Player Matchup

Morgan Le Fay
Morgan Le Fay
AidanKook
Morgan Le Fay
Level 123
God Stats
6W - 2L
1,903 SR
Queue Stats
18W - 13L
1,632 Elo+
Party 1
Jing Wei
Jing Wei
IrohFisherman
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,632 Elo+
Party 1
Gilgamesh
Gilgamesh
RoyalMarnix
Gilgamesh
Level 67
God Stats
7W - 3L
1,974 SR
Queue Stats
8W - 4L
2,014 Elo+
Party 1
Team Averages
Level 105
1,792 SR
1,760 Elo+

VS

Team Averages
Level 90
1,503 SR
1,403 Elo+
Pele
Pele
Aladidas
Pele
Level 36
God Stats
1W - 4L
1,510 SR
Queue Stats
19W - 18L
1,405 Elo+
Party 2
Ra
Ra
CMAFTW
Ra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
DaAfricanLegend
Amaterasu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AidanKook
Morgan Le Fay
18
3 / 6 / 10
13,303
700
21,721
15,366
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
IrohFisherman
Jing Wei
20
13 / 2 / 4
15,306
806
16,947
13,473
5,224
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
RoyalMarnix
Gilgamesh
17
3 / 5 / 11
12,450
655
15,868
18,636
19,631
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
6 / 6 / 5
13,346
702
11,418
16,179
6,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
17
4 / 7 / 7
12,718
669
7,565
17,125
8,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
DaAfricanLegend
Amaterasu
17
3 / 6 / 7
11,870
625
17,969
26,559
27,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
19
Kills
13
13
Deaths
19
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AidanKook
Morgan Le Fay
3
6
10
1.33
L
Pele
6
6
5
1.42
L
Ra
4
7
7
1.07
L
Amaterasu
DaAfricanLegend
Amaterasu
3
6
7
1.08
W
Jing Wei
IrohFisherman
Jing Wei
13
2
4
7.5
W
Gilgamesh
RoyalMarnix
Gilgamesh
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,536
Damage
36,952
47,475
Taken
59,863
30,572
Mitigated
41,647
7,552
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AidanKook
Morgan Le Fay
21,721
1,201
230
3,953
15,366
5,717
675
3,192
11,387
71,679
0
L
Pele
11,418
1,517
0
1,022
16,179
6,184
0
4,897
11,074
0
31,173
L
Ra
7,565
673
2,056
2,243
17,125
8,154
50
7,338
9,419
53,024
0
L
Amaterasu
DaAfricanLegend
Amaterasu
17,969
6,254
0
4,847
26,559
27,309
28
8,930
17,245
1,012
36,733
W
Jing Wei
IrohFisherman
Jing Wei
16,947
13,352
0
2,058
13,473
5,224
1,726
2,269
10,786
0
99,674
W
Gilgamesh
RoyalMarnix
Gilgamesh
15,868
4,093
0
1,311
18,636
19,631
222
2,872
15,213
0
24,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
37,934
255
Minions Killed
195
13
Camps Cleared
5
1,074,525
Distance Traveled
1,082,631
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,303
700
99
5
7
337,321
5
L
Pele
13,346
702
45
2
1
336,548
2
L
Ra
12,718
669
109
6
1
364,787
2
L
Amaterasu
11,870
625
41
2
3
381,296
4
W
Jing Wei
15,306
806
143
8
6
377,265
2
W
Gilgamesh
12,450
655
13
1
0
359,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role