Player Matchup

Da Ji
Da Ji
A Sadistic Ego
Da Ji
Level 120
God Stats
10W - 8L
1,553 SR
Queue Stats
39W - 42L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IM Matsu
Tsukuyomi
Level 107
God Stats
9W - 4L
1,101 SR
Queue Stats
22W - 25L
1,426 Elo+
Party 1
Izanami
Izanami
IM MissMatsu
Izanami
Level 78
God Stats
10W - 14L
1,287 SR
Queue Stats
12W - 16L
1,235 Elo+
Party 1
Bellona
Bellona
ScarbondoSV
Bellona
Level 150
God Stats
167W - 128L
1,583 SR
Queue Stats
1,358W - 1,500L
1,471 Elo+
Solo
Merlin
Merlin
huevos_1234m
Merlin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,233 Elo+
Solo
Team Averages
Level 115
1,405 SR
1,354 Elo+

VS

Team Averages
Level 94
1,470 SR
1,426 Elo+
Medusa
Medusa
JIMMI HENDRIX42
Medusa
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 11L
1,429 Elo+
Solo
Kali
Kali
Rockalter31
Kali
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,823 Elo+
Solo
Cerberus
Cerberus
W0lvesOfWar
Cerberus
Level 123
God Stats
1W - 2L
1,455 SR
Queue Stats
77W - 72L
1,328 Elo+
Party 2
Zeus
Zeus
ZachTacticgames
Zeus
Level 62
God Stats
4W - 8L
1,392 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 2
Horus
Horus
mrnarwhall
Horus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 15
13,042
815
21,989
15,218
7,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
IM Matsu
Tsukuyomi
20
10 / 3 / 12
12,528
783
16,773
13,110
6,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
IM MissMatsu
Izanami
20
3 / 2 / 5
12,470
779
5,893
12,779
5,875
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ScarbondoSV
Bellona
19
3 / 4 / 15
11,652
728
11,505
18,782
23,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
20
5 / 0 / 10
12,541
784
18,936
7,395
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 4
12,091
756
15,841
15,448
6,487
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 9 / 4
10,129
633
3,297
18,484
6,386
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
W0lvesOfWar
Cerberus
18
2 / 4 / 7
11,557
722
4,514
20,583
24,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 6 / 2
12,196
762
13,056
16,046
5,636
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
15
0 / 10 / 5
9,601
600
1,406
19,310
18,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
31
Kills
13
14
Deaths
31
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
5
15
3.5
W
Tsukuyomi
IM Matsu
Tsukuyomi
10
3
12
5.33
W
Izanami
IM MissMatsu
Izanami
3
2
5
2.75
L
6
2
4
4
L
1
9
4
0.33
W
Bellona
ScarbondoSV
Bellona
3
4
15
2.63
L
Cerberus
W0lvesOfWar
Cerberus
2
4
7
1.38
L
4
6
2
0.83
W
Merlin
5
0
10
10
L
Horus
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,096
Damage
38,114
67,284
Taken
89,871
47,935
Mitigated
60,971
15,960
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,989
8,254
528
2,631
15,218
7,878
0
4,692
10,526
0
42,024
W
Tsukuyomi
IM Matsu
Tsukuyomi
16,773
2,956
1,001
3,739
13,110
6,819
734
2,929
10,181
0
53,839
W
Izanami
IM MissMatsu
Izanami
5,893
3,805
190
1,434
12,779
5,875
3,231
2,369
10,410
0
62,018
L
15,841
7,948
0
2,354
15,448
6,487
544
2,597
12,434
0
63,944
L
3,297
1,168
683
1,906
18,484
6,386
159
3,323
14,583
0
21,412
W
Bellona
ScarbondoSV
Bellona
11,505
1,219
458
4,508
18,782
23,907
297
4,180
14,602
0
28,113
L
Cerberus
W0lvesOfWar
Cerberus
4,514
107
111
5,861
20,583
24,459
356
5,052
14,265
29,068
0
L
13,056
972
556
3,336
16,046
5,636
567
2,971
12,455
51,840
0
W
Merlin
18,936
1,337
0
1,471
7,395
3,456
2,680
3,400
3,995
64,625
0
L
Horus
1,406
498
1,328
1,238
19,310
18,003
115
3,482
14,969
0
8,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,233
Gold Earned
55,574
335
Minions Killed
286
0
Camps Cleared
0
1,688,341
Distance Traveled
1,388,082
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,042
815
34
2
0
329,378
1
W
Tsukuyomi
12,528
783
54
3
0
368,652
1
W
Izanami
12,470
779
111
7
0
328,902
3
L
Medusa
12,091
756
85
5
0
321,405
1
L
Kali
10,129
633
35
2
0
271,832
0
W
Bellona
11,652
728
22
1
0
353,887
3
L
Cerberus
11,557
722
70
4
0
297,208
1
L
Zeus
12,196
762
90
6
0
266,341
1
W
Merlin
12,541
784
114
7
0
307,522
0
L
Horus
9,601
600
6
0
0
231,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role