Player Matchup

Chaac
Chaac
K1LLERx17
Chaac
Level 47
God Stats
8W - 7L
1,496 SR
Queue Stats
39W - 63L
1,326 Elo+
Party 2
Susano
Susano
Mumppefactor
Susano
Level 16
God Stats
1W - 1L
1,249 SR
Queue Stats
7W - 11L
1,252 Elo+
Party 1
Ao Kuang
Ao Kuang
SHADEx03
Ao Kuang
Level 39
God Stats
18W - 15L
1,442 SR
Queue Stats
46W - 65L
1,320 Elo+
Party 2
Chang'e
Chang'e
Simppa13
Chang'e
Level 27
God Stats
6W - 2L
1,249 SR
Queue Stats
17W - 15L
1,280 Elo+
Party 1
Cerberus
Cerberus
Truup
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,252 Elo+
Party 1
Team Averages
Level 29
1,387 SR
1,286 Elo+

VS

Team Averages
Level 69
1,625 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DavidVis
Sun Wukong
Level 83
God Stats
6W - 5L
1,586 SR
Queue Stats
30W - 22L
1,559 Elo+
Solo
Izanami
Izanami
Funsmejkr
Izanami
Level 25
God Stats
2W - 3L
1,416 SR
Queue Stats
6W - 14L
1,310 Elo+
Party 3
Zhong Kui
Zhong Kui
LeeroyJenkens
Zhong Kui
Level 66
God Stats
6W - 2L
1,902 SR
Queue Stats
50W - 46L
1,552 Elo+
Solo
Ares
Ares
Noozpick
Ares
Level 148
God Stats
1W - 2L
1,719 SR
Queue Stats
53W - 54L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
K1LLERx17
Chaac
20
7 / 4 / 22
14,859
874
25,008
30,347
28,022
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
20
7 / 4 / 12
13,630
802
17,078
18,415
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
SHADEx03
Ao Kuang
20
10 / 2 / 13
14,507
853
20,956
19,628
10,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Simppa13
Chang'e
20
12 / 4 / 15
14,424
848
27,907
21,276
10,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Truup
Cerberus
20
6 / 3 / 17
14,035
826
14,514
26,291
33,930
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 10 / 4
10,861
639
6,447
16,869
5,280
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DavidVis
Sun Wukong
18
3 / 7 / 9
11,664
686
17,013
26,050
24,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Funsmejkr
Izanami
18
2 / 10 / 5
11,690
688
20,665
23,940
8,482
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
LeeroyJenkens
Zhong Kui
20
8 / 9 / 4
13,502
794
22,725
29,756
20,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
19
3 / 6 / 10
12,438
732
15,240
24,714
34,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
49
42
Kills
17
17
Deaths
42
79
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
10
4
0.3
L
Sun Wukong
DavidVis
Sun Wukong
3
7
9
1.07
L
Izanami
Funsmejkr
Izanami
2
10
5
0.45
W
Chaac
K1LLERx17
Chaac
7
4
22
4.5
L
Zhong Kui
LeeroyJenkens
Zhong Kui
8
9
4
1.11
W
Susano
7
4
12
3.25
L
Ares
3
6
10
1.33
W
Ao Kuang
SHADEx03
Ao Kuang
10
2
13
8.25
W
Chang'e
Simppa13
Chang'e
12
4
15
4.88
W
Cerberus
Truup
Cerberus
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,463
Damage
82,090
115,957
Taken
121,329
92,246
Mitigated
93,340
55,131
Healing
23,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,447
2,178
36
1,372
16,869
5,280
81
10,974
5,717
17,671
0
L
Sun Wukong
DavidVis
Sun Wukong
17,013
1,903
984
6,408
26,050
24,389
0
15,505
9,558
6,178
29,235
L
Izanami
Funsmejkr
Izanami
20,665
15,931
0
2,375
23,940
8,482
405
11,196
11,830
0
62,537
W
Chaac
K1LLERx17
Chaac
25,008
5,446
0
13,446
30,347
28,022
2,242
11,108
18,732
642
75,982
L
Zhong Kui
LeeroyJenkens
Zhong Kui
22,725
1,653
331
9,965
29,756
20,738
91
12,341
16,226
72,158
0
W
Susano
17,078
3,388
0
2,889
18,415
10,057
1,158
8,000
10,191
0
49,052
L
Ares
15,240
431
0
1,680
24,714
34,451
126
12,964
10,317
31,573
0
W
Ao Kuang
SHADEx03
Ao Kuang
20,956
8,227
0
12,111
19,628
10,200
6,609
5,775
13,684
62,992
0
W
Chang'e
Simppa13
Chang'e
27,907
3,023
7,778
9,918
21,276
10,037
690
9,484
11,230
62,890
0
W
Cerberus
Truup
Cerberus
14,514
1,438
735
8,254
26,291
33,930
284
13,174
12,824
39,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,455
Gold Earned
60,155
359
Minions Killed
276
0
Camps Cleared
0
1,742,774
Distance Traveled
1,439,773
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,861
639
23
1
0
256,325
0
L
Sun Wukong
11,664
686
45
3
0
342,882
1
L
Izanami
11,690
688
89
5
0
268,219
4
W
Chaac
14,859
874
118
7
0
345,010
0
L
Zhong Kui
13,502
794
97
6
0
277,863
0
W
Susano
13,630
802
65
4
0
363,885
1
L
Ares
12,438
732
22
1
0
294,484
0
W
Ao Kuang
14,507
853
60
4
0
351,277
0
W
Chang'e
14,424
848
56
3
0
336,461
1
W
Cerberus
14,035
826
60
4
0
346,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role