Player Matchup

Vamana
Vamana
HayBob07
Vamana
Level 24
God Stats
9W - 2L
1,793 SR
Queue Stats
49W - 34L
1,708 Elo+
Party 1
Chaac
Chaac
Maaarshy
Chaac
Level 101
God Stats
2W - 0L
1,673 SR
Queue Stats
253W - 226L
1,592 Elo+
Party 1
Horus
Horus
Mairic
Horus
Level 101
God Stats
11W - 6L
1,500 SR
Queue Stats
255W - 197L
1,592 Elo+
Party 1
Team Averages
Level 75
1,655 SR
1,631 Elo+

VS

Team Averages
Level 83
1,575 SR
1,582 Elo+
Zhong Kui
Zhong Kui
AR Clinton
Zhong Kui
Level 106
God Stats
2W - 3L
1,670 SR
Queue Stats
48W - 43L
1,824 Elo+
Party 2
Gilgamesh
Gilgamesh
DNDA
Gilgamesh
Level 85
God Stats
1W - 2L
1,715 SR
Queue Stats
26W - 15L
1,647 Elo+
Party 2
Apollo
Apollo
SmokeyMCdabz679
Apollo
Level 58
God Stats
42W - 52L
1,341 SR
Queue Stats
180W - 235L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HayBob07
Vamana
20
19 / 2 / 7
17,786
847
33,361
21,794
22,225
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Maaarshy
Chaac
19
1 / 3 / 18
14,125
673
12,497
23,935
23,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Mairic
Horus
19
7 / 11 / 14
15,147
721
16,897
22,035
10,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AR Clinton
Zhong Kui
19
9 / 8 / 6
14,562
693
30,038
29,196
31,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DNDA
Gilgamesh
16
7 / 7 / 6
13,300
633
12,112
21,681
31,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 12 / 10
12,407
591
7,582
20,969
4,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
27
Kills
16
16
Deaths
27
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AR Clinton
Zhong Kui
9
8
6
1.5
L
Gilgamesh
DNDA
Gilgamesh
7
7
6
1.43
W
Vamana
HayBob07
Vamana
19
2
7
11.25
W
Chaac
Maaarshy
Chaac
1
3
18
3.33
W
Horus
Mairic
Horus
7
11
14
1.27
L
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,755
Damage
49,732
67,764
Taken
71,846
55,607
Mitigated
68,004
20,257
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AR Clinton
Zhong Kui
30,038
3,980
510
9,813
29,196
31,709
0
162
28,508
82,722
0
L
Gilgamesh
DNDA
Gilgamesh
12,112
2,531
0
34
21,681
31,327
0
293
20,574
5,670
25,331
W
Vamana
HayBob07
Vamana
33,361
20,201
615
7,896
21,794
22,225
1,849
9,070
12,724
0
80,366
W
Chaac
Maaarshy
Chaac
12,497
1,609
326
6,468
23,935
23,353
0
12,550
10,951
0
58,687
W
Horus
Mairic
Horus
16,897
8,516
2,154
2,798
22,035
10,029
937
11,620
10,415
0
48,999
L
7,582
4,110
390
1,896
20,969
4,968
38
0
20,480
0
33,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
40,269
234
Minions Killed
210
10
Camps Cleared
8
1,068,732
Distance Traveled
936,443
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,562
693
101
5
4
301,345
0
L
Gilgamesh
13,300
633
49
2
3
335,527
0
W
Vamana
17,786
847
90
4
1
406,571
0
W
Chaac
14,125
673
85
4
2
359,728
4
W
Horus
15,147
721
59
3
7
302,433
1
L
Apollo
12,407
591
60
3
1
299,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role