Player Matchup

Set
Set
BreadExpress
Set
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 246L
1,487 Elo+
Solo
Bacchus
Bacchus
E-Eye
Bacchus
Level 120
God Stats
1W - 1L
1,313 SR
Queue Stats
62W - 59L
1,644 Elo+
Party 2
Artemis
Artemis
James_27_Lfc
Artemis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,660 Elo+
Party 3
Horus
Horus
SundIey-
Horus
Level 109
God Stats
4W - 3L
1,083 SR
Queue Stats
59W - 60L
1,621 Elo+
Party 2
Poseidon
Poseidon
TheMightyChar
Poseidon
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,515 Elo+
Party 3
Team Averages
Level 111
1,379 SR
1,585 Elo+

VS

Team Averages
Level 131
1,566 SR
1,567 Elo+
Rama
Rama
Hypernetric
Rama
Level 154
God Stats
2W - 7L
1,500 SR
Queue Stats
147W - 167L
1,505 Elo+
Party 1
Bastet
Bastet
Jamin Moore
Bastet
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 145L
1,491 Elo+
Party 1
Fenrir
Fenrir
KIMxRICHARDS
Fenrir
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
118W - 122L
1,490 Elo+
Party 1
Zeus
Zeus
Peahead-MacGraw
Zeus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,741 Elo+
Solo
Freya
Freya
assassin mirage
Freya
Level 147
God Stats
7W - 4L
1,832 SR
Queue Stats
96W - 71L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
9,184
706
5,550
9,297
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
E-Eye
Bacchus
18
6 / 0 / 11
10,773
829
7,045
9,942
15,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
James_27_Lfc
Artemis
18
4 / 1 / 12
10,035
772
11,265
8,419
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Horus
SundIey-
Horus
16
2 / 3 / 13
9,317
717
7,232
14,304
13,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
TheMightyChar
Poseidon
18
7 / 4 / 6
10,674
821
13,058
9,668
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
9,778
752
4,848
11,012
3,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
17
3 / 4 / 3
9,893
761
14,170
12,403
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
14
1 / 3 / 1
8,385
645
3,127
9,231
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 6 / 3
8,922
686
7,595
7,735
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 2
8,722
671
6,220
12,740
4,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
21
Kills
8
9
Deaths
21
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Bacchus
E-Eye
Bacchus
6
0
11
11.5
L
2
4
2
0.75
W
Artemis
James_27_Lfc
Artemis
4
1
12
10
L
Bastet
3
4
3
1.13
L
Fenrir
1
3
1
0.5
L
2
6
3
0.58
W
Horus
SundIey-
Horus
2
3
13
2.83
W
Poseidon
TheMightyChar
Poseidon
7
4
6
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,150
Damage
35,960
51,630
Taken
53,121
43,834
Mitigated
19,818
12,092
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,550
1,826
0
1,912
9,297
6,772
534
3,685
4,935
0
24,275
W
Bacchus
E-Eye
Bacchus
7,045
629
0
1,181
9,942
15,520
37
3,084
6,744
16,979
0
L
4,848
3,161
0
3,079
11,012
3,435
1,577
5,172
5,801
0
33,812
W
Artemis
James_27_Lfc
Artemis
11,265
3,998
0
2,414
8,419
3,757
2,522
2,675
4,544
0
39,864
L
Bastet
14,170
2,537
0
2,171
12,403
3,368
0
6,368
5,881
0
40,899
L
Fenrir
3,127
797
0
1,018
9,231
5,776
0
3,109
5,850
0
14,045
L
7,595
507
0
10
7,735
2,309
325
2,201
5,534
23,293
0
W
Horus
SundIey-
Horus
7,232
2,183
2,639
3,046
14,304
13,784
86
3,248
10,629
0
14,409
W
Poseidon
TheMightyChar
Poseidon
13,058
2,656
0
900
9,668
4,001
1,260
1,123
8,470
55,126
0
L
6,220
1,927
0
5,119
12,740
4,930
815
3,253
9,441
32,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,983
Gold Earned
45,700
254
Minions Killed
241
0
Camps Cleared
0
1,321,851
Distance Traveled
1,220,128
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,184
706
52
4
0
272,020
3
W
Bacchus
10,773
829
23
2
0
291,851
2
L
Rama
9,778
752
69
5
0
236,526
3
W
Artemis
10,035
772
79
6
0
250,046
3
L
Bastet
9,893
761
62
5
0
287,330
2
L
Fenrir
8,385
645
27
2
0
248,747
2
L
Zeus
8,922
686
35
3
0
220,939
2
W
Horus
9,317
717
17
1
0
255,759
3
W
Poseidon
10,674
821
83
6
0
252,175
3
L
Freya
8,722
671
48
4
0
226,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role