Player Matchup

Neith
Neith
Damorian89
Neith
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
GREZDADDY69
Gilgamesh
Level 29
God Stats
2W - 2L
1,689 SR
Queue Stats
23W - 25L
1,164 Elo+
Party 1
Jormungandr
Jormungandr
Je Suis Charles
Jormungandr
Level 28
God Stats
7W - 5L
1,394 SR
Queue Stats
13W - 12L
1,279 Elo+
Party 1
Agni
Agni
Uzumakispawn
Agni
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,277 Elo+
Party 1
Heimdallr
Heimdallr
mansillaciro10
Heimdallr
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 41L
1,413 Elo+
Solo
Team Averages
Level 36
1,517 SR
1,348 Elo+

VS

Team Averages
Level 59
1,587 SR
1,564 Elo+
Hades
Hades
AnimalJammer
Hades
Level 29
God Stats
1W - 7L
1,653 SR
Queue Stats
17W - 27L
1,509 Elo+
Solo
Chiron
Chiron
RABID PANDA9180
Chiron
Level 48
God Stats
0W - 2L
1,590 SR
Queue Stats
17W - 33L
1,627 Elo+
Party 2
Khepri
Khepri
RABlD BEAST
Khepri
Level 129
God Stats
4W - 1L
1,693 SR
Queue Stats
38W - 34L
1,626 Elo+
Party 2
Loki
Loki
RABlD MONTANA
Loki
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,725 Elo+
Party 2
Kukulkan
Kukulkan
mathis3131
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 2 / 3
9,161
833
10,119
6,877
2,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
GREZDADDY69
Gilgamesh
13
2 / 3 / 6
7,628
693
3,949
7,930
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Jormungandr
Je Suis Charles
Jormungandr
15
3 / 2 / 7
8,732
794
8,409
8,149
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 1 / 7
8,809
801
13,836
6,133
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
mansillaciro10
Heimdallr
15
3 / 2 / 9
8,167
742
4,966
9,826
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,422
675
5,340
9,862
7,699
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 4 / 2
7,412
674
3,931
9,085
3,083
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
15
3 / 3 / 4
8,400
764
9,491
10,799
7,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 2
7,956
723
4,522
10,356
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
mathis3131
Kukulkan
12
1 / 9 / 1
7,151
650
2,007
10,698
3,428
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
9
10
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Neith
7
2
3
4.25
W
Gilgamesh
GREZDADDY69
Gilgamesh
2
3
6
1.67
W
Jormungandr
Je Suis Charles
Jormungandr
3
2
7
3.25
L
0
4
2
0.25
L
Khepri
3
3
4
1.67
L
4
5
2
1
W
7
1
7
10.5
W
Heimdallr
mansillaciro10
Heimdallr
3
2
9
3.75
L
Kukulkan
mathis3131
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,279
Damage
25,291
38,915
Taken
50,800
20,995
Mitigated
25,010
9,356
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,340
315
45
3,399
9,862
7,699
0
4,170
5,661
23,496
0
W
Neith
10,119
4,090
108
2,473
6,877
2,717
582
3,308
3,361
0
32,236
W
Gilgamesh
GREZDADDY69
Gilgamesh
3,949
477
22
861
7,930
6,280
144
1,200
6,616
0
13,255
W
Jormungandr
Je Suis Charles
Jormungandr
8,409
2,279
393
2,081
8,149
5,896
557
2,350
5,635
28,080
0
L
3,931
879
361
1,668
9,085
3,083
140
4,966
4,019
0
20,270
L
Khepri
9,491
207
412
917
10,799
7,200
0
5,757
4,932
24,562
0
L
4,522
496
0
140
10,356
3,600
0
4,495
5,792
0
13,059
W
13,836
1,573
0
820
6,133
2,454
56
3,035
2,830
35,766
0
W
Heimdallr
mansillaciro10
Heimdallr
4,966
1,510
0
2,598
9,826
3,648
247
5,929
3,635
0
17,723
L
Kukulkan
mathis3131
Kukulkan
2,007
992
0
283
10,698
3,428
51
2,857
7,741
7,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
38,341
200
Minions Killed
141
0
Camps Cleared
0
1,061,065
Distance Traveled
1,048,529
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,422
675
44
4
0
232,854
2
W
Neith
9,161
833
61
6
0
210,098
1
W
Gilgamesh
7,628
693
18
2
0
206,596
0
W
Jormungandr
8,732
794
38
3
0
207,817
0
L
Chiron
7,412
674
38
3
0
210,941
0
L
Khepri
8,400
764
35
3
0
214,096
0
L
Loki
7,956
723
15
1
0
226,542
0
W
Agni
8,809
801
58
5
0
227,916
0
W
Heimdallr
8,167
742
25
2
0
208,638
1
L
Kukulkan
7,151
650
9
1
0
164,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role