Player Matchup

The Morrigan
The Morrigan
CardiacCrow
The Morrigan
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 133L
1,571 Elo+
Party 1
Ravana
Ravana
PipeHHRs19
Ravana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,617 Elo+
Party 3
Athena
Athena
SiriuS1507
Athena
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,617 Elo+
Party 3
Jing Wei
Jing Wei
cfig0709
Jing Wei
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 134L
1,627 Elo+
Party 1
Thor
Thor
fade2ashTTV
Thor
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 211L
1,608 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,608 Elo+

VS

Team Averages
Level 120
1,556 SR
1,573 Elo+
Hera
Hera
Baphomet2231
Hera
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
Big Papa Toucan
Athena
Level 160
God Stats
1W - 4L
1,766 SR
Queue Stats
399W - 361L
1,570 Elo+
Party 2
Loki
Loki
Clerek
Loki
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 33L
1,500 Elo+
Solo
King Arthur
King Arthur
WinTrainSwagg
King Arthur
Level 69
God Stats
2W - 6L
1,285 SR
Queue Stats
317W - 273L
1,574 Elo+
Party 2
Hun Batz
Hun Batz
h00krnd
Hun Batz
Level 133
God Stats
1W - 0L
1,728 SR
Queue Stats
67W - 71L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CardiacCrow
The Morrigan
17
2 / 7 / 8
10,033
627
12,346
12,256
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
PipeHHRs19
Ravana
17
1 / 6 / 12
9,735
608
10,643
17,080
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
SiriuS1507
Athena
19
5 / 4 / 12
11,125
695
13,831
29,169
31,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
cfig0709
Jing Wei
20
6 / 4 / 6
11,432
715
14,473
15,868
7,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 8 / 9
10,163
635
14,990
22,706
10,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 18
12,016
751
26,144
10,216
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 1 / 22
12,879
805
13,620
25,524
27,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Clerek
Loki
20
7 / 3 / 17
12,971
811
19,245
13,445
8,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
WinTrainSwagg
King Arthur
18
4 / 4 / 21
11,534
721
16,154
20,227
29,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
h00krnd
Hun Batz
17
5 / 7 / 12
11,386
712
14,104
16,116
12,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
119
17
Kills
29
29
Deaths
17
47
Assists
90
Player
Kills
Deaths
Assists
KDA
W
8
2
18
8.5
W
5
1
22
16
L
The Morrigan
CardiacCrow
The Morrigan
2
7
8
0.86
W
Loki
Clerek
Loki
7
3
17
5.17
L
Ravana
PipeHHRs19
Ravana
1
6
12
1.17
L
Athena
SiriuS1507
Athena
5
4
12
2.75
W
King Arthur
WinTrainSwagg
King Arthur
4
4
21
3.63
L
Jing Wei
cfig0709
Jing Wei
6
4
6
2.25
L
3
8
9
0.94
W
Hun Batz
h00krnd
Hun Batz
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,283
Damage
89,267
97,079
Taken
85,528
70,232
Mitigated
82,916
27,459
Healing
28,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,144
5,431
2,906
1,521
10,216
4,224
1,220
2,460
7,628
46,079
0
W
13,620
4,089
2,203
5,492
25,524
27,727
900
5,588
18,867
34,461
0
L
The Morrigan
CardiacCrow
The Morrigan
12,346
1,660
3,387
1,383
12,256
5,989
521
4,571
7,383
24,549
6,337
W
Loki
Clerek
Loki
19,245
3,869
4,160
2,489
13,445
8,610
1,266
2,661
10,472
0
57,473
L
Ravana
PipeHHRs19
Ravana
10,643
2,047
1,174
3,329
17,080
13,920
48
9,023
7,841
0
20,323
L
Athena
SiriuS1507
Athena
13,831
2,920
2,822
8,629
29,169
31,789
156
14,248
14,165
21,568
0
W
King Arthur
WinTrainSwagg
King Arthur
16,154
711
3,154
3,816
20,227
29,549
0
6,017
13,506
7,057
22,129
L
Jing Wei
cfig0709
Jing Wei
14,473
6,883
961
2,206
15,868
7,628
812
5,460
10,264
0
47,708
L
14,990
2,089
1,819
1,749
22,706
10,906
170
9,158
13,256
0
26,404
W
Hun Batz
h00krnd
Hun Batz
14,104
3,447
676
2,094
16,116
12,806
1,675
3,676
11,707
0
33,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,488
Gold Earned
60,786
153
Minions Killed
183
0
Camps Cleared
0
1,417,952
Distance Traveled
1,578,264
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,016
751
32
2
0
317,816
0
W
Athena
12,879
805
33
2
0
362,589
0
L
The Morrigan
10,033
627
43
3
0
262,529
3
W
Loki
12,971
811
58
4
0
331,500
0
L
Ravana
9,735
608
17
1
0
286,778
3
L
Athena
11,125
695
11
1
0
323,377
0
W
King Arthur
11,534
721
20
1
0
317,653
0
L
Jing Wei
11,432
715
61
4
0
281,133
0
L
Thor
10,163
635
21
1
0
264,135
0
W
Hun Batz
11,386
712
40
3
0
248,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role