Player Matchup

Danzaburou
Danzaburou
ARCOBALENO98
Danzaburou
Level 29
God Stats
4W - 3L
1,347 SR
Queue Stats
9W - 9L
1,501 Elo+
Party 1
Ra
Ra
By_ruboWarrior
Ra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,565 Elo+
Party 1
Geb
Geb
SamuelRegueira
Geb
Level 87
God Stats
4W - 5L
1,429 SR
Queue Stats
31W - 32L
1,553 Elo+
Party 1
Merlin
Merlin
TxC lAGEl
Merlin
Level 67
God Stats
8W - 3L
1,524 SR
Queue Stats
13W - 17L
1,603 Elo+
Party 1
Set
Set
andresLS
Set
Level 79
God Stats
3W - 0L
1,737 SR
Queue Stats
37W - 41L
1,557 Elo+
Party 1
Team Averages
Level 69
1,508 SR
1,556 Elo+

VS

Team Averages
Level 62
1,613 SR
1,381 Elo+
Baba Yaga
Baba Yaga
CelestrialHydra
Baba Yaga
Level 26
God Stats
1W - 2L
1,756 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 2
Charybdis
Charybdis
WarlockMaik
Charybdis
Level 153
God Stats
6W - 12L
1,484 SR
Queue Stats
175W - 193L
1,431 Elo+
Solo
Bacchus
Bacchus
crownedclown123
Bacchus
Level 48
God Stats
15W - 21L
1,566 SR
Queue Stats
265W - 328L
1,434 Elo+
Solo
Kukulkan
Kukulkan
esgotsols
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,238 Elo+
Solo
Cliodhna
Cliodhna
pancakewarriors
Cliodhna
Level 69
God Stats
1W - 1L
1,756 SR
Queue Stats
5W - 8L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARCOBALENO98
Danzaburou
14
4 / 2 / 5
7,563
756
6,819
6,627
2,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 8
7,206
721
7,115
7,701
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 0 / 9
7,785
779
7,651
10,009
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
TxC lAGEl
Merlin
15
3 / 1 / 6
7,746
775
5,515
5,749
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 6
8,519
852
10,106
9,477
6,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CelestrialHydra
Baba Yaga
13
1 / 5 / 4
6,960
696
6,737
9,190
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
WarlockMaik
Charybdis
12
0 / 4 / 2
6,397
640
3,100
8,418
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 1
7,960
796
5,884
10,598
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
esgotsols
Kukulkan
14
1 / 4 / 3
7,187
719
5,952
9,084
3,326
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
12
2 / 3 / 2
6,884
688
6,752
8,012
2,905
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
16
Kills
7
7
Deaths
16
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARCOBALENO98
Danzaburou
4
2
5
3.25
W
0
2
8
2
L
Baba Yaga
CelestrialHydra
Baba Yaga
1
5
4
0.6
W
2
0
9
6.5
W
Merlin
TxC lAGEl
Merlin
3
1
6
6
L
Charybdis
WarlockMaik
Charybdis
0
4
2
0.25
W
7
2
6
5
L
3
0
1
3.5
L
Kukulkan
esgotsols
Kukulkan
1
4
3
0.63
L
Cliodhna
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,206
Damage
28,425
39,563
Taken
45,302
24,651
Mitigated
23,288
12,009
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARCOBALENO98
Danzaburou
6,819
3,043
0
1,070
6,627
2,833
1,788
2,498
4,129
0
17,757
W
7,115
378
655
1,345
7,701
3,399
84
4,873
2,828
26,859
0
L
Baba Yaga
CelestrialHydra
Baba Yaga
6,737
413
0
1,105
9,190
3,201
0
4,050
5,140
20,031
0
W
7,651
670
841
4,265
10,009
9,682
0
5,966
4,043
15,578
0
W
Merlin
TxC lAGEl
Merlin
5,515
394
0
1,635
5,749
2,283
545
3,111
2,638
27,439
0
L
Charybdis
WarlockMaik
Charybdis
3,100
1,596
0
0
8,418
3,300
0
3,593
4,825
0
13,642
W
10,106
2,960
0
2,198
9,477
6,454
53
2,125
7,352
0
32,816
L
5,884
411
355
3,491
10,598
10,556
0
3,618
6,980
19,311
0
L
Kukulkan
esgotsols
Kukulkan
5,952
336
0
2,670
9,084
3,326
0
4,170
4,914
19,995
0
L
Cliodhna
6,752
285
0
299
8,012
2,905
0
4,850
3,162
0
12,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
35,388
206
Minions Killed
129
0
Camps Cleared
0
1,063,813
Distance Traveled
956,402
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,563
756
39
4
0
207,679
0
W
Ra
7,206
721
47
5
0
208,893
0
L
Baba Yaga
6,960
696
19
2
0
184,873
0
W
Geb
7,785
779
18
2
0
236,047
6
W
Merlin
7,746
775
47
5
0
196,228
3
L
Charybdis
6,397
640
20
2
0
159,324
1
W
Set
8,519
852
55
6
0
214,966
3
L
Bacchus
7,960
796
39
4
0
200,354
0
L
Kukulkan
7,187
719
37
4
0
191,016
0
L
Cliodhna
6,884
688
14
1
0
220,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role