Player Matchup

Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DeMonic_rAge_27
Zeus
Level 21
God Stats
3W - 9L
1,435 SR
Queue Stats
3W - 21L
1,338 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PulsePsycho87
Tsukuyomi
Level 121
God Stats
0W - 2L
1,456 SR
Queue Stats
144W - 162L
1,401 Elo+
Party 2
Bellona
Bellona
Th3__Flufm3ist3r
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 80L
1,433 Elo+
Party 2
Camazotz
Camazotz
sebastianaron300
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,426 Elo+
Solo
Team Averages
Level 69
1,478 SR
1,420 Elo+

VS

Team Averages
Level 56
1,578 SR
1,660 Elo+
Kali
Kali
HELL0M0T0
Kali
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,651 Elo+
Party 3
Sol
Sol
MastaBonsai
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 115L
1,610 Elo+
Solo
Vulcan
Vulcan
UncleOblivion
Vulcan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 168L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
silkypyjamas
Danzaburou
Level 26
God Stats
2W - 0L
1,747 SR
Queue Stats
50W - 20L
1,728 Elo+
Party 1
Ganesha
Ganesha
ted42069
Ganesha
Level 22
God Stats
6W - 9L
1,641 SR
Queue Stats
7W - 12L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 3 / 4
7,505
751
5,931
10,781
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 3 / 3
6,806
681
4,128
7,008
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
PulsePsycho87
Tsukuyomi
15
3 / 4 / 2
8,154
815
7,183
9,862
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 4
6,815
682
3,604
10,932
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 9 / 0
6,329
633
4,383
12,992
3,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
4 / 2 / 7
7,793
779
9,297
9,884
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 9
7,464
746
8,836
6,502
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 3
8,323
832
9,943
4,088
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
silkypyjamas
Danzaburou
16
13 / 2 / 3
9,268
927
13,634
9,110
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ted42069
Ganesha
13
0 / 0 / 12
7,721
772
2,678
5,492
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
6
Kills
21
21
Deaths
6
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
4
1
L
1
3
3
0.83
W
Kali
4
2
7
3.75
W
2
1
9
6.5
L
Tsukuyomi
PulsePsycho87
Tsukuyomi
3
4
2
1
L
0
2
4
1
W
2
1
3
3.5
L
1
9
0
0.11
W
Danzaburou
silkypyjamas
Danzaburou
13
2
3
7.25
W
Ganesha
ted42069
Ganesha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,229
Damage
44,388
51,575
Taken
35,076
22,979
Mitigated
17,240
6,327
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,931
189
501
817
10,781
8,522
0
5,721
4,936
19,510
0
L
4,128
532
0
0
7,008
1,903
0
3,891
3,117
12,198
355
W
Kali
9,297
3,648
0
3,241
9,884
5,033
0
1,344
8,540
0
23,641
W
8,836
3,188
0
1,335
6,502
2,296
1,986
1,806
4,696
23,196
0
L
Tsukuyomi
PulsePsycho87
Tsukuyomi
7,183
1,059
0
1,266
9,862
3,114
0
4,432
5,206
0
27,391
L
3,604
1,008
224
762
10,932
5,979
0
4,101
6,712
0
12,912
W
9,943
2,333
58
727
4,088
1,735
454
1,420
2,668
43,030
0
L
4,383
501
0
2,757
12,992
3,461
0
3,312
9,402
0
9,959
W
Danzaburou
silkypyjamas
Danzaburou
13,634
5,404
0
2,634
9,110
3,454
416
3,313
5,797
0
32,519
W
Ganesha
ted42069
Ganesha
2,678
229
0
979
5,492
4,722
54
2,107
3,385
7,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
40,569
137
Minions Killed
200
0
Camps Cleared
0
977,012
Distance Traveled
1,044,968
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,505
751
31
3
0
206,832
1
L
Zeus
6,806
681
24
2
0
173,157
0
W
Kali
7,793
779
22
2
0
219,584
4
W
Sol
7,464
746
46
5
0
192,797
1
L
Tsukuyomi
8,154
815
53
5
0
206,799
2
L
Bellona
6,815
682
23
2
0
211,014
0
W
Vulcan
8,323
832
78
8
0
215,931
4
L
Camazotz
6,329
633
6
1
0
179,210
0
W
Danzaburou
9,268
927
54
5
0
204,177
2
W
Ganesha
7,721
772
0
0
0
212,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role