Player Matchup

Fenrir
Fenrir
Botman44
Fenrir
Level 38
God Stats
1W - 3L
1,159 SR
Queue Stats
10W - 42L
1,257 Elo+
Party 2
Chaac
Chaac
Dragon77lol
Chaac
Level 27
God Stats
1W - 4L
1,254 SR
Queue Stats
3W - 17L
1,057 Elo+
Party 2
Ganesha
Ganesha
Shadow621-davidl
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,267 Elo+
Party 2
Poseidon
Poseidon
lula260
Poseidon
Level 16
God Stats
1W - 11L
1,082 SR
Queue Stats
5W - 19L
1,139 Elo+
Party 2
Neith
Neith
noeterminatorpro
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,113 Elo+
Party 2
Team Averages
Level 27
1,299 SR
1,167 Elo+

VS

Team Averages
Level 53
1,440 SR
1,323 Elo+
Vulcan
Vulcan
KevinBillyBush
Vulcan
Level 42
God Stats
3W - 3L
1,416 SR
Queue Stats
89W - 101L
1,367 Elo+
Solo
Ymir
Ymir
Lord Brach I
Ymir
Level 47
God Stats
4W - 10L
1,500 SR
Queue Stats
126W - 143L
1,337 Elo+
Solo
Cliodhna
Cliodhna
WeaponXDMan
Cliodhna
Level 65
God Stats
10W - 8L
1,519 SR
Queue Stats
165W - 158L
1,245 Elo+
Party 1
Arachne
Arachne
koreanbatman145
Arachne
Level 87
God Stats
5W - 3L
1,629 SR
Queue Stats
7W - 8L
1,387 Elo+
Solo
Charybdis
Charybdis
yesarel
Charybdis
Level 23
God Stats
7W - 3L
1,135 SR
Queue Stats
136W - 137L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Botman44
Fenrir
11
1 / 5 / 0
7,003
412
4,531
15,050
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
6,334
373
5,159
11,567
10,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
0 / 7 / 1
5,581
328
1,070
14,025
10,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
lula260
Poseidon
10
0 / 4 / 1
6,546
385
2,534
6,769
1,505
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 7 / 0
6,731
396
4,572
12,207
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
9,161
539
10,006
5,940
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 13
9,017
530
7,353
10,978
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
WeaponXDMan
Cliodhna
15
5 / 0 / 4
9,919
583
5,773
8,320
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 6
8,811
518
6,445
12,862
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
yesarel
Charybdis
16
11 / 0 / 4
10,213
601
16,389
8,364
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
3
Kills
26
26
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Botman44
Fenrir
1
5
0
0.2
L
0
3
0
0
W
5
1
4
7
W
3
2
13
4.75
L
0
7
1
0.07
W
Cliodhna
WeaponXDMan
Cliodhna
5
0
4
7
W
2
1
6
5
L
Poseidon
lula260
Poseidon
0
4
1
0.13
L
2
7
0
0.29
W
Charybdis
yesarel
Charybdis
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,866
Damage
45,966
59,618
Taken
46,464
30,555
Mitigated
25,989
5,336
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Botman44
Fenrir
4,531
801
0
3,038
15,050
4,567
0
3,885
11,055
0
39,079
L
5,159
410
0
1,677
11,567
10,324
320
1,349
10,178
6,197
23,598
W
10,006
4,185
0
1,561
5,940
2,203
394
852
5,088
54,410
0
W
7,353
1,154
0
1,931
10,978
9,286
305
1,518
9,460
19,119
0
L
1,070
125
0
0
14,025
10,594
0
4,334
9,524
10,610
0
W
Cliodhna
WeaponXDMan
Cliodhna
5,773
500
0
5,109
8,320
7,613
659
930
7,390
0
53,810
W
6,445
4,014
243
4,258
12,862
4,134
2,028
1,794
11,068
0
58,466
L
Poseidon
lula260
Poseidon
2,534
90
0
180
6,769
1,505
0
2,572
4,025
23,963
0
L
4,572
2,768
0
441
12,207
3,565
332
4,895
7,298
0
32,036
W
Charybdis
yesarel
Charybdis
16,389
11,202
0
6,163
8,364
2,753
2,020
373
7,991
0
82,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
47,121
263
Minions Killed
441
0
Camps Cleared
0
1,548,310
Distance Traveled
1,526,545
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,003
412
82
5
0
322,203
0
L
Chaac
6,334
373
57
3
0
346,808
2
W
Vulcan
9,161
539
89
5
0
313,316
0
W
Ymir
9,017
530
22
1
0
312,016
4
L
Ganesha
5,581
328
6
0
0
286,436
0
W
Cliodhna
9,919
583
110
6
0
320,246
1
W
Arachne
8,811
518
84
5
0
279,777
0
L
Poseidon
6,546
385
48
3
0
324,191
0
L
Neith
6,731
396
70
4
0
268,672
0
W
Charybdis
10,213
601
136
8
0
301,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role