Player Matchup

Thoth
Thoth
Gold IV
Hendø
Thoth
Gold IV
Level 129
God Stats
8W - 1L
1,517 SR
Queue Stats
51W - 22L
1,628 MMR
Party 2
Ares
Ares
Gold IV
NaCl1094
Ares
Gold IV
Level 112
God Stats
11W - 2L
1,757 SR
Queue Stats
26W - 8L
1,628 MMR
Party 2
Chiron
Chiron
Gold IV
Thingymdohicker
Chiron
Gold IV
Level 126
God Stats
20W - 5L
1,673 SR
Queue Stats
51W - 22L
1,628 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,649 SR
1,628 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,618 SR
1,485 MMR
Artio
Artio
Bronze III
Darkness17340
Artio
Bronze III
Level 102
God Stats
0W - 5L
1,314 SR
Queue Stats
0W - 7L
1,456 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Eggzekutor311
Danzaburou
Bronze III
Level 154
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Persephone
Persephone
Bronze III
adam2390
Persephone
Bronze III
Level 156
God Stats
0W - 1L
1,802 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hendø
Thoth
12
3 / 2 / 10
7,898
790
10,234
3,837
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
12
3 / 1 / 12
7,840
784
6,090
8,826
8,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
9 / 1 / 6
8,798
880
9,990
5,855
1,920
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebFenrirAh Muzen CabBastetGilgamesh

VS

Bans
OdinCabrakanHou YiKuzenboAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,446
645
2,092
14,730
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Eggzekutor311
Danzaburou
13
3 / 3 / 1
8,038
804
8,896
7,261
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
adam2390
Persephone
10
1 / 5 / 2
6,884
688
4,026
8,384
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Danzaburou
Eggzekutor311
Danzaburou
3
3
1
1.17
W
Thoth
Hendø
Thoth
3
2
10
4
W
Ares
3
1
12
9
W
9
1
6
12
L
Persephone
adam2390
Persephone
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
15,014
18,518
Taken
30,375
11,127
Mitigated
11,485
5,294
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,092
0
0
2,758
14,730
7,094
0
7,312
7,418
8,890
0
L
Danzaburou
Eggzekutor311
Danzaburou
8,896
3,115
0
1,254
7,261
2,383
0
4,696
2,565
0
34,421
W
Thoth
Hendø
Thoth
10,234
96
0
658
3,837
967
1,231
745
3,030
30,437
0
W
Ares
6,090
137
0
2,063
8,826
8,240
208
3,191
5,437
10,934
0
W
9,990
4,950
795
1,778
5,855
1,920
1,108
2,049
3,742
0
30,781
L
Persephone
adam2390
Persephone
4,026
487
0
2,224
8,384
2,008
0
4,781
3,598
17,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,536
Gold Earned
21,368
118
Minions Killed
85
5
Camps Cleared
4
550,712
Distance Traveled
515,007
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,446
645
7
1
0
173,067
2
L
Danzaburou
8,038
804
51
5
3
179,773
3
W
Thoth
7,898
790
51
5
1
168,303
4
W
Ares
7,840
784
16
2
0
195,208
5
W
Chiron
8,798
880
51
5
4
187,201
1
L
Persephone
6,884
688
27
3
1
162,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role