Player Matchup

Achilles
Achilles
Kerl10111
Achilles
Level 69
God Stats
1W - 0L
1,392 SR
Queue Stats
3W - 5L
1,271 Elo+
Solo
Artemis
Artemis
RoyDMercer
Artemis
Level 109
God Stats
47W - 50L
1,463 SR
Queue Stats
383W - 416L
1,462 Elo+
Solo
Atlas
Atlas
URockWaitCnclTht
Atlas
Level 119
God Stats
3W - 0L
1,638 SR
Queue Stats
3W - 3L
877 Elo+
Solo
Tiamat
Tiamat
n1ghtw1ng_101
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,310 Elo+
Party 1
Hera
Hera
ooofstin_1540
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 56L
1,365 Elo+
Party 1
Team Averages
Level 99
1,499 SR
1,257 Elo+

VS

Team Averages
Level 61
1,456 SR
1,486 Elo+
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GUNNIMAN HARLEY
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
Genso Cirno
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
PandorasBox116
Ah Puch
Level 160
God Stats
8W - 13L
1,279 SR
Queue Stats
41W - 49L
1,429 Elo+
Solo
Susano
Susano
Renn03
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kerl10111
Achilles
17
5 / 0 / 10
10,716
765
8,638
8,495
9,281
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
RoyDMercer
Artemis
18
6 / 0 / 14
11,318
808
10,778
7,939
3,536
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 14
10,182
727
5,420
14,879
16,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

19
9 / 0 / 5
12,190
871
4,651
5,423
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 2 / 14
11,651
832
19,358
5,564
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 6 / 1
9,427
673
2,799
15,009
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
GUNNIMAN HARLEY
Sun Wukong
14
0 / 7 / 2
8,226
588
7,002
12,888
6,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Genso Cirno
Charybdis
15
1 / 8 / 0
8,591
614
4,967
13,871
5,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 1
9,304
665
12,858
14,537
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Renn03
Susano
12
0 / 1 / 0
7,754
554
1,137
2,402
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
7
30
Kills
3
3
Deaths
30
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
1
0.25
L
Sun Wukong
GUNNIMAN HARLEY
Sun Wukong
0
7
2
0.14
L
Charybdis
Genso Cirno
Charybdis
1
8
0
0.13
W
Achilles
Kerl10111
Achilles
5
0
10
10
L
1
8
1
0.19
L
Susano
Renn03
Susano
0
1
0
0
W
Artemis
RoyDMercer
Artemis
6
0
14
13
W
1
1
14
8
W
9
0
5
11.5
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,845
Damage
28,763
42,300
Taken
58,707
35,028
Mitigated
33,965
10,529
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,799
46
0
755
15,009
15,607
0
4,785
9,986
10,974
0
L
Sun Wukong
GUNNIMAN HARLEY
Sun Wukong
7,002
2,562
0
2,178
12,888
6,455
0
5,416
7,282
0
21,233
L
Charybdis
Genso Cirno
Charybdis
4,967
2,079
403
1,906
13,871
5,476
165
8,253
5,410
0
22,153
W
Achilles
Kerl10111
Achilles
8,638
1,262
0
830
8,495
9,281
1,194
3,013
5,482
0
34,884
L
12,858
140
0
2,381
14,537
5,665
33
8,764
5,425
44,936
0
L
Susano
Renn03
Susano
1,137
198
0
280
2,402
762
0
1,183
1,175
0
6,610
W
Artemis
RoyDMercer
Artemis
10,778
5,150
0
2,980
7,939
3,536
3,794
2,890
5,049
0
36,592
W
5,420
1,632
665
1,377
14,879
16,537
193
5,498
9,381
15,185
0
W
4,651
857
454
2,963
5,423
3,254
3,006
1,756
3,667
45,173
0
W
19,358
5,018
0
1,260
5,564
2,420
1,419
2,500
3,064
42,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,057
Gold Earned
43,302
286
Minions Killed
191
0
Camps Cleared
0
1,347,110
Distance Traveled
1,056,683
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,427
673
16
1
0
240,800
0
L
Sun Wukong
8,226
588
20
1
0
277,499
0
L
Charybdis
8,591
614
53
4
0
225,676
1
W
Achilles
10,716
765
49
4
0
265,944
0
L
Ah Puch
9,304
665
84
6
0
236,259
0
L
Susano
7,754
554
18
1
0
76,449
1
W
Artemis
11,318
808
48
3
0
266,174
4
W
Atlas
10,182
727
5
0
0
286,493
7
W
Tiamat
12,190
871
100
7
0
254,470
0
W
Hera
11,651
832
84
6
0
274,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role