Player Matchup

Hades
Hades
CheshireCone063
Hades
Level 68
God Stats
4W - 1L
1,709 SR
Queue Stats
14W - 16L
1,367 Elo+
Party 1
Neith
Neith
Purple R0N1N
Neith
Level 67
God Stats
2W - 0L
1,676 SR
Queue Stats
32W - 43L
1,461 Elo+
Party 1
Horus
Horus
highlordflippin
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,461 Elo+
Party 1
Team Averages
Level 72
1,628 SR
1,430 Elo+

VS

Team Averages
Level 84
1,403 SR
1,478 Elo+
Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SwiftPanda21
Atlas
Level 83
God Stats
8W - 16L
1,209 SR
Queue Stats
220W - 307L
1,331 Elo+
Solo
Arachne
Arachne
reaperjack-_-
Arachne
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 6
7,859
786
7,327
8,318
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 7
7,903
790
6,519
8,169
3,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 8
7,793
779
7,931
9,225
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 2 / 3
7,309
731
11,720
8,061
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 5 / 1
7,193
719
4,677
9,238
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
9
1 / 4 / 1
6,422
642
2,640
8,460
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
5
5
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
3
1.25
W
4
3
6
2.33
W
4
2
7
3.75
L
3
5
1
0.7
W
3
0
8
7
L
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
19,037
25,712
Taken
25,759
14,739
Mitigated
7,065
12,088
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,720
3,987
0
3,178
8,061
2,152
0
1,934
5,897
31,030
0
W
7,327
220
433
2,688
8,318
4,215
821
5,028
2,950
33,082
0
W
6,519
1,993
0
2,074
8,169
3,092
650
5,775
2,134
0
24,848
L
4,677
1,186
0
630
9,238
2,696
0
2,592
6,357
11,721
0
W
7,931
2,817
2,290
4,603
9,225
7,432
304
4,938
3,905
0
14,856
L
Arachne
2,640
2,020
0
757
8,460
2,217
0
3,055
5,148
0
11,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,555
Gold Earned
20,924
135
Minions Killed
80
5
Camps Cleared
3
594,815
Distance Traveled
470,191
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,309
731
48
5
1
178,533
1
W
Hades
7,859
786
69
7
2
178,665
2
W
Neith
7,903
790
45
5
2
198,440
1
L
Atlas
7,193
719
14
1
1
132,864
2
W
Horus
7,793
779
21
2
1
217,710
3
L
Arachne
6,422
642
18
2
1
158,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role