Player Matchup

Baron Samedi
Baron Samedi
KingFebus5797
Baron Samedi
Level 104
God Stats
47W - 31L
1,504 SR
Queue Stats
93W - 70L
1,410 Elo+
Party 2
King Arthur
King Arthur
Silent Refugee
King Arthur
Level 123
God Stats
43W - 18L
1,513 SR
Queue Stats
300W - 227L
1,437 Elo+
Party 2
Zeus
Zeus
twitch_alex320
Zeus
Level 74
God Stats
9W - 6L
1,615 SR
Queue Stats
12W - 8L
1,545 Elo+
Solo
Team Averages
Level 100
1,544 SR
1,464 Elo+

VS

Team Averages
Level 133
1,500 SR
1,484 Elo+
Agni
Agni
Ace N insaneQc
Agni
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 77L
1,500 Elo+
Party 1
Geb
Geb
Willking1998
Geb
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 27L
1,500 Elo+
Party 1
Bastet
Bastet
ursofeliz
Bastet
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 88L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingFebus5797
Baron Samedi
11
0 / 2 / 6
7,056
641
5,127
7,442
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Silent Refugee
King Arthur
14
4 / 0 / 7
8,288
753
10,572
13,955
10,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 1 / 2
8,720
793
6,949
7,126
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,683
608
6,940
7,376
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,785
617
6,498
10,495
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bastet
ursofeliz
Bastet
11
1 / 3 / 2
6,652
605
8,109
9,804
3,083
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Baron Samedi
KingFebus5797
Baron Samedi
0
2
6
1.5
W
King Arthur
Silent Refugee
King Arthur
4
0
7
7.5
L
1
4
1
0.38
W
7
1
2
8
L
Bastet
ursofeliz
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,648
Damage
21,547
28,523
Taken
27,675
15,346
Mitigated
13,857
13,457
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,940
649
0
2,127
7,376
2,410
0
2,127
5,051
30,350
0
W
Baron Samedi
KingFebus5797
Baron Samedi
5,127
0
1,876
2,585
7,442
2,974
367
3,223
4,076
18,369
0
W
King Arthur
Silent Refugee
King Arthur
10,572
1,224
690
6,360
13,955
10,142
149
6,341
7,202
0
21,591
L
6,498
465
0
852
10,495
8,364
0
6,012
3,982
12,385
0
W
6,949
598
43
1,903
7,126
2,230
489
3,560
3,385
34,066
0
L
Bastet
ursofeliz
Bastet
8,109
2,076
0
3,162
9,804
3,083
0
3,241
6,206
0
18,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,064
Gold Earned
20,120
141
Minions Killed
95
9
Camps Cleared
2
592,707
Distance Traveled
562,065
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,683
608
54
5
2
184,702
3
W
Baron Samedi
7,056
641
39
4
1
177,546
1
W
King Arthur
8,288
753
34
3
1
196,865
3
L
Geb
6,785
617
21
2
0
186,485
1
W
Zeus
8,720
793
68
6
7
218,296
3
L
Bastet
6,652
605
20
2
0
190,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role