Player Matchup

Loki
Loki
ButtonZ_y0
Loki
Level 144
God Stats
3W - 1L
1,894 SR
Queue Stats
11W - 14L
1,447 Elo+
Party 1
Tiamat
Tiamat
Jarnzu
Tiamat
Level 18
God Stats
1W - 2L
1,277 SR
Queue Stats
30W - 27L
1,573 Elo+
Party 1
King Arthur
King Arthur
LeTanto
King Arthur
Level 68
God Stats
2W - 4L
1,556 SR
Queue Stats
33W - 31L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
Munora
Hou Yi
Level 22
God Stats
0W - 2L
1,309 SR
Queue Stats
17W - 18L
1,560 Elo+
Party 2
Nemesis
Nemesis
Sniipix
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,604 Elo+
Party 2
Team Averages
Level 71
1,507 SR
1,553 Elo+

VS

Team Averages
Level 51
1,461 SR
1,624 Elo+
Ullr
Ullr
 
Ullr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
UrMortalSnitch
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XenonCat
Morgan Le Fay
Level 127
God Stats
2W - 0L
1,519 SR
Queue Stats
19W - 14L
1,732 Elo+
Party 3
Janus
Janus
top1marksman
Janus
Level 28
God Stats
3W - 2L
1,287 SR
Queue Stats
34W - 26L
1,732 Elo+
Party 3
Ymir
Ymir
whysun
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
11,752
691
12,345
14,059
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Jarnzu
Tiamat
19
5 / 2 / 12
12,327
725
17,295
12,412
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
LeTanto
King Arthur
19
6 / 2 / 12
12,059
709
11,527
20,257
15,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Munora
Hou Yi
19
3 / 7 / 6
12,461
733
11,157
16,858
4,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Sniipix
Nemesis
19
7 / 5 / 7
12,340
726
12,906
16,987
7,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
7 / 5 / 4
14,184
834
13,955
17,694
6,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 1
9,546
562
82
796
291
Morgan Le Fay
XenonCat
Morgan Le Fay
20
5 / 8 / 7
12,841
755
18,663
18,246
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 7
14,843
873
25,110
15,803
4,773
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
whysun
Ymir
18
1 / 10 / 7
11,421
672
5,067
26,932
17,895
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
26
Kills
20
20
Deaths
27
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
5
4
1.8
L
5
4
9
2.38
L
Tiamat
Jarnzu
Tiamat
5
2
12
5.5
L
King Arthur
LeTanto
King Arthur
6
2
12
6
L
Hou Yi
Munora
Hou Yi
3
7
6
0.86
L
Nemesis
Sniipix
Nemesis
7
5
7
2.1
W
0
1
1
0.5
W
Morgan Le Fay
XenonCat
Morgan Le Fay
5
8
7
1.06
W
7
3
7
3.5
W
Ymir
whysun
Ymir
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,230
Damage
62,877
80,573
Taken
79,471
39,434
Mitigated
35,823
7,580
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,955
5,595
0
2,942
17,694
6,277
740
3,782
13,912
0
72,439
L
12,345
1,990
0
929
14,059
4,277
0
8,915
5,144
0
32,852
L
Tiamat
Jarnzu
Tiamat
17,295
1,520
0
2,617
12,412
7,284
172
6,762
5,650
50,353
0
L
King Arthur
LeTanto
King Arthur
11,527
1,893
185
1,624
20,257
15,728
128
12,958
7,299
0
28,446
L
Hou Yi
Munora
Hou Yi
11,157
4,909
0
1,077
16,858
4,567
1,306
9,973
6,885
0
41,675
L
Nemesis
Sniipix
Nemesis
12,906
5,581
0
1,148
16,987
7,578
837
10,314
6,673
0
33,860
W
82
30
0
0
796
291
0
105
691
82
0
W
Morgan Le Fay
XenonCat
Morgan Le Fay
18,663
895
0
1,269
18,246
6,587
1,494
5,392
12,854
49,477
0
W
25,110
1,731
222
2,521
15,803
4,773
2,094
3,970
11,833
91,918
0
W
Ymir
whysun
Ymir
5,067
1,465
0
3,478
26,932
17,895
1,378
4,046
22,886
16,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,939
Gold Earned
62,835
244
Minions Killed
345
0
Camps Cleared
0
1,702,360
Distance Traveled
1,403,418
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,184
834
107
6
0
352,826
1
L
Loki
11,752
691
34
2
0
352,443
0
L
Tiamat
12,327
725
76
4
0
345,193
3
L
King Arthur
12,059
709
20
1
0
357,857
1
L
Hou Yi
12,461
733
72
4
0
286,296
2
L
Nemesis
12,340
726
42
2
0
360,571
1
W
Sobek
9,546
562
0
0
0
16,926
0
W
Morgan Le Fay
12,841
755
59
3
0
341,234
3
W
Janus
14,843
873
145
9
0
421,933
3
W
Ymir
11,421
672
34
2
0
270,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role