Player Matchup

King Arthur
King Arthur
AtsumuMiya7
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,708 Elo+
Party 2
Heimdallr
Heimdallr
Daoudzah
Heimdallr
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
292W - 296L
1,603 Elo+
Solo
Tiamat
Tiamat
LordCocaz
Tiamat
Level 25
God Stats
3W - 0L
1,689 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 2
Geb
Geb
schuettster
Geb
Level 33
God Stats
6W - 5L
1,500 SR
Queue Stats
177W - 188L
1,593 Elo+
Party 2
Thanatos
Thanatos
subzerolh91
Thanatos
Level 143
God Stats
2W - 2L
1,709 SR
Queue Stats
84W - 79L
1,632 Elo+
Solo
Team Averages
Level 70
1,580 SR
1,638 Elo+

VS

Team Averages
Level 25
1,489 SR
1,402 Elo+
Poseidon
Poseidon
Hammargrenen
Poseidon
Level 11
God Stats
2W - 9L
1,321 SR
Queue Stats
10W - 20L
1,327 Elo+
Party 1
He Bo
He Bo
NoaBati
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,327 Elo+
Party 1
Neith
Neith
Polisbagarn
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
R-3dr--uM
Bastet
Level 43
God Stats
54W - 52L
1,623 SR
Queue Stats
145W - 147L
1,530 Elo+
Solo
Fenrir
Fenrir
SirFungleToe
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtsumuMiya7
King Arthur
17
5 / 2 / 3
10,170
636
9,708
12,965
12,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Daoudzah
Heimdallr
16
5 / 1 / 7
9,291
581
7,385
10,276
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
LordCocaz
Tiamat
15
9 / 3 / 3
9,343
584
15,988
11,309
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
6 / 1 / 8
9,024
564
4,052
16,755
16,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
subzerolh91
Thanatos
15
6 / 4 / 5
9,423
589
8,764
13,017
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hammargrenen
Poseidon
10
0 / 8 / 0
6,434
402
2,049
12,129
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
NoaBati
He Bo
11
0 / 7 / 4
6,752
422
4,123
7,105
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 1
5,747
359
3,407
6,449
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
R-3dr--uM
Bastet
14
5 / 6 / 2
8,723
545
13,017
17,876
4,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
6 / 3 / 2
9,153
572
10,378
13,203
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
31
Kills
11
11
Deaths
31
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AtsumuMiya7
King Arthur
5
2
3
3.25
W
Heimdallr
Daoudzah
Heimdallr
5
1
7
8.5
L
Poseidon
Hammargrenen
Poseidon
0
8
0
0
W
Tiamat
LordCocaz
Tiamat
9
3
3
3.5
L
He Bo
NoaBati
He Bo
0
7
4
0.29
L
0
7
1
0.07
L
Bastet
R-3dr--uM
Bastet
5
6
2
1
L
Fenrir
6
3
2
2.33
W
6
1
8
10
W
Thanatos
subzerolh91
Thanatos
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,897
Damage
32,974
64,322
Taken
56,762
45,584
Mitigated
13,070
29,731
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AtsumuMiya7
King Arthur
9,708
1,362
0
2,653
12,965
12,030
150
325
12,640
0
65,257
W
Heimdallr
Daoudzah
Heimdallr
7,385
1,461
0
3,198
10,276
4,629
434
811
9,465
0
75,987
L
Poseidon
Hammargrenen
Poseidon
2,049
124
0
2,124
12,129
2,248
210
8,627
3,502
33,212
0
W
Tiamat
LordCocaz
Tiamat
15,988
593
0
3,686
11,309
7,052
883
1,747
9,562
58,752
0
L
He Bo
NoaBati
He Bo
4,123
160
63
663
7,105
886
0
1,434
5,671
27,007
0
L
3,407
2,175
0
41
6,449
1,125
0
3,485
2,964
0
15,136
L
Bastet
R-3dr--uM
Bastet
13,017
2,761
0
3,437
17,876
4,993
8
2,620
15,256
0
45,245
L
Fenrir
10,378
2,526
0
3,685
13,203
3,818
0
3,874
9,329
0
46,092
W
4,052
783
3,271
4,828
16,755
16,607
315
2,634
14,121
25,695
0
W
Thanatos
subzerolh91
Thanatos
8,764
2,001
0
12,095
13,017
5,266
97
655
12,362
0
54,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,251
Gold Earned
36,809
513
Minions Killed
325
0
Camps Cleared
0
1,615,280
Distance Traveled
1,401,245
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,170
636
148
9
0
305,593
1
W
Heimdallr
9,291
581
120
8
0
331,148
3
L
Poseidon
6,434
402
76
5
0
254,223
1
W
Tiamat
9,343
584
108
7
0
311,843
4
L
He Bo
6,752
422
56
4
0
262,701
2
L
Neith
5,747
359
32
2
0
239,397
0
L
Bastet
8,723
545
91
6
0
295,203
0
L
Fenrir
9,153
572
70
4
0
349,721
1
W
Geb
9,024
564
43
3
0
321,583
2
W
Thanatos
9,423
589
94
6
0
345,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role