Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Delirious_128
Fenrir
Level 160
God Stats
7W - 2L
1,702 SR
Queue Stats
281W - 274L
1,472 Elo+
Party 4
Hades
Hades
KodoBreaker
Hades
Level 23
God Stats
12W - 8L
1,501 SR
Queue Stats
39W - 49L
1,386 Elo+
Party 4
Poseidon
Poseidon
SocialJack
Poseidon
Level 89
God Stats
10W - 8L
1,500 SR
Queue Stats
64W - 74L
1,735 Elo+
Party 2
Medusa
Medusa
XxZeusMainxX
Medusa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 176L
1,520 Elo+
Party 4
Team Averages
Level 103
1,541 SR
1,523 Elo+

VS

Team Averages
Level 58
1,582 SR
1,494 Elo+
Apollo
Apollo
Angel Cloud 66
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
NIlfent
Zeus
Level 84
God Stats
1W - 5L
1,500 SR
Queue Stats
380W - 351L
1,544 Elo+
Party 1
Chaac
Chaac
Tekmoz
Chaac
Level 86
God Stats
37W - 38L
1,857 SR
Queue Stats
480W - 478L
1,440 Elo+
Party 1
Susano
Susano
Teorme
Susano
Level 26
God Stats
1W - 3L
1,383 SR
Queue Stats
22W - 23L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
byby66
Kumbhakarna
Level 36
God Stats
3W - 2L
1,670 SR
Queue Stats
4W - 8L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 2 / 26
11,370
541
5,637
19,697
29,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 1 / 9
11,714
558
10,162
18,601
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 7
10,840
516
6,902
11,933
7,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
SocialJack
Poseidon
18
12 / 2 / 13
12,580
599
15,005
13,755
6,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
20
20 / 1 / 17
13,904
662
30,028
21,573
10,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
9,221
439
6,671
12,738
3,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
NIlfent
Zeus
15
3 / 9 / 1
10,227
487
16,702
15,623
6,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Tekmoz
Chaac
14
0 / 9 / 3
9,122
434
6,863
21,478
19,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
Teorme
Susano
16
3 / 8 / 4
10,437
497
11,108
19,979
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
byby66
Kumbhakarna
8
0 / 8 / 1
6,966
332
2,098
13,743
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
43
Kills
8
8
Deaths
43
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
26
8
L
2
9
3
0.39
W
6
1
9
10.5
W
2
2
7
2.75
L
Zeus
NIlfent
Zeus
3
9
1
0.39
W
Poseidon
SocialJack
Poseidon
12
2
13
9.25
L
Chaac
Tekmoz
Chaac
0
9
3
0.17
L
Susano
Teorme
Susano
3
8
4
0.63
W
Medusa
20
1
17
28.5
L
Kumbhakarna
byby66
Kumbhakarna
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,734
Damage
43,442
85,559
Taken
83,561
61,800
Mitigated
43,942
34,156
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,637
706
1,495
2,494
19,697
29,991
813
5,784
13,913
38,741
0
L
6,671
4,709
0
1,550
12,738
3,586
1,127
2,604
10,134
0
39,979
W
10,162
2,084
0
8,876
18,601
8,016
0
1,774
16,827
0
100,063
W
6,902
441
272
4,145
11,933
7,359
2,748
1,786
10,147
50,248
0
L
Zeus
NIlfent
Zeus
16,702
1,222
0
1,456
15,623
6,206
93
9,860
5,763
55,542
0
W
Poseidon
SocialJack
Poseidon
15,005
2,116
333
4,844
13,755
6,147
2,584
7,112
6,643
72,556
0
L
Chaac
Tekmoz
Chaac
6,863
912
161
4,287
21,478
19,508
0
7,948
13,352
0
50,445
L
Susano
Teorme
Susano
11,108
1,880
0
4,431
19,979
8,376
269
4,726
15,150
0
63,514
W
Medusa
30,028
18,812
0
11,697
21,573
10,287
3,483
5,293
16,280
0
111,586
L
Kumbhakarna
byby66
Kumbhakarna
2,098
148
241
1,522
13,743
6,266
308
2,491
11,252
8,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,408
Gold Earned
45,973
539
Minions Killed
394
0
Camps Cleared
0
2,063,826
Distance Traveled
1,634,385
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,370
541
53
3
0
384,588
1
L
Apollo
9,221
439
73
3
0
316,496
0
W
Fenrir
11,714
558
129
6
0
473,650
1
W
Hades
10,840
516
91
4
0
371,367
0
L
Zeus
10,227
487
96
5
0
311,564
2
W
Poseidon
12,580
599
128
6
0
443,732
4
L
Chaac
9,122
434
109
5
0
376,096
2
L
Susano
10,437
497
101
5
0
399,822
3
W
Medusa
13,904
662
138
7
0
390,489
1
L
Kumbhakarna
6,966
332
15
1
0
230,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role