Player Matchup

Bastet
Bastet
Chaallib
Bastet
Level 131
God Stats
3W - 4L
1,715 SR
Queue Stats
589W - 486L
1,605 Elo+
Party 2
Athena
Athena
LeoXD1212
Athena
Level 58
God Stats
4W - 8L
1,501 SR
Queue Stats
10W - 24L
1,306 Elo+
Solo
Medusa
Medusa
Mattyr442
Medusa
Level 21
God Stats
30W - 14L
1,613 SR
Queue Stats
184W - 130L
1,718 Elo+
Party 2
Nox
Nox
Omni Erebus
Nox
Level 124
God Stats
10W - 11L
1,500 SR
Queue Stats
243W - 220L
1,478 Elo+
Party 2
Chaac
Chaac
v Logixs v
Chaac
Level 66
God Stats
6W - 4L
1,720 SR
Queue Stats
138W - 105L
1,796 Elo+
Party 2
Team Averages
Level 80
1,610 SR
1,581 Elo+

VS

Team Averages
Level 81
1,397 SR
1,410 Elo+
Poseidon
Poseidon
Falii16
Poseidon
Level 69
God Stats
35W - 44L
1,324 SR
Queue Stats
64W - 79L
1,396 Elo+
Solo
Janus
Janus
FynnFinsta44
Janus
Level 124
God Stats
17W - 17L
1,178 SR
Queue Stats
196W - 202L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
I TurnOnTim I
Ne Zha
Level 128
God Stats
8W - 10L
1,500 SR
Queue Stats
129W - 140L
1,503 Elo+
Party 1
Horus
Horus
Naturmilch65
Horus
Level 82
God Stats
39W - 27L
1,482 SR
Queue Stats
58W - 50L
1,430 Elo+
Party 1
Freya
Freya
VeZoFeaD8270
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chaallib
Bastet
14
4 / 2 / 9
7,974
613
8,661
9,611
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
LeoXD1212
Athena
10
2 / 3 / 11
6,417
494
3,870
7,465
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Mattyr442
Medusa
12
4 / 2 / 2
7,269
559
6,796
7,771
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 9
7,277
560
4,046
5,220
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
14
8 / 0 / 5
8,949
688
8,382
6,187
5,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Falii16
Poseidon
6
0 / 7 / 0
4,974
383
1,704
6,122
1,217
11
1 / 4 / 1
6,388
491
4,414
7,389
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 2 / 0
6,453
496
3,619
8,227
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 6
6,535
503
4,292
13,065
8,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
3 / 6 / 1
6,054
466
4,586
9,476
2,852
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
21
Kills
8
8
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chaallib
Bastet
4
2
9
4.25
L
Poseidon
Falii16
Poseidon
0
7
0
0
L
1
4
1
0.38
L
3
2
0
1.5
W
Athena
LeoXD1212
Athena
2
3
11
2.5
W
Medusa
Mattyr442
Medusa
4
2
2
2.5
L
1
2
6
2
W
3
1
9
7.5
L
3
6
1
0.58
W
Chaac
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,755
Damage
18,615
36,254
Taken
44,279
17,812
Mitigated
17,304
13,667
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chaallib
Bastet
8,661
2,396
0
5,427
9,611
3,791
0
2,788
6,823
0
52,983
L
Poseidon
Falii16
Poseidon
1,704
399
0
825
6,122
1,217
532
1,173
4,887
16,784
0
L
4,414
151
0
1,034
7,389
1,845
0
1,660
5,692
42,103
0
L
3,619
1,420
0
1,073
8,227
2,460
0
1,163
6,986
0
35,102
W
Athena
LeoXD1212
Athena
3,870
725
0
2,124
7,465
4,932
148
1,835
5,630
11,685
2,957
W
Medusa
Mattyr442
Medusa
6,796
2,942
0
2,457
7,771
2,117
0
2,648
5,123
0
40,957
L
4,292
2,003
2,359
3,870
13,065
8,930
18
2,510
10,211
0
15,446
W
4,046
143
0
1,020
5,220
1,614
606
2,217
3,003
35,427
0
L
4,586
1,729
0
2,182
9,476
2,852
155
333
9,066
24,967
4,603
W
Chaac
8,382
2,304
0
2,639
6,187
5,358
715
587
5,600
0
51,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
30,404
381
Minions Killed
256
0
Camps Cleared
0
1,366,331
Distance Traveled
1,170,560
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,974
613
87
7
0
304,685
2
L
Poseidon
4,974
383
27
2
0
136,856
0
L
Janus
6,388
491
81
6
0
246,766
4
L
Ne Zha
6,453
496
68
5
0
290,327
6
W
Athena
6,417
494
25
2
0
258,507
1
W
Medusa
7,269
559
73
6
0
252,704
2
L
Horus
6,535
503
25
2
0
273,448
3
W
Nox
7,277
560
76
6
0
255,733
2
L
Freya
6,054
466
55
4
0
223,163
2
W
Chaac
8,949
688
120
9
0
294,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role