Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Big-Mitch-Energy
Nu Wa
Level 141
God Stats
13W - 11L
1,500 SR
Queue Stats
597W - 447L
1,615 Elo+
Party 1
Nike
Nike
CJSteinke
Nike
Level 89
God Stats
2W - 2L
1,603 SR
Queue Stats
33W - 33L
1,573 Elo+
Party 1
Nemesis
Nemesis
hereiam13
Nemesis
Level 124
God Stats
6W - 9L
1,500 SR
Queue Stats
614W - 410L
1,661 Elo+
Party 1
Geb
Geb
iCompRed
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,726 Elo+
Solo
Team Averages
Level 112
1,521 SR
1,615 Elo+

VS

Team Averages
Level 117
1,499 SR
1,489 Elo+
Ganesha
Ganesha
DoctorMaxis115
Ganesha
Level 126
God Stats
4W - 6L
1,700 SR
Queue Stats
62W - 57L
1,356 Elo+
Party 2
Artemis
Artemis
George1029
Artemis
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
155W - 159L
1,622 Elo+
Solo
Erlang Shen
Erlang Shen
I want boat
Erlang Shen
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 26L
1,500 Elo+
Party 2
Nemesis
Nemesis
JaKobeBryant119
Nemesis
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 80L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
Stop Fishing
Ah Puch
Level 122
God Stats
2W - 1L
1,294 SR
Queue Stats
84W - 74L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 2 / 1
6,229
519
4,934
7,199
1,533
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
6,348
529
4,855
5,830
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
1 / 0 / 0
6,174
515
2,788
7,368
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
hereiam13
Nemesis
11
1 / 5 / 2
6,408
534
4,554
9,320
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 3 / 0
5,121
427
2,605
9,214
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
7,049
587
3,876
9,665
6,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
George1029
Artemis
14
4 / 2 / 2
8,227
686
8,067
7,335
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
I want boat
Erlang Shen
13
1 / 1 / 0
7,764
647
3,193
6,254
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 0 / 6
7,656
638
6,585
6,346
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Stop Fishing
Ah Puch
13
4 / 1 / 5
7,876
656
5,094
7,729
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
13
13
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
1
0.75
L
1
3
1
0.5
L
Nike
1
0
0
1
W
0
0
7
3.5
W
Artemis
George1029
Artemis
4
2
2
2.5
W
Erlang Shen
I want boat
Erlang Shen
1
1
0
1
W
4
0
6
7
W
Ah Puch
Stop Fishing
Ah Puch
4
1
5
6.5
L
Nemesis
hereiam13
Nemesis
1
5
2
0.4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,736
Damage
26,815
38,931
Taken
37,329
13,795
Mitigated
17,512
7,670
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,934
1,818
0
2,437
7,199
1,533
0
62
7,137
0
39,832
L
4,855
870
0
774
5,830
1,393
0
2,286
3,544
35,851
0
L
Nike
2,788
204
0
2,400
7,368
4,279
0
1,793
5,575
6,053
24,391
W
3,876
578
2,619
3,381
9,665
6,750
14
2,545
6,925
20,111
0
W
Artemis
George1029
Artemis
8,067
4,648
0
2,643
7,335
1,978
1,038
1,121
6,160
0
50,494
W
Erlang Shen
I want boat
Erlang Shen
3,193
1,422
0
1,825
6,254
4,107
259
1,002
4,885
0
41,649
W
6,585
2,082
0
1,023
6,346
2,093
890
1,130
5,080
0
47,329
W
Ah Puch
Stop Fishing
Ah Puch
5,094
407
0
3,016
7,729
2,584
392
1,757
5,758
52,753
0
L
Nemesis
hereiam13
Nemesis
4,554
1,975
0
286
9,320
2,873
0
2,580
6,740
0
42,665
L
2,605
411
101
1,672
9,214
3,717
0
2,249
6,965
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
38,572
366
Minions Killed
444
0
Camps Cleared
0
1,145,692
Distance Traveled
1,204,182
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,229
519
87
7
0
219,522
1
L
Nu Wa
6,348
529
94
8
0
218,992
4
L
Nike
6,174
515
81
7
0
218,049
9
W
Ganesha
7,049
587
5
0
0
240,299
2
W
Artemis
8,227
686
139
12
0
198,039
2
W
Erlang Shen
7,764
647
107
9
0
258,574
1
W
Nemesis
7,656
638
82
7
0
273,909
3
W
Ah Puch
7,876
656
111
9
0
233,361
3
L
Nemesis
6,408
534
86
7
0
252,199
4
L
Geb
5,121
427
18
2
0
236,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role