Player Matchup

Olorun
Olorun
KingRagnar19
Olorun
Level 46
God Stats
2W - 3L
1,093 SR
Queue Stats
39W - 22L
1,807 Elo+
Party 2
Sylvanus
Sylvanus
LLAMARULER
Sylvanus
Level 145
God Stats
8W - 2L
1,268 SR
Queue Stats
49W - 41L
1,762 Elo+
Party 2
Amaterasu
Amaterasu
Mataaho
Amaterasu
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 174L
1,675 Elo+
Party 2
Apollo
Apollo
Morecarrots
Apollo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 146L
1,625 Elo+
Party 2
Bastet
Bastet
killerfish29
Bastet
Level 149
God Stats
6W - 1L
1,785 SR
Queue Stats
104W - 69L
1,790 Elo+
Party 2
Team Averages
Level 129
1,429 SR
1,732 Elo+

VS

Team Averages
Level 75
1,452 SR
1,561 Elo+
Zeus
Zeus
ETMX SNYPER
Zeus
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Sol
Sol
FouIful
Sol
Level 104
God Stats
9W - 6L
1,581 SR
Queue Stats
30W - 28L
1,581 Elo+
Party 1
Olorun
Olorun
Gouda2233
Olorun
Level 104
God Stats
0W - 2L
1,498 SR
Queue Stats
59W - 56L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
NoNegotiate-
Gilgamesh
Level 139
God Stats
20W - 15L
1,184 SR
Queue Stats
705W - 722L
1,640 Elo+
Party 1
Neith
Neith
Thisistaken
Neith
Level 23
God Stats
0W - 1L
1,714 SR
Queue Stats
11W - 2L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 2 / 9
8,594
859
7,217
6,663
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
LLAMARULER
Sylvanus
15
2 / 1 / 13
8,436
844
4,935
8,722
7,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
Mataaho
Amaterasu
16
5 / 1 / 11
9,035
904
10,286
12,522
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
16
8 / 0 / 7
9,260
926
8,967
6,909
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
16
11 / 4 / 8
9,624
962
15,011
10,193
4,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 0
6,119
612
4,526
14,138
3,708
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
12
2 / 6 / 2
7,045
705
5,156
10,878
2,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Gouda2233
Olorun
14
1 / 6 / 3
7,212
721
5,220
9,409
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
NoNegotiate-
Gilgamesh
13
1 / 2 / 2
7,533
753
3,286
8,986
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 4 / 2
8,142
814
8,817
6,822
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
31
Kills
8
8
Deaths
31
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
13
0
0
L
Sol
2
6
2
0.5
L
Olorun
Gouda2233
Olorun
1
6
3
0.42
W
Olorun
5
2
9
4.75
W
Sylvanus
LLAMARULER
Sylvanus
2
1
13
8.5
W
Amaterasu
Mataaho
Amaterasu
5
1
11
10.5
W
Apollo
8
0
7
11.5
L
Gilgamesh
NoNegotiate-
Gilgamesh
1
2
2
1
L
4
4
2
1.25
W
Bastet
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,416
Damage
27,005
45,009
Taken
50,233
27,118
Mitigated
15,914
18,977
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,526
2,020
0
701
14,138
3,708
0
4,624
9,378
13,119
0
L
Sol
5,156
1,207
0
2,208
10,878
2,642
0
2,762
7,885
12,066
0
L
Olorun
Gouda2233
Olorun
5,220
2,203
409
1,747
9,409
2,429
0
1,584
7,772
22,196
0
W
Olorun
7,217
3,063
70
2,190
6,663
3,069
1,997
2,170
4,493
27,675
0
W
Sylvanus
LLAMARULER
Sylvanus
4,935
1,364
2,784
3,719
8,722
7,485
606
3,935
4,787
15,153
0
W
Amaterasu
Mataaho
Amaterasu
10,286
3,242
277
5,688
12,522
9,742
2,371
3,845
8,677
0
31,538
W
Apollo
8,967
6,134
0
1,733
6,909
2,677
3,717
2,391
4,518
0
30,926
L
Gilgamesh
NoNegotiate-
Gilgamesh
3,286
867
0
1,827
8,986
4,996
0
2,341
6,356
0
6,810
L
8,817
4,800
0
1,137
6,822
2,139
0
841
5,908
0
24,811
W
Bastet
15,011
3,917
0
2,516
10,193
4,145
836
2,561
7,632
0
38,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,949
Gold Earned
36,051
236
Minions Killed
134
0
Camps Cleared
0
1,053,148
Distance Traveled
783,404
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,119
612
13
1
0
146,744
0
L
Sol
7,045
705
20
2
0
172,396
1
L
Olorun
7,212
721
49
5
0
146,566
3
W
Olorun
8,594
859
57
6
0
197,189
0
W
Sylvanus
8,436
844
28
3
0
191,293
1
W
Amaterasu
9,035
904
53
5
0
224,658
1
W
Apollo
9,260
926
52
5
0
213,447
1
L
Gilgamesh
7,533
753
11
1
0
137,731
0
L
Neith
8,142
814
41
4
0
179,967
2
W
Bastet
9,624
962
46
5
0
226,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role