Player Matchup

Chang'e
Chang'e
ShinyToyGuns
Chang'e
Level 29
God Stats
9W - 7L
1,686 SR
Queue Stats
355W - 344L
1,650 Elo+
Party 1
Jing Wei
Jing Wei
Stoniesyew0
Jing Wei
Level 106
God Stats
7W - 4L
1,358 SR
Queue Stats
107W - 120L
1,486 Elo+
Solo
Athena
Athena
UnluckyAce
Athena
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
313W - 307L
1,654 Elo+
Party 1
Kukulkan
Kukulkan
kduwizard
Kukulkan
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
160W - 194L
1,341 Elo+
Solo
Thanatos
Thanatos
liqourandtaxes
Thanatos
Level 108
God Stats
1W - 3L
1,351 SR
Queue Stats
2W - 6L
1,185 Elo+
Solo
Team Averages
Level 88
1,479 SR
1,463 Elo+

VS

Team Averages
Level 84
1,460 SR
1,396 Elo+
Kuzenbo
Kuzenbo
DEM0NFUZZ
Kuzenbo
Level 144
God Stats
4W - 8L
1,508 SR
Queue Stats
75W - 100L
1,456 Elo+
Solo
Zeus
Zeus
FoolishMrCouch
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Solo
Cernunnos
Cernunnos
ONE EYED GUPPIE
Cernunnos
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 74L
1,393 Elo+
Solo
Neith
Neith
ShadowSquak
Neith
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 56L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
lxAyaxl
Gilgamesh
Level 79
God Stats
3W - 1L
1,294 SR
Queue Stats
4W - 1L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ShinyToyGuns
Chang'e
15
1 / 0 / 3
10,089
1,009
7,768
9,560
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Stoniesyew0
Jing Wei
16
1 / 5 / 2
10,537
1,054
6,442
12,981
4,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
UnluckyAce
Athena
16
0 / 3 / 4
10,727
1,073
7,452
22,424
22,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
kduwizard
Kukulkan
17
2 / 3 / 2
11,239
1,124
15,824
12,419
5,017
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
15
1 / 2 / 2
10,316
1,032
6,439
6,112
2,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

202

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DEM0NFUZZ
Kuzenbo
17
1 / 1 / 8
10,736
1,074
11,121
12,201
19,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 0 / 7
11,442
1,144
19,184
6,593
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ONE EYED GUPPIE
Cernunnos
16
2 / 2 / 6
10,865
1,087
7,951
9,977
3,933
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 0 / 7
10,559
1,056
7,906
4,331
1,895
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
lxAyaxl
Gilgamesh
17
5 / 2 / 7
12,825
1,283
13,058
15,806
14,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
5
Kills
13
13
Deaths
5
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DEM0NFUZZ
Kuzenbo
1
1
8
5
W
4
0
7
7.5
W
Cernunnos
ONE EYED GUPPIE
Cernunnos
2
2
6
2.5
W
1
0
7
4.5
L
Chang'e
ShinyToyGuns
Chang'e
1
0
3
2.5
L
Jing Wei
Stoniesyew0
Jing Wei
1
5
2
0.4
L
Athena
UnluckyAce
Athena
0
3
4
0.67
L
Kukulkan
kduwizard
Kukulkan
2
3
2
1
L
Thanatos
1
2
2
1
W
Gilgamesh
lxAyaxl
Gilgamesh
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
59,220
63,496
Taken
48,908
38,168
Mitigated
42,297
14,042
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DEM0NFUZZ
Kuzenbo
11,121
4,253
0
94
12,201
19,567
0
7,905
4,296
16,871
0
W
19,184
2,590
0
515
6,593
2,679
0
4,130
2,463
44,006
0
W
Cernunnos
ONE EYED GUPPIE
Cernunnos
7,951
3,535
0
345
9,977
3,933
0
7,027
2,950
0
28,429
W
7,906
3,925
867
1,183
4,331
1,895
0
3,382
949
0
27,456
L
Chang'e
ShinyToyGuns
Chang'e
7,768
848
5,042
2,646
9,560
3,535
0
5,212
4,056
19,225
0
L
Jing Wei
Stoniesyew0
Jing Wei
6,442
4,570
251
789
12,981
4,929
0
6,014
6,659
0
28,380
L
Athena
UnluckyAce
Athena
7,452
2,018
366
1,965
22,424
22,220
0
10,259
11,335
22,969
0
L
Kukulkan
kduwizard
Kukulkan
15,824
1,672
0
401
12,419
5,017
0
5,239
6,818
43,173
0
L
Thanatos
6,439
435
0
2,582
6,112
2,467
0
1,607
4,323
0
17,088
W
Gilgamesh
lxAyaxl
Gilgamesh
13,058
2,819
866
2,202
15,806
14,223
0
8,600
7,206
0
21,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,908
Gold Earned
56,427
200
Minions Killed
199
5
Camps Cleared
5
984,190
Distance Traveled
1,009,866
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,736
1,074
5
1
0
220,074
0
W
Zeus
11,442
1,144
83
8
2
209,896
0
W
Cernunnos
10,865
1,087
46
5
2
200,317
0
W
Neith
10,559
1,056
45
5
0
172,187
1
L
Chang'e
10,089
1,009
18
2
1
177,268
0
L
Jing Wei
10,537
1,054
52
5
2
187,756
0
L
Athena
10,727
1,073
28
3
0
216,129
3
L
Kukulkan
11,239
1,124
74
7
0
207,311
0
L
Thanatos
10,316
1,032
28
3
2
195,726
0
W
Gilgamesh
12,825
1,283
20
2
1
207,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role