Player Matchup

Anubis
Anubis
Cohzies
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MasayaFoo
Tsukuyomi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ReeeeeBug
Guan Yu
Level 39
God Stats
5W - 3L
1,480 SR
Queue Stats
309W - 246L
1,695 Elo+
Solo
He Bo
He Bo
Swifty_Swigs
He Bo
Level 39
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
THEFORBIDDEN193
Danzaburou
Level 49
God Stats
8W - 12L
1,332 SR
Queue Stats
31W - 38L
1,414 Elo+
Solo
Team Averages
Level 60
1,509 SR
1,522 Elo+

VS

Team Averages
Level 109
1,556 SR
1,511 Elo+
Artio
Artio
Cpt killzz
Artio
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,276 Elo+
Solo
Hera
Hera
DustanNotDustin
Hera
Level 118
God Stats
1W - 5L
1,371 SR
Queue Stats
14W - 17L
1,404 Elo+
Solo
Anhur
Anhur
EmperorClayFang
Anhur
Level 47
God Stats
1W - 1L
1,751 SR
Queue Stats
8W - 10L
1,682 Elo+
Party 1
Fenrir
Fenrir
YungzSimba
Fenrir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,510 Elo+
Solo
Chaac
Chaac
rjdoug
Chaac
Level 110
God Stats
0W - 1L
1,661 SR
Queue Stats
10W - 10L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cohzies
Anubis
16
6 / 1 / 13
9,234
839
11,262
6,413
2,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MasayaFoo
Tsukuyomi
16
11 / 5 / 10
9,822
893
14,669
11,970
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
ReeeeeBug
Guan Yu
17
3 / 2 / 15
9,320
847
12,463
13,341
12,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 5 / 8
9,030
821
7,988
9,343
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
THEFORBIDDEN193
Danzaburou
17
2 / 1 / 14
9,632
876
8,683
9,697
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 5 / 7
7,483
680
7,272
18,360
14,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 4 / 5
8,277
752
7,101
6,708
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 7
7,386
671
3,845
9,543
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
YungzSimba
Fenrir
15
5 / 6 / 4
8,323
757
8,549
10,658
6,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
rjdoug
Chaac
14
3 / 6 / 4
7,623
693
8,831
16,777
16,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
27
Kills
13
14
Deaths
27
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cohzies
Anubis
6
1
13
12.5
L
Artio
1
5
7
0.9
L
4
4
5
1.63
L
0
6
7
0.58
W
Tsukuyomi
MasayaFoo
Tsukuyomi
11
5
10
3.2
W
Guan Yu
ReeeeeBug
Guan Yu
3
2
15
5.25
W
5
5
8
1.8
W
Danzaburou
THEFORBIDDEN193
Danzaburou
2
1
14
9
L
Fenrir
YungzSimba
Fenrir
5
6
4
1.17
L
Chaac
rjdoug
Chaac
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,065
Damage
35,598
50,764
Taken
62,046
26,931
Mitigated
42,180
15,721
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cohzies
Anubis
11,262
503
0
1,975
6,413
2,651
804
2,579
3,834
23,663
0
L
Artio
7,272
769
1,503
4,331
18,360
14,323
0
5,920
12,015
17,729
0
L
7,101
1,967
309
426
6,708
2,342
0
1,002
5,593
21,020
0
L
3,845
1,990
0
250
9,543
2,974
0
3,061
6,308
0
19,535
W
Tsukuyomi
MasayaFoo
Tsukuyomi
14,669
3,625
0
2,440
11,970
5,185
389
3,952
8,018
0
23,772
W
Guan Yu
ReeeeeBug
Guan Yu
12,463
1,924
2,597
4,081
13,341
12,484
2,083
3,229
10,112
0
40,761
W
7,988
401
0
565
9,343
2,985
487
2,547
6,796
19,846
0
W
Danzaburou
THEFORBIDDEN193
Danzaburou
8,683
3,959
0
4,063
9,697
3,626
2,208
2,066
7,631
0
38,827
L
Fenrir
YungzSimba
Fenrir
8,549
1,974
0
1,015
10,658
6,496
0
2,893
7,598
0
16,493
L
Chaac
rjdoug
Chaac
8,831
735
0
5,089
16,777
16,045
30
5,838
10,368
0
24,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
39,092
209
Minions Killed
148
0
Camps Cleared
0
1,128,506
Distance Traveled
960,438
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,234
839
36
3
0
176,459
1
L
Artio
7,483
680
21
2
0
205,391
0
L
Hera
8,277
752
28
3
0
165,265
0
L
Anhur
7,386
671
42
4
0
185,507
0
W
Tsukuyomi
9,822
893
18
2
0
252,219
1
W
Guan Yu
9,320
847
56
5
0
242,803
3
W
He Bo
9,030
821
33
3
0
236,626
1
W
Danzaburou
9,632
876
66
6
0
220,399
2
L
Fenrir
8,323
757
22
2
0
193,158
1
L
Chaac
7,623
693
35
3
0
211,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role