Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IKiNGJI
Hou Yi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 46L
1,218 Elo+
Party 2
Thor
Thor
Obsesionado
Thor
Level 109
God Stats
8W - 2L
1,707 SR
Queue Stats
83W - 93L
1,460 Elo+
Solo
Sol
Sol
TrizzlxD
Sol
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
iiQuICkScOpEaLL
Ah Puch
Level 89
God Stats
1W - 3L
1,268 SR
Queue Stats
48W - 46L
1,561 Elo+
Party 2
Team Averages
Level 101
1,495 SR
1,462 Elo+

VS

Team Averages
Level 88
1,620 SR
1,482 Elo+
Geb
Geb
Backspacecloud
Geb
Level 120
God Stats
2W - 1L
1,833 SR
Queue Stats
14W - 13L
1,533 Elo+
Party 1
Izanami
Izanami
Irevisionize
Izanami
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 137L
1,406 Elo+
Solo
Cerberus
Cerberus
RAGEDINFERN0
Cerberus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,564 Elo+
Party 1
Pele
Pele
RxJuanMZ
Pele
Level 86
God Stats
1W - 1L
1,764 SR
Queue Stats
157W - 146L
1,435 Elo+
Solo
Jormungandr
Jormungandr
allanwalker1917
Jormungandr
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 172L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
7 / 2 / 11
9,515
865
8,944
6,182
2,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
IKiNGJI
Hou Yi
15
4 / 2 / 17
9,288
844
11,947
11,302
3,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 17
9,758
887
11,703
13,145
8,365
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 3 / 14
9,491
863
10,932
9,150
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 1 / 15
10,892
990
16,442
5,598
2,194
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,880
716
4,369
16,050
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Irevisionize
Izanami
15
2 / 7 / 5
8,301
755
5,719
10,464
3,672
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
RAGEDINFERN0
Cerberus
13
1 / 7 / 4
7,273
661
4,114
14,267
8,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
15
4 / 8 / 3
8,878
807
4,832
12,222
5,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
allanwalker1917
Jormungandr
14
2 / 7 / 4
8,328
757
14,026
12,917
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
34
Kills
10
11
Deaths
34
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
11
6.25
L
1
5
5
0.7
W
Hou Yi
IKiNGJI
Hou Yi
4
2
17
6.25
L
Izanami
Irevisionize
Izanami
2
7
5
0.64
W
7
3
17
5.17
L
Cerberus
RAGEDINFERN0
Cerberus
1
7
4
0.43
L
Pele
4
8
3
0.69
W
6
3
14
4.33
L
Jormungandr
allanwalker1917
Jormungandr
2
7
4
0.57
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,968
Damage
33,060
45,377
Taken
65,920
19,624
Mitigated
41,184
20,108
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,944
1,031
1,947
1,734
6,182
2,228
1,561
2,845
3,229
16,663
0
L
4,369
488
373
2,445
16,050
17,929
0
9,116
6,934
8,866
0
W
Hou Yi
IKiNGJI
Hou Yi
11,947
6,750
1,018
3,650
11,302
3,967
338
5,108
5,950
0
18,622
L
Izanami
Irevisionize
Izanami
5,719
2,700
1,027
1,307
10,464
3,672
495
5,172
5,292
0
19,775
W
11,703
854
2,131
3,988
13,145
8,365
417
5,890
6,903
173
15,225
L
Cerberus
RAGEDINFERN0
Cerberus
4,114
135
1,597
2,535
14,267
8,557
34
7,386
6,881
7,347
0
L
Pele
4,832
654
863
1,143
12,222
5,001
58
6,972
5,250
0
13,429
W
10,932
2,850
422
2,806
9,150
2,870
1,316
4,915
3,823
23,426
0
L
Jormungandr
allanwalker1917
Jormungandr
14,026
1,652
275
1,101
12,917
6,025
0
7,845
5,072
26,771
0
W
16,442
262
1,443
969
5,598
2,194
1,896
2,443
2,963
34,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,944
Gold Earned
40,660
105
Minions Killed
100
0
Camps Cleared
0
1,023,931
Distance Traveled
954,165
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,515
865
10
1
0
218,131
0
L
Geb
7,880
716
4
0
0
217,586
3
W
Hou Yi
9,288
844
14
1
0
178,778
0
L
Izanami
8,301
755
37
3
0
178,206
0
W
Thor
9,758
887
3
0
0
201,986
0
L
Cerberus
7,273
661
15
1
0
193,404
3
L
Pele
8,878
807
20
2
0
194,896
0
W
Sol
9,491
863
26
2
0
212,339
0
L
Jormungandr
8,328
757
24
2
0
170,073
0
W
Ah Puch
10,892
990
52
5
0
212,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role