Player Matchup

Ne Zha
Ne Zha
AfroMarciano
Ne Zha
Level 144
God Stats
9W - 6L
1,715 SR
Queue Stats
270W - 302L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
Danny__boy22
Sylvanus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,325 Elo+
Solo
Izanami
Izanami
Porongo-San
Izanami
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
378W - 410L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
SnowNebula7
Kukulkan
Level 69
God Stats
1W - 0L
1,177 SR
Queue Stats
81W - 57L
1,620 Elo+
Solo
Anubis
Anubis
Xcedious32
Anubis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 78L
1,495 Elo+
Solo
Team Averages
Level 115
1,478 SR
1,484 Elo+

VS

Team Averages
Level 91
1,500 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
HavocStar
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
Less_Rapid
Mercury
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 122L
1,492 Elo+
Solo
Tiamat
Tiamat
SilentSiren10
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Fenrir
Fenrir
Voodoo Village
Fenrir
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
231W - 267L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 0 / 24
10,007
910
6,871
8,093
5,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
Danny__boy22
Sylvanus
16
4 / 1 / 24
9,455
860
5,126
12,781
14,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Porongo-San
Izanami
15
6 / 1 / 20
9,693
881
11,381
4,868
2,595
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SnowNebula7
Kukulkan
17
8 / 1 / 22
9,964
906
22,524
9,380
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Xcedious32
Anubis
17
9 / 0 / 21
9,852
896
11,642
9,217
6,380
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 5 / 3
7,628
693
6,193
13,558
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
HavocStar
Chiron
12
1 / 9 / 0
7,019
638
6,150
12,858
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Less_Rapid
Mercury
13
0 / 5 / 2
6,719
611
3,207
11,888
4,047
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 7 / 2
6,755
614
5,473
12,571
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 2
6,890
626
4,404
13,279
13,329
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
11
32
Kills
2
3
Deaths
32
111
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
3
0.3
W
Ne Zha
5
0
24
17
W
Sylvanus
Danny__boy22
Sylvanus
4
1
24
16
L
Chiron
HavocStar
Chiron
1
9
0
0.11
L
Mercury
Less_Rapid
Mercury
0
5
2
0.2
W
Izanami
Porongo-San
Izanami
6
1
20
16
L
0
7
2
0.14
W
Kukulkan
SnowNebula7
Kukulkan
8
1
22
19
L
1
6
2
0.33
W
Anubis
Xcedious32
Anubis
9
0
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
25,427
44,339
Taken
64,154
35,371
Mitigated
35,709
22,954
Healing
20,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,193
591
5,818
5,490
13,558
7,048
0
9,067
4,491
24,488
0
W
Ne Zha
6,871
772
1,490
2,931
8,093
5,649
497
2,257
5,836
0
15,475
W
Sylvanus
Danny__boy22
Sylvanus
5,126
975
6,688
4,735
12,781
14,963
562
3,756
9,025
10,085
0
L
Chiron
HavocStar
Chiron
6,150
3,475
550
1,068
12,858
4,644
0
7,255
5,578
0
13,155
L
Mercury
Less_Rapid
Mercury
3,207
1,026
705
1,832
11,888
4,047
0
6,809
5,079
0
8,055
W
Izanami
Porongo-San
Izanami
11,381
7,488
481
733
4,868
2,595
2,310
918
3,950
0
28,585
L
5,473
505
1,503
2,080
12,571
6,641
0
9,482
3,089
11,567
0
W
Kukulkan
SnowNebula7
Kukulkan
22,524
919
1,095
1,749
9,380
5,784
861
2,580
6,800
47,253
0
L
4,404
730
631
740
13,279
13,329
0
6,654
6,625
0
7,247
W
Anubis
Xcedious32
Anubis
11,642
549
913
2,139
9,217
6,380
448
2,155
7,062
17,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
35,011
124
Minions Killed
77
0
Camps Cleared
0
1,036,472
Distance Traveled
868,227
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,628
693
29
3
0
181,236
0
W
Ne Zha
10,007
910
13
1
0
241,681
3
W
Sylvanus
9,455
860
3
0
0
220,534
1
L
Chiron
7,019
638
26
2
0
126,842
0
L
Mercury
6,719
611
10
1
0
208,599
0
W
Izanami
9,693
881
43
4
0
190,889
0
L
Tiamat
6,755
614
11
1
0
174,471
0
W
Kukulkan
9,964
906
52
5
0
195,530
1
L
Fenrir
6,890
626
1
0
0
177,079
4
W
Anubis
9,852
896
13
1
0
187,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role