Player Matchup

Chiron
Chiron
Arrost
Chiron
Level 49
God Stats
4W - 0L
1,481 SR
Queue Stats
7W - 5L
1,626 Elo+
Party 2
Eset
Eset
DistractedLamp
Eset
Level 109
God Stats
11W - 5L
1,621 SR
Queue Stats
35W - 24L
1,587 Elo+
Party 2
Mulan
Mulan
Joh4nDark12
Mulan
Level 45
God Stats
2W - 2L
1,760 SR
Queue Stats
120W - 115L
1,521 Elo+
Party 3
Fenrir
Fenrir
KingNerra
Fenrir
Level 117
God Stats
3W - 1L
1,632 SR
Queue Stats
30W - 22L
1,513 Elo+
Party 2
Artio
Artio
XDark_panterX11
Artio
Level 85
God Stats
2W - 2L
1,265 SR
Queue Stats
123W - 125L
1,521 Elo+
Party 3
Team Averages
Level 81
1,552 SR
1,554 Elo+

VS

Team Averages
Level 58
1,486 SR
1,544 Elo+
Bacchus
Bacchus
ButterscotchBuns
Bacchus
Level 84
God Stats
1W - 2L
1,750 SR
Queue Stats
240W - 235L
1,524 Elo+
Party 1
Mulan
Mulan
Mauithetrickster
Mulan
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
145W - 146L
1,547 Elo+
Party 1
Thanatos
Thanatos
MonsGod777
Thanatos
Level 40
God Stats
7W - 22L
1,179 SR
Queue Stats
20W - 42L
1,298 Elo+
Solo
Persephone
Persephone
MushuSG
Persephone
Level 95
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 9L
1,798 Elo+
Party 1
Izanami
Izanami
skullnullptr
Izanami
Level 42
God Stats
3W - 12L
1,500 SR
Queue Stats
167W - 178L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arrost
Chiron
16
4 / 2 / 6
9,840
579
10,090
9,258
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
11 / 1 / 8
11,104
653
13,291
10,483
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 2 / 11
11,840
696
18,909
19,163
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fenrir
KingNerra
Fenrir
15
2 / 2 / 10
9,600
565
6,164
10,721
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 10
9,496
559
3,984
18,653
18,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,634
449
7,607
20,563
18,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 0
7,476
440
4,850
13,277
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
MonsGod777
Thanatos
14
3 / 9 / 2
8,944
526
4,836
15,991
4,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
MushuSG
Persephone
13
1 / 4 / 2
8,295
488
9,359
9,154
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
skullnullptr
Izanami
15
2 / 5 / 2
9,122
537
8,649
12,130
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
31
Kills
8
8
Deaths
31
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
Arrost
Chiron
4
2
6
3.5
L
1
6
4
0.5
W
11
1
8
15
W
10
2
11
7.75
W
Fenrir
KingNerra
Fenrir
2
2
10
3.5
L
1
7
0
0.14
L
Thanatos
MonsGod777
Thanatos
3
9
2
0.44
L
Persephone
MushuSG
Persephone
1
4
2
0.5
W
4
1
10
9
L
Izanami
skullnullptr
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,438
Damage
35,301
68,278
Taken
71,115
45,780
Mitigated
36,900
29,165
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Arrost
Chiron
10,090
5,232
680
3,571
9,258
2,605
1,808
3,257
6,001
0
53,293
L
7,607
1,519
2,100
3,834
20,563
18,860
0
6,856
13,440
17,269
0
W
13,291
1,319
1,322
3,036
10,483
3,333
824
5,204
5,279
74,361
0
W
18,909
3,577
431
8,619
19,163
16,731
825
3,907
15,256
0
78,993
W
Fenrir
KingNerra
Fenrir
6,164
1,656
0
5,537
10,721
4,652
714
3,407
7,314
0
57,963
L
4,850
1,042
117
3,359
13,277
7,710
844
1,182
11,577
0
39,014
L
Thanatos
MonsGod777
Thanatos
4,836
358
0
8,104
15,991
4,719
40
4,210
11,559
0
48,439
L
Persephone
MushuSG
Persephone
9,359
415
116
1,838
9,154
2,144
0
2,647
6,062
55,712
0
W
3,984
967
853
5,116
18,653
18,459
0
5,919
12,734
27,484
0
L
Izanami
skullnullptr
Izanami
8,649
6,646
0
1,913
12,130
3,467
594
2,379
9,638
0
73,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,880
Gold Earned
41,471
487
Minions Killed
436
0
Camps Cleared
0
1,700,618
Distance Traveled
1,533,458
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,840
579
94
6
0
310,222
4
L
Bacchus
7,634
449
20
1
0
313,104
1
W
Eset
11,104
653
111
7
0
340,574
7
W
Mulan
11,840
696
145
9
0
340,256
3
W
Fenrir
9,600
565
96
6
0
360,481
3
L
Mulan
7,476
440
92
5
0
315,756
3
L
Thanatos
8,944
526
86
5
0
318,527
0
L
Persephone
8,295
488
100
6
0
295,373
2
W
Artio
9,496
559
41
2
0
349,085
3
L
Izanami
9,122
537
138
8
0
290,698
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role