Player Matchup

Hel
Hel
Lycae
Hel
Level 148
God Stats
1W - 0L
1,307 SR
Queue Stats
14W - 8L
1,622 Elo+
Party 1
Achilles
Achilles
NYXNOXXOX
Achilles
Level 160
God Stats
7W - 2L
1,305 SR
Queue Stats
864W - 505L
1,612 Elo+
Party 1
Pele
Pele
SkyForgedRose
Pele
Level 135
God Stats
5W - 7L
1,414 SR
Queue Stats
284W - 207L
1,546 Elo+
Party 1
Thoth
Thoth
SusanooDaisuke
Thoth
Level 157
God Stats
1W - 0L
1,428 SR
Queue Stats
17W - 10L
1,571 Elo+
Party 1
Nemesis
Nemesis
V1PERXCANNIBAL
Nemesis
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
285W - 267L
1,522 Elo+
Party 1
Team Averages
Level 133
1,391 SR
1,575 Elo+

VS

Team Averages
Level 101
1,534 SR
1,525 Elo+
King Arthur
King Arthur
AyoBeegle
King Arthur
Level 66
God Stats
2W - 1L
1,715 SR
Queue Stats
95W - 102L
1,522 Elo+
Solo
Zeus
Zeus
ExStitch626x
Zeus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
Faux Flow
Anubis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 57L
1,531 Elo+
Party 2
Bastet
Bastet
InBoooksBag04
Bastet
Level 107
God Stats
0W - 1L
1,456 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hel
Hel
Kaydot
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Lycae
Hel
20
7 / 3 / 18
12,985
721
13,449
20,764
12,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
NYXNOXXOX
Achilles
20
7 / 4 / 24
13,512
751
15,641
25,691
40,252
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 5 / 18
14,155
786
23,328
25,892
23,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 23
14,601
811
40,432
14,345
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 19
12,166
676
14,892
21,600
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyoBeegle
King Arthur
18
2 / 12 / 9
11,333
630
17,240
34,895
31,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
1 / 7 / 11
11,175
621
11,364
14,639
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Faux Flow
Anubis
20
6 / 9 / 7
13,022
723
22,006
25,367
13,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 6 / 12
12,310
684
26,030
26,409
17,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hel
Kaydot
Hel
20
6 / 5 / 8
12,179
677
14,247
21,775
12,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
65
39
Kills
18
18
Deaths
39
102
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AyoBeegle
King Arthur
2
12
9
0.54
L
1
7
11
0.93
L
Anubis
Faux Flow
Anubis
6
9
7
1.06
L
3
6
12
1.5
L
Hel
Kaydot
Hel
6
5
8
2
W
Hel
Lycae
Hel
7
3
18
5.33
W
Achilles
NYXNOXXOX
Achilles
7
4
24
4.75
W
11
5
18
4
W
10
2
23
10.75
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,742
Damage
90,887
108,292
Taken
123,085
94,511
Mitigated
80,176
65,775
Healing
45,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AyoBeegle
King Arthur
17,240
1,766
307
2,344
34,895
31,119
0
14,212
19,314
577
26,301
L
11,364
784
0
871
14,639
5,736
482
7,881
6,543
25,886
0
L
Anubis
Faux Flow
Anubis
22,006
1,256
1,893
6,636
25,367
13,763
1,855
13,400
11,632
58,945
0
L
26,030
3,930
1,658
7,377
26,409
17,030
812
8,989
16,707
0
42,645
L
Hel
Kaydot
Hel
14,247
919
12,594
11,688
21,775
12,528
311
11,729
9,452
25,169
0
W
Hel
Lycae
Hel
13,449
734
23,736
12,274
20,764
12,004
508
10,220
10,370
26,796
0
W
Achilles
NYXNOXXOX
Achilles
15,641
2,750
2,695
6,710
25,691
40,252
605
10,630
14,309
0
27,466
W
23,328
4,925
90
6,380
25,892
23,604
1,583
10,288
15,303
4,847
45,207
W
40,432
804
3,570
3,533
14,345
5,957
953
4,483
9,704
74,621
0
W
14,892
3,052
1,044
5,743
21,600
12,694
2,334
11,420
9,988
0
25,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,419
Gold Earned
60,019
206
Minions Killed
171
0
Camps Cleared
0
1,788,060
Distance Traveled
1,515,760
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,333
630
16
1
0
308,099
1
L
Zeus
11,175
621
27
2
0
251,913
0
L
Anubis
13,022
723
79
4
0
259,380
4
L
Bastet
12,310
684
29
2
0
350,040
1
L
Hel
12,179
677
20
1
0
346,328
0
W
Hel
12,985
721
32
2
0
389,543
0
W
Achilles
13,512
751
12
1
0
323,437
0
W
Pele
14,155
786
64
4
0
323,864
1
W
Thoth
14,601
811
77
4
0
418,390
0
W
Nemesis
12,166
676
21
1
0
332,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role