Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CHESARE 1
Hun Batz
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
924W - 969L
1,555 Elo+
Solo
Fenrir
Fenrir
SkitzoKid
Fenrir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,330 Elo+
Party 2
Hera
Hera
Winger
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,205 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,418 Elo+

VS

Team Averages
Level 106
1,645 SR
1,554 Elo+
Tyr
Tyr
CrustyRose98
Tyr
Level 87
God Stats
5W - 2L
1,804 SR
Queue Stats
194W - 164L
1,608 Elo+
Solo
Cernunnos
Cernunnos
EveP02
Cernunnos
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 226L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
dunkme2
Ne Zha
Level 141
God Stats
5W - 4L
1,704 SR
Queue Stats
528W - 547L
1,461 Elo+
Solo
Hades
Hades
max777777
Hades
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
261W - 257L
1,579 Elo+
Party 1
Tiamat
Tiamat
xcTrunkz
Tiamat
Level 100
God Stats
2W - 2L
1,715 SR
Queue Stats
93W - 91L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
10 / 6 / 8
12,024
925
12,360
15,197
7,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
 
Hou Yi
16
3 / 4 / 13
9,956
766
8,430
11,316
4,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
CHESARE 1
Hun Batz
19
3 / 7 / 14
11,700
900
9,471
19,432
22,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
SkitzoKid
Fenrir
16
2 / 4 / 11
9,442
726
8,427
21,384
8,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Winger
Hera
17
6 / 4 / 9
10,416
801
18,125
10,160
3,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 13
10,326
794
12,518
17,756
21,334
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
EveP02
Cernunnos
18
6 / 4 / 11
10,233
787
17,476
11,136
4,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
dunkme2
Ne Zha
17
7 / 4 / 11
10,648
819
14,447
11,252
7,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
max777777
Hades
16
2 / 7 / 9
9,346
719
8,729
15,029
20,547
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
xcTrunkz
Tiamat
16
6 / 5 / 7
10,007
770
13,937
11,783
7,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
76
24
Kills
25
25
Deaths
25
55
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
6
8
2.33
W
Hou Yi
 
Hou Yi
3
4
13
2.38
W
Hun Batz
CHESARE 1
Hun Batz
3
7
14
1.43
L
4
5
13
2.1
L
Cernunnos
EveP02
Cernunnos
6
4
11
2.88
W
Fenrir
SkitzoKid
Fenrir
2
4
11
1.88
W
Hera
Winger
Hera
6
4
9
2.63
L
Ne Zha
dunkme2
Ne Zha
7
4
11
3.13
L
Hades
max777777
Hades
2
7
9
0.93
L
Tiamat
xcTrunkz
Tiamat
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,813
Damage
67,107
77,489
Taken
66,956
45,818
Mitigated
61,820
26,023
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,360
8,618
1,846
4,351
15,197
7,800
1,730
5,375
9,609
0
22,034
W
Hou Yi
 
Hou Yi
8,430
2,973
866
2,020
11,316
4,055
2,330
2,950
8,075
0
22,647
W
Hun Batz
CHESARE 1
Hun Batz
9,471
1,407
635
2,977
19,432
22,220
700
5,906
13,256
4,228
27,151
L
12,518
258
1,687
5,006
17,756
21,334
0
5,570
12,186
0
26,449
L
Cernunnos
EveP02
Cernunnos
17,476
6,414
286
1,411
11,136
4,995
1,069
3,495
7,641
0
40,243
W
Fenrir
SkitzoKid
Fenrir
8,427
1,664
1,332
6,316
21,384
8,340
272
5,650
15,405
0
13,911
W
Hera
Winger
Hera
18,125
5,734
2,704
2,976
10,160
3,403
788
1,634
8,478
30,916
0
L
Ne Zha
dunkme2
Ne Zha
14,447
2,437
626
1,788
11,252
7,132
347
2,993
8,259
0
29,570
L
Hades
max777777
Hades
8,729
1,239
2,345
2,508
15,029
20,547
371
5,829
9,200
16,426
0
L
Tiamat
xcTrunkz
Tiamat
13,937
1,445
905
2,754
11,783
7,812
254
1,648
10,135
30,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,538
Gold Earned
50,560
131
Minions Killed
156
0
Camps Cleared
0
1,136,579
Distance Traveled
1,113,643
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,024
925
17
1
0
213,310
0
W
Hou Yi
9,956
766
46
4
0
227,722
1
W
Hun Batz
11,700
900
34
3
0
220,595
2
L
Tyr
10,326
794
28
2
0
250,432
0
L
Cernunnos
10,233
787
46
4
0
215,769
3
W
Fenrir
9,442
726
9
1
0
249,761
0
W
Hera
10,416
801
25
2
0
225,191
0
L
Ne Zha
10,648
819
30
2
0
243,925
1
L
Hades
9,346
719
26
2
0
190,046
0
L
Tiamat
10,007
770
26
2
0
213,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role