Player Matchup

Atlas
Atlas
DrAids
Atlas
Level 27
God Stats
1W - 4L
1,518 SR
Queue Stats
9W - 18L
1,387 Elo+
Party 1
Mulan
Mulan
Nagyarc
Mulan
Level 34
God Stats
1W - 6L
1,242 SR
Queue Stats
2W - 9L
1,214 Elo+
Party 1
Izanami
Izanami
Nemophila123
Izanami
Level 28
God Stats
5W - 3L
1,507 SR
Queue Stats
8W - 18L
1,354 Elo+
Party 1
Nemesis
Nemesis
elemke
Nemesis
Level 26
God Stats
4W - 4L
1,399 SR
Queue Stats
6W - 15L
1,288 Elo+
Party 1
Agni
Agni
rEmeqqq
Agni
Level 40
God Stats
5W - 6L
1,359 SR
Queue Stats
17W - 28L
1,384 Elo+
Party 1
Team Averages
Level 31
1,405 SR
1,325 Elo+

VS

Team Averages
Level 75
1,465 SR
1,351 Elo+
Kali
Kali
Aggfree2
Kali
Level 103
God Stats
4W - 13L
1,306 SR
Queue Stats
343W - 346L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dörtisch
Ah Muzen Cab
Level 53
God Stats
0W - 2L
1,570 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 2
Gilgamesh
Gilgamesh
FRONKOZO
Gilgamesh
Level 145
God Stats
1W - 1L
1,511 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ruckard
Kukulkan
Level 68
God Stats
0W - 3L
1,468 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 2
Bacchus
Bacchus
Sevensk
Bacchus
Level 8
God Stats
0W - 2L
1,469 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DrAids
Atlas
14
3 / 5 / 8
9,534
530
7,034
14,813
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mulan
Nagyarc
Mulan
17
4 / 2 / 8
10,864
604
16,979
16,421
16,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Nemophila123
Izanami
16
4 / 4 / 11
10,093
561
10,184
11,038
4,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
elemke
Nemesis
17
4 / 4 / 8
10,710
595
8,048
14,654
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
rEmeqqq
Agni
19
13 / 0 / 4
12,056
670
11,783
5,549
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
3 / 5 / 4
9,893
550
5,040
15,831
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Dörtisch
Ah Muzen Cab
14
5 / 8 / 2
9,127
507
13,832
13,090
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
FRONKOZO
Gilgamesh
16
3 / 4 / 2
9,379
521
9,108
15,639
10,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Ruckard
Kukulkan
14
1 / 8 / 1
8,749
486
8,456
11,596
3,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Sevensk
Bacchus
12
3 / 3 / 5
8,748
486
6,301
17,741
19,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
28
Kills
15
15
Deaths
28
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
3
5
4
1
W
Atlas
DrAids
Atlas
3
5
8
1.4
L
Ah Muzen Cab
Dörtisch
Ah Muzen Cab
5
8
2
0.75
L
Gilgamesh
FRONKOZO
Gilgamesh
3
4
2
1
W
Mulan
Nagyarc
Mulan
4
2
8
4
W
Izanami
Nemophila123
Izanami
4
4
11
2.38
L
Kukulkan
Ruckard
Kukulkan
1
8
1
0.19
L
Bacchus
Sevensk
Bacchus
3
3
5
1.83
W
Nemesis
elemke
Nemesis
4
4
8
2
W
Agni
rEmeqqq
Agni
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,028
Damage
42,737
62,475
Taken
73,897
44,852
Mitigated
44,646
13,811
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,040
3,555
0
3,693
15,831
5,435
0
4,420
11,022
0
70,213
W
Atlas
DrAids
Atlas
7,034
2,267
0
2,091
14,813
14,741
555
4,066
10,747
25,657
0
L
Ah Muzen Cab
Dörtisch
Ah Muzen Cab
13,832
4,985
0
1,840
13,090
4,453
0
2,778
10,261
0
50,734
L
Gilgamesh
FRONKOZO
Gilgamesh
9,108
3,263
0
3,138
15,639
10,975
0
2,630
12,217
0
53,376
W
Mulan
Nagyarc
Mulan
16,979
2,523
0
7,183
16,421
16,872
274
3,449
12,972
9,707
60,565
W
Izanami
Nemophila123
Izanami
10,184
6,469
0
1,307
11,038
4,370
1,869
1,452
9,586
0
69,729
L
Kukulkan
Ruckard
Kukulkan
8,456
1,311
311
1,594
11,596
3,934
828
4,389
6,883
54,733
0
L
Bacchus
Sevensk
Bacchus
6,301
1,284
459
2,216
17,741
19,849
0
6,328
11,124
24,521
0
W
Nemesis
elemke
Nemesis
8,048
3,878
0
1,753
14,654
6,726
0
3,896
10,597
0
76,495
W
Agni
rEmeqqq
Agni
11,783
1,853
0
1,477
5,549
2,143
0
1,894
3,655
70,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,257
Gold Earned
45,896
588
Minions Killed
437
0
Camps Cleared
0
1,769,342
Distance Traveled
1,599,990
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,893
550
117
7
0
330,783
1
W
Atlas
9,534
530
43
2
0
345,443
5
L
Ah Muzen Cab
9,127
507
88
5
0
298,840
5
L
Gilgamesh
9,379
521
104
6
0
328,302
2
W
Mulan
10,864
604
133
7
0
315,590
2
W
Izanami
10,093
561
144
8
0
323,720
4
L
Kukulkan
8,749
486
104
6
0
327,410
2
L
Bacchus
8,748
486
24
1
0
314,655
1
W
Nemesis
10,710
595
128
7
0
399,291
0
W
Agni
12,056
670
140
8
0
385,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role