Player Matchup

Athena
Athena
Alexaparicio49
Athena
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 129L
1,485 Elo+
Party 1
Izanami
Izanami
Procoles
Izanami
Level 127
God Stats
2W - 3L
1,885 SR
Queue Stats
18W - 22L
1,637 Elo+
Party 3
Poseidon
Poseidon
Rave123
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Solo
Nemesis
Nemesis
SalvadorFG03
Nemesis
Level 64
God Stats
6W - 5L
1,555 SR
Queue Stats
233W - 229L
1,483 Elo+
Party 1
Medusa
Medusa
nnnootrexxx
Medusa
Level 107
God Stats
13W - 12L
1,716 SR
Queue Stats
81W - 90L
1,637 Elo+
Party 3
Team Averages
Level 89
1,631 SR
1,595 Elo+

VS

Team Averages
Level 81
1,647 SR
1,449 Elo+
Chaac
Chaac
DesolateNate
Chaac
Level 64
God Stats
8W - 7L
1,738 SR
Queue Stats
35W - 40L
1,628 Elo+
Party 2
Bellona
Bellona
DweezlesGang
Bellona
Level 61
God Stats
10W - 12L
1,401 SR
Queue Stats
32W - 51L
1,294 Elo+
Party 2
Sol
Sol
Eliasolof
Sol
Level 75
God Stats
1W - 2L
1,641 SR
Queue Stats
156W - 132L
1,711 Elo+
Solo
Thanatos
Thanatos
Mryony8
Thanatos
Level 108
God Stats
2W - 3L
1,768 SR
Queue Stats
190W - 204L
1,231 Elo+
Solo
Chronos
Chronos
Wacko O Jacko
Chronos
Level 96
God Stats
5W - 3L
1,686 SR
Queue Stats
65W - 94L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,308
465
7,823
24,187
28,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Procoles
Izanami
16
3 / 7 / 1
10,915
546
9,482
15,841
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Rave123
Poseidon
15
1 / 7 / 6
9,163
458
7,986
9,974
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SalvadorFG03
Nemesis
14
0 / 4 / 5
8,569
428
7,310
14,952
6,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
4 / 8 / 1
10,178
509
10,259
16,978
6,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 10
10,351
518
13,635
14,044
10,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
DweezlesGang
Bellona
18
5 / 3 / 4
11,930
597
11,155
13,563
12,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 0 / 15
10,717
536
12,930
11,114
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Mryony8
Thanatos
19
9 / 2 / 6
11,662
583
10,476
17,348
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
18
11 / 3 / 7
11,606
580
16,515
14,478
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
10
Kills
32
32
Deaths
11
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
7
3
10
4
W
Bellona
DweezlesGang
Bellona
5
3
4
2.33
W
0
0
15
7.5
W
Thanatos
Mryony8
Thanatos
9
2
6
6
L
Izanami
Procoles
Izanami
3
7
1
0.5
L
Poseidon
Rave123
Poseidon
1
7
6
0.57
L
Nemesis
SalvadorFG03
Nemesis
0
4
5
0.63
W
Chronos
11
3
7
4.83
L
Medusa
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,860
Damage
64,711
81,932
Taken
70,547
49,959
Mitigated
38,322
11,636
Healing
37,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,823
2,115
926
3,044
24,187
28,382
0
7,502
16,685
37,027
0
W
13,635
2,304
454
5,708
14,044
10,688
30
4,338
9,706
0
51,475
W
Bellona
DweezlesGang
Bellona
11,155
3,842
0
4,192
13,563
12,679
1,381
2,944
10,619
4,193
77,056
W
12,930
3,705
0
5,934
11,114
3,016
3,649
1,756
9,358
78,821
0
W
Thanatos
Mryony8
Thanatos
10,476
1,874
0
18,354
17,348
5,997
0
1,547
15,801
0
81,024
L
Izanami
Procoles
Izanami
9,482
5,401
0
3,313
15,841
5,516
2,306
4,097
11,744
0
65,177
L
Poseidon
Rave123
Poseidon
7,986
982
0
701
9,974
3,772
0
5,982
3,992
47,531
0
L
Nemesis
SalvadorFG03
Nemesis
7,310
1,771
0
247
14,952
6,023
0
3,282
11,670
0
51,017
W
Chronos
16,515
5,695
0
3,088
14,478
5,942
338
5,224
9,254
65,409
5,560
L
Medusa
10,259
4,896
0
3,405
16,978
6,266
774
7,891
9,087
0
75,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
56,266
496
Minions Killed
574
0
Camps Cleared
0
1,875,586
Distance Traveled
2,110,261
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,308
465
50
3
0
387,811
8
W
Chaac
10,351
518
64
3
0
432,234
5
W
Bellona
11,930
597
151
8
0
407,195
3
W
Sol
10,717
536
131
7
0
402,560
4
W
Thanatos
11,662
583
122
6
0
456,425
10
L
Izanami
10,915
546
136
7
0
337,311
2
L
Poseidon
9,163
458
99
5
0
388,288
3
L
Nemesis
8,569
428
77
4
0
425,571
0
W
Chronos
11,606
580
106
5
0
411,847
0
L
Medusa
10,178
509
134
7
0
336,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role