Player Matchup

Hera
Hera
Silver II
 
Hera
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
 
Geb
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
HunterLifeless
Nemesis
Silver I
Level 127
God Stats
1W - 1L
1,735 SR
Queue Stats
11W - 16L
1,149 MMR
Solo
Tyr
Tyr
Gold V
WillFN
Tyr
Gold V
Level 147
God Stats
7W - 17L
1,508 SR
Queue Stats
302W - 314L
1,233 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,549 SR
1,376 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,383 SR
1,272 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Tenna
Tsukuyomi
Silver IV
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 130L
1,177 MMR
Solo
Khepri
Khepri
Bronze IV
ViKTinleet1337
Khepri
Bronze IV
Level 103
God Stats
6W - 10L
1,310 SR
Queue Stats
9W - 32L
1,229 MMR
Solo
Mulan
Mulan
Silver III
sTressTesTed
Mulan
Silver III
Level 60
God Stats
2W - 1L
1,347 SR
Queue Stats
18W - 28L
1,136 MMR
Solo
Apollo
Apollo
Silver IV
unstopPABLO
Apollo
Silver IV
Level 156
God Stats
5W - 8L
1,257 SR
Queue Stats
22W - 28L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
2 / 1 / 0
3,716
743
714
1,206
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
 
Geb
5
0 / 0 / 2
3,156
631
662
2,209
511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
 
Chiron
1
0 / 0 / 0
2,406
481
0
0
0
5
0 / 1 / 0
3,337
667
1,255
2,971
652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
WillFN
Tyr
6
0 / 0 / 0
3,600
720
892
2,193
541
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SolAthenaAtlasBaba Yaga

VS

Bans
ArtioAgniCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
1 / 0 / 0
3,759
752
632
1,651
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Tenna
Tsukuyomi
5
0 / 0 / 1
3,355
671
833
2,056
462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 1 / 0
3,463
693
644
2,030
908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,253
651
1,365
2,392
922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
5
0 / 1 / 1
3,185
637
1,343
2,659
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
1
0
2
L
Geb
 
Geb
0
0
2
1
L
Chiron
 
Chiron
0
0
0
0
W
Scylla
 
Scylla
1
0
0
1
L
0
1
0
0
W
Tsukuyomi
Tenna
Tsukuyomi
0
0
1
0.5
W
1
1
0
1
L
Tyr
WillFN
Tyr
0
0
0
0
W
0
0
0
0
W
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,523
Damage
4,817
8,579
Taken
10,788
2,057
Mitigated
3,349
2,637
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
714
242
0
220
1,206
353
0
269
857
12,565
0
L
Geb
 
Geb
662
149
77
648
2,209
511
0
527
1,682
5,948
0
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
632
352
0
500
1,651
353
0
172
1,477
15,979
0
L
1,255
494
0
381
2,971
652
0
378
2,571
0
14,246
W
Tsukuyomi
Tenna
Tsukuyomi
833
299
0
1,243
2,056
462
0
30
2,014
0
10,715
W
644
161
0
544
2,030
908
0
225
1,805
5,707
0
L
Tyr
WillFN
Tyr
892
25
0
1,311
2,193
541
0
0
2,047
0
14,306
W
1,365
371
0
1,380
2,392
922
0
0
2,392
0
13,173
W
Apollo
1,343
1,103
0
1,503
2,659
704
483
891
1,724
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,215
Gold Earned
17,015
100
Minions Killed
147
0
Camps Cleared
0
401,922
Distance Traveled
480,204
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,716
743
27
5
0
104,133
2
L
Geb
3,156
631
7
1
0
85,371
2
L
Chiron
2,406
481
0
0
0
0
0
W
Scylla
3,759
752
39
8
0
96,155
0
L
Nemesis
3,337
667
35
7
0
104,487
0
W
Tsukuyomi
3,355
671
29
6
0
113,778
1
W
Khepri
3,463
693
11
2
0
95,102
1
L
Tyr
3,600
720
31
6
0
107,931
2
W
Mulan
3,253
651
34
7
0
97,467
0
W
Apollo
3,185
637
34
7
0
77,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role