Player Matchup

Danzaburou
Danzaburou
BamBanito
Danzaburou
Level 147
God Stats
10W - 3L
1,500 SR
Queue Stats
426W - 403L
1,459 Elo+
Party 1
Medusa
Medusa
TedeoGG6514
Medusa
Level 123
God Stats
7W - 9L
1,500 SR
Queue Stats
409W - 412L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
Zigfrid PK
Erlang Shen
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
736W - 715L
1,605 Elo+
Party 1
Aphrodite
Aphrodite
g6k38
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,483 Elo+
Solo
Serqet
Serqet
v6bagchaser
Serqet
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 79L
1,507 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,510 Elo+

VS

Team Averages
Level 94
1,568 SR
1,510 Elo+
Odin
Odin
Gooosbupps
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Humnoid_Tsunami
Hel
Level 128
God Stats
7W - 8L
1,841 SR
Queue Stats
755W - 804L
1,503 Elo+
Solo
Anhur
Anhur
IAmPikamike
Anhur
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 51L
1,286 Elo+
Solo
Thoth
Thoth
Xurofall
Thoth
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
206W - 200L
1,762 Elo+
Solo
Gilgamesh
Gilgamesh
romerage
Gilgamesh
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 175L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BamBanito
Danzaburou
17
4 / 2 / 19
10,485
874
13,552
8,760
3,529
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
18
12 / 2 / 12
11,041
920
18,782
10,807
4,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Zigfrid PK
Erlang Shen
16
5 / 4 / 12
9,837
820
13,459
14,067
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
g6k38
Aphrodite
17
5 / 1 / 19
10,168
847
7,995
7,916
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
18
7 / 2 / 18
10,778
898
14,060
12,838
6,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,654
721
6,814
20,465
18,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 7 / 5
8,560
713
4,716
12,097
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 8 / 5
8,406
701
5,287
11,711
3,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
Xurofall
Thoth
17
6 / 8 / 1
11,188
932
13,297
11,664
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
romerage
Gilgamesh
15
1 / 4 / 6
8,518
710
8,580
20,001
12,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
31
33
Kills
9
11
Deaths
33
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BamBanito
Danzaburou
4
2
19
6.75
L
1
6
5
0.58
L
1
7
5
0.5
L
0
8
5
0.31
W
Medusa
12
2
12
9
L
Thoth
Xurofall
Thoth
6
8
1
0.81
W
Erlang Shen
Zigfrid PK
Erlang Shen
5
4
12
2.75
W
Aphrodite
g6k38
Aphrodite
5
1
19
14.5
L
Gilgamesh
romerage
Gilgamesh
1
4
6
1
W
Serqet
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,848
Damage
38,694
54,388
Taken
75,938
30,947
Mitigated
45,972
30,373
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BamBanito
Danzaburou
13,552
3,917
1,835
2,618
8,760
3,529
2,308
3,083
5,677
0
31,575
L
6,814
2,343
132
4,562
20,465
18,423
574
3,511
16,550
0
17,160
L
4,716
1,092
5,035
2,855
12,097
7,666
0
1,343
10,754
17,362
0
L
5,287
2,535
0
683
11,711
3,732
890
687
11,024
0
12,380
W
Medusa
18,782
7,448
1,573
2,975
10,807
4,176
1,465
4,035
6,772
0
36,878
L
Thoth
Xurofall
Thoth
13,297
939
1,242
594
11,664
3,562
0
367
10,914
31,019
0
W
Erlang Shen
Zigfrid PK
Erlang Shen
13,459
6,487
224
4,379
14,067
9,706
1,079
4,498
9,569
0
24,767
W
Aphrodite
g6k38
Aphrodite
7,995
1,258
8,235
4,973
7,916
6,709
541
3,200
4,716
20,687
0
L
Gilgamesh
romerage
Gilgamesh
8,580
1,035
661
6,293
20,001
12,589
270
2,087
17,380
1,755
11,670
W
Serqet
14,060
4,159
1,084
2,477
12,838
6,827
736
4,144
8,694
0
19,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,309
Gold Earned
45,326
139
Minions Killed
100
0
Camps Cleared
0
1,208,431
Distance Traveled
941,347
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,485
874
37
3
0
224,151
0
L
Odin
8,654
721
17
1
0
213,663
1
L
Hel
8,560
713
21
2
0
187,706
0
L
Anhur
8,406
701
12
1
0
183,218
1
W
Medusa
11,041
920
46
4
0
259,754
1
L
Thoth
11,188
932
41
3
0
184,667
3
W
Erlang Shen
9,837
820
17
1
0
203,648
0
W
Aphrodite
10,168
847
20
2
0
257,659
1
L
Gilgamesh
8,518
710
9
1
0
172,093
0
W
Serqet
10,778
898
19
2
0
263,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role