Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ACRAmerican
Fenrir
Level 116
God Stats
13W - 8L
1,371 SR
Queue Stats
136W - 104L
1,518 Elo+
Solo
Vulcan
Vulcan
AsburyOutlaw
Vulcan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 67L
1,601 Elo+
Solo
Cabrakan
Cabrakan
Blue8216369
Cabrakan
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 122L
1,630 Elo+
Solo
Ymir
Ymir
MicHooter
Ymir
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 109L
1,292 Elo+
Party 1
Team Averages
Level 101
1,474 SR
1,508 Elo+

VS

Team Averages
Level 109
1,451 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
StepUpSlime
Danzaburou
Level 66
God Stats
7W - 9L
1,359 SR
Queue Stats
109W - 127L
1,427 Elo+
Solo
Da Ji
Da Ji
Xp PapaSmurf685
Da Ji
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
abeego1
Yemoja
Level 120
God Stats
22W - 30L
1,500 SR
Queue Stats
329W - 364L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mrgrim105
Morgan Le Fay
Level 160
God Stats
6W - 7L
1,399 SR
Queue Stats
64W - 77L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 2
5,080
564
2,482
3,209
1,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
10
4 / 0 / 2
5,920
658
4,026
5,981
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
9
1 / 3 / 1
5,181
576
3,473
3,685
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Blue8216369
Cabrakan
10
1 / 3 / 2
5,659
629
2,431
6,301
3,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
8
2 / 0 / 2
5,229
581
940
2,737
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 3 / 0
5,510
612
4,792
5,479
1,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
StepUpSlime
Danzaburou
2
0 / 1 / 0
3,427
381
228
981
142
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
5,007
556
2,213
5,443
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
abeego1
Yemoja
8
1 / 2 / 0
4,611
512
1,000
3,405
1,714
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
mrgrim105
Morgan Le Fay
10
2 / 2 / 1
5,144
572
3,630
6,836
2,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
7
7
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
Skadi
 
Skadi
3
3
0
1
W
Fenrir
4
0
2
5
W
Vulcan
1
3
1
0.5
W
Cabrakan
Blue8216369
Cabrakan
1
3
2
0.67
W
Ymir
2
0
2
3
L
Danzaburou
StepUpSlime
Danzaburou
0
1
0
0
L
1
1
1
1.5
L
Yemoja
abeego1
Yemoja
1
2
0
0.5
L
Morgan Le Fay
mrgrim105
Morgan Le Fay
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,352
Damage
11,863
21,913
Taken
22,144
10,070
Mitigated
7,212
7,233
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,482
934
0
1,390
3,209
1,166
0
676
2,533
0
29,714
L
Skadi
 
Skadi
4,792
2,377
0
618
5,479
1,465
1,822
2,041
3,430
0
26,057
W
Fenrir
4,026
761
116
2,592
5,981
2,235
0
1,432
4,549
0
26,298
W
Vulcan
3,473
1,038
0
580
3,685
1,230
129
2,079
1,606
25,556
0
W
Cabrakan
Blue8216369
Cabrakan
2,431
332
0
1,717
6,301
3,610
0
119
6,182
27,958
0
W
Ymir
940
0
0
838
2,737
1,829
0
324
2,413
10,655
0
L
Danzaburou
StepUpSlime
Danzaburou
228
0
0
35
981
142
0
0
981
0
3,410
L
2,213
317
0
1,594
5,443
1,621
0
1,331
4,058
0
20,771
L
Yemoja
abeego1
Yemoja
1,000
139
786
835
3,405
1,714
0
311
3,094
11,775
0
L
Morgan Le Fay
mrgrim105
Morgan Le Fay
3,630
885
0
3,056
6,836
2,270
304
2,835
3,737
28,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
23,699
258
Minions Killed
188
0
Camps Cleared
0
845,848
Distance Traveled
638,605
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,080
564
63
7
0
157,756
1
L
Skadi
5,510
612
56
6
0
150,761
3
W
Fenrir
5,920
658
47
5
0
195,063
0
W
Vulcan
5,181
576
52
6
0
152,155
0
W
Cabrakan
5,659
629
70
8
0
165,198
0
W
Ymir
5,229
581
26
3
0
175,676
3
L
Danzaburou
3,427
381
6
1
0
21,308
0
L
Da Ji
5,007
556
48
5
0
173,803
5
L
Yemoja
4,611
512
29
3
0
136,356
1
L
Morgan Le Fay
5,144
572
49
5
0
156,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role