Player Matchup

Olorun
Olorun
April 18th Day
Olorun
Level 46
God Stats
7W - 12L
1,124 SR
Queue Stats
157W - 188L
1,097 Elo+
Solo
Nike
Nike
I MiIIsy I
Nike
Level 65
God Stats
13W - 16L
1,120 SR
Queue Stats
133W - 235L
1,103 Elo+
Party 2
Nu Wa
Nu Wa
Ryveile
Nu Wa
Level 29
God Stats
15W - 13L
1,500 SR
Queue Stats
40W - 66L
1,103 Elo+
Party 2
Team Averages
Level 47
1,248 SR
1,101 Elo+

VS

Team Averages
Level 32
1,401 SR
1,260 Elo+
Thor
Thor
Dad of BAD4047
Thor
Level 32
God Stats
1W - 5L
1,313 SR
Queue Stats
8W - 23L
1,020 Elo+
Solo
Cthulhu
Cthulhu
ZayElFather
Cthulhu
Level 17
God Stats
11W - 6L
1,502 SR
Queue Stats
128W - 141L
1,344 Elo+
Party 1
Hera
Hera
yoyahav8
Hera
Level 48
God Stats
2W - 7L
1,387 SR
Queue Stats
34W - 29L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
12,739
670
17,069
13,087
5,303
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
7 / 1 / 8
13,651
718
23,306
19,071
16,994
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Ryveile
Nu Wa
17
4 / 2 / 7
12,745
671
17,374
13,640
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
11,078
583
4,236
19,449
6,178
Cthulhu
ZayElFather
Cthulhu
16
2 / 5 / 2
11,319
596
14,574
29,039
23,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
17
3 / 4 / 3
11,869
625
11,900
18,444
5,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
6
7
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
L
1
6
6
0.67
W
7
1
8
11
W
Nu Wa
Ryveile
Nu Wa
4
2
7
3.75
L
Cthulhu
ZayElFather
Cthulhu
2
5
2
0.6
L
Hera
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,749
Damage
30,710
45,798
Taken
66,932
27,572
Mitigated
35,704
17,287
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,069
5,262
1,246
2,499
13,087
5,303
1,217
6,493
6,058
45,132
0
L
4,236
102
0
0
19,449
6,178
0
10,975
7,510
0
13,953
W
23,306
2,889
1,141
7,420
19,071
16,994
474
9,929
8,495
10,683
41,485
W
Nu Wa
Ryveile
Nu Wa
17,374
5,589
357
4,624
13,640
5,275
1,338
8,994
4,165
57,028
0
L
Cthulhu
ZayElFather
Cthulhu
14,574
665
280
4,476
29,039
23,660
0
15,281
12,202
46,091
0
L
Hera
11,900
3,249
517
6,151
18,444
5,866
0
10,323
7,259
67,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
34,266
196
Minions Killed
162
10
Camps Cleared
2
1,008,778
Distance Traveled
899,302
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,739
670
57
3
0
303,478
2
L
Thor
11,078
583
19
1
0
285,572
0
W
Nike
13,651
718
43
2
3
387,762
4
W
Nu Wa
12,745
671
96
5
7
317,538
2
L
Cthulhu
11,319
596
56
3
0
332,779
0
L
Hera
11,869
625
87
5
2
280,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role