Player Matchup

Amaterasu
Amaterasu
AchtSchwi
Amaterasu
Level 63
God Stats
3W - 3L
1,702 SR
Queue Stats
17W - 22L
1,662 Elo+
Solo
Terra
Terra
CDizzle1
Terra
Level 160
God Stats
5W - 6L
1,294 SR
Queue Stats
321W - 273L
1,639 Elo+
Solo
Set
Set
Coldstone31
Set
Level 156
God Stats
4W - 6L
1,551 SR
Queue Stats
244W - 215L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
barcelona88
Morgan Le Fay
Level 144
God Stats
3W - 3L
1,750 SR
Queue Stats
152W - 169L
1,557 Elo+
Solo
Heimdallr
Heimdallr
oFlipMode
Heimdallr
Level 158
God Stats
12W - 12L
1,527 SR
Queue Stats
170W - 174L
1,626 Elo+
Solo
Team Averages
Level 136
1,565 SR
1,612 Elo+

VS

Team Averages
Level 107
1,621 SR
1,586 Elo+
Chang'e
Chang'e
Bl4s_4F
Chang'e
Level 100
God Stats
3W - 4L
1,578 SR
Queue Stats
44W - 42L
1,624 Elo+
Solo
Chaac
Chaac
Healthfedish
Chaac
Level 127
God Stats
3W - 0L
1,717 SR
Queue Stats
28W - 18L
1,668 Elo+
Solo
Atlas
Atlas
ScyRezzYT
Atlas
Level 94
God Stats
14W - 10L
1,810 SR
Queue Stats
97W - 96L
1,500 Elo+
Solo
Cupid
Cupid
killgold2015
Cupid
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 135L
1,639 Elo+
Solo
Fenrir
Fenrir
kounkoon
Fenrir
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 77L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AchtSchwi
Amaterasu
15
2 / 5 / 4
9,040
695
7,650
17,624
13,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Terra
CDizzle1
Terra
14
1 / 4 / 2
8,688
668
6,218
10,126
7,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 5 / 2
9,633
741
9,983
15,535
9,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
barcelona88
Morgan Le Fay
17
2 / 2 / 4
9,815
755
14,985
10,747
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
oFlipMode
Heimdallr
16
0 / 4 / 5
9,289
715
7,394
12,227
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bl4s_4F
Chang'e
17
1 / 2 / 13
9,733
749
10,264
10,841
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 2 / 15
10,851
835
19,515
16,274
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
ScyRezzYT
Atlas
16
1 / 1 / 15
10,478
806
10,468
14,271
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 2 / 12
11,239
865
10,376
10,565
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
kounkoon
Fenrir
18
8 / 1 / 7
11,141
857
9,296
12,087
8,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
8
Kills
20
20
Deaths
8
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AchtSchwi
Amaterasu
2
5
4
0.8
W
Chang'e
Bl4s_4F
Chang'e
1
2
13
3.75
L
Terra
CDizzle1
Terra
1
4
2
0.5
L
3
5
2
0.8
W
5
2
15
6.25
W
Atlas
ScyRezzYT
Atlas
1
1
15
8.5
L
Morgan Le Fay
barcelona88
Morgan Le Fay
2
2
4
2
W
5
2
12
5.5
W
Fenrir
kounkoon
Fenrir
8
1
7
11.5
L
Heimdallr
oFlipMode
Heimdallr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,230
Damage
59,919
66,259
Taken
64,038
38,892
Mitigated
46,234
14,609
Healing
29,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AchtSchwi
Amaterasu
7,650
1,655
629
3,949
17,624
13,375
0
3,890
13,502
3,436
12,486
W
Chang'e
Bl4s_4F
Chang'e
10,264
758
5,786
5,120
10,841
4,138
1,982
4,153
6,529
32,413
0
L
Terra
CDizzle1
Terra
6,218
747
2,108
1,658
10,126
7,489
0
5,142
4,799
8,544
0
L
9,983
4,435
0
2,954
15,535
9,030
0
4,596
10,536
0
33,341
W
19,515
3,202
0
7,111
16,274
14,805
1,113
5,365
10,259
126
48,977
W
Atlas
ScyRezzYT
Atlas
10,468
3,738
754
4,912
14,271
14,185
1,114
4,733
9,159
27,741
0
L
Morgan Le Fay
barcelona88
Morgan Le Fay
14,985
1,339
0
1,285
10,747
4,345
0
3,641
6,788
55,162
0
W
10,376
6,534
630
3,655
10,565
4,217
3,851
3,881
6,461
0
44,885
W
Fenrir
kounkoon
Fenrir
9,296
2,577
0
1,916
12,087
8,889
1,829
3,336
8,462
0
26,020
L
Heimdallr
oFlipMode
Heimdallr
7,394
2,286
0
2,026
12,227
4,653
0
3,546
8,378
0
31,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,465
Gold Earned
53,442
227
Minions Killed
264
0
Camps Cleared
0
1,260,535
Distance Traveled
1,408,763
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,040
695
21
2
0
280,809
2
W
Chang'e
9,733
749
49
4
0
271,028
2
L
Terra
8,688
668
6
0
0
196,030
0
L
Set
9,633
741
46
4
0
261,545
3
W
Chaac
10,851
835
76
6
0
307,373
3
W
Atlas
10,478
806
33
3
0
290,808
3
L
Morgan Le Fay
9,815
755
90
7
0
265,720
3
W
Cupid
11,239
865
83
6
0
239,453
1
W
Fenrir
11,141
857
23
2
0
300,101
3
L
Heimdallr
9,289
715
64
5
0
256,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role