545 MMR
Party 1
Ares
Ares
Silver II
Maesonx
Ares
Silver II
Level 139
God Stats
4W - 8L
1,353 SR
Queue Stats
160W - 154L
1,538 MMR
Solo
Rama
Rama
Gold II
Mоrf
Rama
Gold II
Level 126
God Stats
4W - 5L
1,342 SR
Queue Stats
190W - 179L
1,662 MMR
Party 2
Camazotz
Camazotz
Silver I
SeeThruLies
Camazotz
Silver I
Level 153
God Stats
2W - 0L
1,791 SR
Queue Stats
15W - 8L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
5 / 5 / 3
11,562
526
21,920
13,362
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Jhandg
Anhur
20
4 / 4 / 3
12,773
581
14,122
17,941
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
kingartie24
Achilles
16
6 / 7 / 3
11,198
509
13,576
21,017
17,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Khepri
oforladoma
Khepri
13
1 / 6 / 4
8,980
408
6,311
23,278
24,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
tabaarnak
Chaac
16
0 / 6 / 0
9,342
425
7,969
21,213
10,803
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetBellonaThothGeb

VS

Bans
CliodhnaArtioKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CheapScrub
Scylla
19
6 / 3 / 6
12,982
590
13,862
10,168
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 0 / 17
13,590
618
20,128
21,218
30,372
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
Maesonx
Ares
17
6 / 3 / 10
12,232
556
13,054
20,608
23,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
Mоrf
Rama
20
1 / 5 / 2
13,358
607
9,574
16,547
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
SeeThruLies
Camazotz
20
12 / 5 / 9
13,308
605
20,070
30,833
12,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
16
Kills
28
28
Deaths
16
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
5
3
1.3
W
Scylla
CheapScrub
Scylla
6
3
6
3
W
3
0
17
11.5
L
Anhur
Jhandg
Anhur
4
4
3
1.38
W
Ares
Maesonx
Ares
6
3
10
3.67
W
Rama
Mоrf
Rama
1
5
2
0.4
W
Camazotz
SeeThruLies
Camazotz
12
5
9
3.3
L
Achilles
kingartie24
Achilles
6
7
3
1.07
L
Khepri
oforladoma
Khepri
1
6
4
0.5
L
Chaac
tabaarnak
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,898
Damage
76,688
96,811
Taken
99,374
64,945
Mitigated
72,567
22,261
Healing
50,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
21,920
2,920
0
693
13,362
5,957
536
6,745
6,381
104,036
0
W
Scylla
CheapScrub
Scylla
13,862
1,409
0
1,487
10,168
2,765
320
4,835
5,157
105,610
0
W
20,128
2,034
7,086
13,488
21,218
30,372
1,113
5,668
15,290
95,239
0
L
Anhur
Jhandg
Anhur
14,122
6,237
0
6,484
17,941
6,105
3,433
3,414
14,421
0
114,983
W
Ares
Maesonx
Ares
13,054
1,153
1,467
4,556
20,608
23,777
332
6,440
13,974
28,922
0
W
Rama
Mоrf
Rama
9,574
7,022
0
7,494
16,547
3,089
2,382
2,049
14,476
0
125,420
W
Camazotz
SeeThruLies
Camazotz
20,070
8,525
0
15,406
30,833
12,564
1,112
9,439
21,120
0
89,253
L
Achilles
kingartie24
Achilles
13,576
4,226
0
3,839
21,017
17,240
0
11,474
9,148
0
58,254
L
Khepri
oforladoma
Khepri
6,311
540
1,091
2,946
23,278
24,840
264
13,117
9,802
16,956
0
L
Chaac
tabaarnak
Chaac
7,969
2,190
0
7,208
21,213
10,803
216
10,397
10,015
0
59,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,855
Gold Earned
65,470
558
Minions Killed
706
0
Camps Cleared
0
2,009,084
Distance Traveled
2,186,878
41
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,562
526
167
8
0
403,084
13
W
Scylla
12,982
590
173
8
0
451,701
8
W
Hel
13,590
618
188
9
0
434,743
6
L
Anhur
12,773
581
206
9
0
380,828
6
W
Ares
12,232
556
19
1
0
456,880
3
W
Rama
13,358
607
210
10
0
403,268
4
W
Camazotz
13,308
605
116
5
0
440,286
1
L
Achilles
11,198
509
87
4
0
432,637
7
L
Khepri
8,980
408
11
1
0
411,694
5
L
Chaac
9,342
425
87
4
0
380,841
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role