Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Jack_Mc_Klau
Kali
Level 144
God Stats
1W - 1L
1,671 SR
Queue Stats
406W - 380L
1,441 Elo+
Party 2
Team Averages
Level 140
1,557 SR
1,480 Elo+

VS

Team Averages
Level 95
1,399 SR
1,306 Elo+
Heimdallr
Heimdallr
Dejisan
Heimdallr
Level 82
God Stats
6W - 8L
1,320 SR
Queue Stats
41W - 83L
1,280 Elo+
Party 1
Ymir
Ymir
GuidoDiNampa
Ymir
Level 115
God Stats
2W - 5L
1,297 SR
Queue Stats
9W - 12L
1,319 Elo+
Solo
Nox
Nox
Sifusin
Nox
Level 88
God Stats
5W - 5L
1,580 SR
Queue Stats
48W - 94L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
3 / 1 / 1
9,169
764
5,576
7,645
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cu Chulainn
 
Cu Chulainn
7
0 / 3 / 1
6,551
546
1,464
3,862
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 1 / 1
7,566
631
3,942
10,262
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dejisan
Heimdallr
14
2 / 1 / 3
8,834
736
8,304
4,738
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 0 / 2
8,734
728
4,364
8,725
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
12
1 / 3 / 4
8,220
685
4,135
5,151
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
5
5
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
1
1
3.5
L
Cu Chulainn
 
Cu Chulainn
0
3
1
0.17
W
Heimdallr
Dejisan
Heimdallr
2
1
3
3.5
W
2
0
2
3
L
1
1
1
1.5
W
Nox
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
16,803
21,769
Taken
18,614
17,218
Mitigated
12,071
7,368
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,576
806
0
3,169
7,645
9,178
0
3,508
4,137
38,407
0
L
Cu Chulainn
 
Cu Chulainn
1,464
353
0
734
3,862
1,856
0
1,473
2,389
0
4,490
W
Heimdallr
Dejisan
Heimdallr
8,304
2,520
0
291
4,738
2,129
620
1,582
3,027
0
26,969
W
4,364
1,319
0
1,744
8,725
7,976
442
1,796
6,902
24,781
0
L
3,942
1,645
0
3,465
10,262
6,184
0
4,081
6,181
0
16,841
W
Nox
4,135
132
494
800
5,151
1,966
405
2,908
2,212
24,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
25,788
120
Minions Killed
163
4
Camps Cleared
6
676,450
Distance Traveled
657,585
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,169
764
75
6
2
277,028
6
L
Cu Chulainn
6,551
546
12
1
1
112,847
0
W
Heimdallr
8,834
736
54
5
1
220,565
0
W
Ymir
8,734
728
57
5
2
220,410
2
L
Kali
7,566
631
33
3
1
286,575
8
W
Nox
8,220
685
52
4
3
216,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role