Player Matchup

Gilgamesh
Gilgamesh
RtPLuChoZR
Gilgamesh
Level 142
God Stats
3W - 1L
1,266 SR
Queue Stats
56W - 74L
1,431 Elo+
Solo
Olorun
Olorun
juan0333
Olorun
Level 133
God Stats
1W - 1L
1,450 SR
Queue Stats
17W - 16L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
killinstant
Erlang Shen
Level 113
God Stats
7W - 6L
1,450 SR
Queue Stats
35W - 39L
1,509 Elo+
Party 1
Team Averages
Level 129
1,389 SR
1,483 Elo+

VS

Team Averages
Level 88
1,362 SR
1,522 Elo+
Danzaburou
Danzaburou
Coldable
Danzaburou
Level 61
God Stats
0W - 10L
1,087 SR
Queue Stats
75W - 113L
1,482 Elo+
Party 2
Poseidon
Poseidon
SIRIUSKS
Poseidon
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 92L
1,613 Elo+
Solo
Cthulhu
Cthulhu
SaiyanPhantom
Cthulhu
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 43L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RtPLuChoZR
Gilgamesh
17
4 / 6 / 7
12,938
681
16,213
28,861
21,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
juan0333
Olorun
20
5 / 4 / 8
13,875
730
18,676
16,652
6,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
killinstant
Erlang Shen
18
6 / 3 / 9
13,265
698
22,806
21,450
16,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coldable
Danzaburou
17
6 / 9 / 3
13,527
712
19,140
23,391
10,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
SIRIUSKS
Poseidon
17
4 / 4 / 4
12,392
652
13,241
13,148
5,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
17
1 / 2 / 8
12,055
634
19,620
28,324
28,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
15
Kills
11
13
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Coldable
Danzaburou
6
9
3
0.83
W
Gilgamesh
RtPLuChoZR
Gilgamesh
4
6
7
1.25
L
Poseidon
SIRIUSKS
Poseidon
4
4
4
1.5
L
Cthulhu
1
2
8
2.5
W
Olorun
juan0333
Olorun
5
4
8
2.25
W
Erlang Shen
killinstant
Erlang Shen
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,695
Damage
52,001
66,963
Taken
64,863
44,434
Mitigated
43,656
17,800
Healing
21,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Coldable
Danzaburou
19,140
9,407
310
7,223
23,391
10,062
1,034
4,525
18,193
0
40,507
W
Gilgamesh
RtPLuChoZR
Gilgamesh
16,213
5,035
693
3,657
28,861
21,400
395
13,577
14,147
260
39,366
L
Poseidon
SIRIUSKS
Poseidon
13,241
325
0
2,467
13,148
5,192
80
3,958
8,943
64,517
0
L
Cthulhu
19,620
2,282
841
10,755
28,324
28,402
43
13,140
14,411
43,570
0
W
Olorun
juan0333
Olorun
18,676
12,466
1,937
5,536
16,652
6,563
2,023
8,142
8,126
79,121
0
W
Erlang Shen
killinstant
Erlang Shen
22,806
8,066
0
5,977
21,450
16,471
1,082
9,790
11,014
7,603
39,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
37,974
223
Minions Killed
200
8
Camps Cleared
7
1,020,666
Distance Traveled
1,010,013
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,527
712
41
2
1
290,417
3
W
Gilgamesh
12,938
681
42
2
1
337,046
3
L
Poseidon
12,392
652
108
6
5
346,067
6
L
Cthulhu
12,055
634
51
3
1
373,529
3
W
Olorun
13,875
730
127
7
6
326,789
0
W
Erlang Shen
13,265
698
54
3
1
356,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role