Player Matchup

Neith
Neith
Deku 13RUST
Neith
Level 121
God Stats
3W - 1L
1,769 SR
Queue Stats
46W - 47L
1,222 Elo+
Party 2
Agni
Agni
HanYodaFett
Agni
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Discordia
Discordia
UlqiorraRUST
Discordia
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,222 Elo+
Party 2
Horus
Horus
lon3ywolf
Horus
Level 129
God Stats
10W - 8L
1,500 SR
Queue Stats
153W - 187L
1,262 Elo+
Party 3
Cabrakan
Cabrakan
yToxicAngel
Cabrakan
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
384W - 409L
1,475 Elo+
Party 3
Team Averages
Level 101
1,554 SR
1,336 Elo+

VS

Team Averages
Level 71
1,460 SR
1,351 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Mitchmeow
Ares
Level 28
God Stats
2W - 5L
1,542 SR
Queue Stats
2W - 6L
1,236 Elo+
Party 1
Thoth
Thoth
MondoTalks
Thoth
Level 135
God Stats
0W - 2L
1,226 SR
Queue Stats
14W - 20L
1,392 Elo+
Party 1
Izanami
Izanami
SmollGurl
Izanami
Level 42
God Stats
10W - 10L
1,488 SR
Queue Stats
14W - 21L
1,392 Elo+
Party 1
Charybdis
Charybdis
Snoofkeen
Charybdis
Level 23
God Stats
2W - 4L
1,542 SR
Queue Stats
2W - 6L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
8,057
806
9,577
8,035
2,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 2
7,246
725
4,558
4,908
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
UlqiorraRUST
Discordia
14
2 / 0 / 7
7,709
771
5,885
4,120
1,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
lon3ywolf
Horus
15
6 / 1 / 6
8,544
854
4,731
11,554
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
yToxicAngel
Cabrakan
14
5 / 3 / 7
8,518
852
7,624
12,415
11,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 4 / 3
6,744
674
1,789
6,675
2,647
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
13
2 / 4 / 1
7,354
735
4,111
11,740
12,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
14
3 / 6 / 3
7,684
768
11,868
8,684
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
SmollGurl
Izanami
14
1 / 2 / 3
7,306
731
7,011
7,137
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Snoofkeen
Charybdis
14
2 / 3 / 0
7,461
746
3,426
7,842
3,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
8
8
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
3
0.38
W
3
1
8
7
W
3
3
2
1.33
L
Ares
2
4
1
0.63
L
Thoth
3
6
3
0.75
L
Izanami
SmollGurl
Izanami
1
2
3
1.25
L
Charybdis
Snoofkeen
Charybdis
2
3
0
0.67
W
Discordia
UlqiorraRUST
Discordia
2
0
7
5.5
W
Horus
lon3ywolf
Horus
6
1
6
9
W
Cabrakan
yToxicAngel
Cabrakan
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,375
Damage
28,205
41,032
Taken
42,078
26,971
Mitigated
25,166
12,403
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,789
1,333
0
822
6,675
2,647
0
3,916
2,759
0
7,681
W
9,577
5,019
0
2,312
8,035
2,657
2,404
2,845
5,110
0
33,527
W
4,558
864
0
0
4,908
1,361
0
2,559
2,349
11,594
0
L
Ares
4,111
77
0
619
11,740
12,896
212
4,202
7,538
9,286
0
L
Thoth
11,868
611
0
20
8,684
3,156
0
4,765
3,919
32,828
0
L
Izanami
SmollGurl
Izanami
7,011
3,525
0
739
7,137
3,179
1,245
2,175
4,962
0
29,578
L
Charybdis
Snoofkeen
Charybdis
3,426
1,619
72
1,124
7,842
3,288
593
3,009
4,833
0
17,935
W
Discordia
UlqiorraRUST
Discordia
5,885
149
0
1,689
4,120
1,118
635
2,846
1,234
22,968
0
W
Horus
lon3ywolf
Horus
4,731
2,201
1,884
3,343
11,554
10,000
395
3,651
7,783
0
15,422
W
Cabrakan
yToxicAngel
Cabrakan
7,624
1,110
1,197
1,978
12,415
11,835
264
4,078
8,274
20,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
36,549
157
Minions Killed
172
0
Camps Cleared
0
1,016,773
Distance Traveled
853,280
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,744
674
15
2
0
123,693
2
W
Neith
8,057
806
46
5
0
198,969
1
W
Agni
7,246
725
15
2
0
179,535
0
L
Ares
7,354
735
5
1
0
190,887
1
L
Thoth
7,684
768
52
5
0
177,073
1
L
Izanami
7,306
731
59
6
0
190,004
0
L
Charybdis
7,461
746
41
4
0
171,623
0
W
Discordia
7,709
771
36
4
0
218,887
0
W
Horus
8,544
854
29
3
0
216,143
2
W
Cabrakan
8,518
852
31
3
0
203,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role